Fatality: Difference between revisions

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<br>
<br>
== Skill Information ==
== Skill Information ==
{{VersionTabs
|NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90"  
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90"  
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{{!}} 3314%
{{!}} 3314%
{{!}}}
{{!}}}
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90"
{{!}} rowspan=2 {{!}} '''Skill Level'''
{{!}} rowspan=2 {{!}} '''Req. Level'''
{{!}} colspan=3 {{!}} '''Damage<br>(Physical)
{{!}} rowspan=2 {{!}} '''MP Usage'''
{{!}} rowspan=2 {{!}} '''Cooldown'''
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90"
{{!}} '''Fatal'''
{{!}} '''Normal'''
{{!}} '''Weak'''
{{!}}- align="center"
{{!}} align="left" {{!}} 1
{{!}} align="left" {{!}} 25
{{!}} 3285%
{{!}} 2266%
{{!}} 1359%
{{!}} rowspan=20 {{!}} 200 MP
{{!}} rowspan=20 {{!}} 16 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 2
{{!}} align="left" {{!}} 25
{{!}} 3392%
{{!}} 2340%
{{!}} 1403%
{{!}}- align="center"
{{!}} align="left" {{!}} 3
{{!}} align="left" {{!}} 26
{{!}} 3499%
{{!}} 2413%
{{!}} 1447%
{{!}}- align="center"
{{!}} align="left" {{!}} 4
{{!}} align="left" {{!}} 29
{{!}} 3605%
{{!}} 2487%
{{!}} 1492%
{{!}}- align="center"
{{!}} align="left" {{!}} 5
{{!}} align="left" {{!}} 32
{{!}} 3712%
{{!}} 2561%
{{!}} 1536%
{{!}}- align="center"
{{!}} align="left" {{!}} 6
{{!}} align="left" {{!}} 35
{{!}} 3819%
{{!}} 2634%
{{!}} 1580%
{{!}}- align="center"
{{!}} align="left" {{!}} 7
{{!}} align="left" {{!}} 38
{{!}} 3926%
{{!}} 2708%
{{!}} 1624%
{{!}}- align="center"
{{!}} align="left" {{!}} 8
{{!}} align="left" {{!}} 41
{{!}} 4032%
{{!}} 2782%
{{!}} 1668%
{{!}}- align="center"
{{!}} align="left" {{!}} 9
{{!}} align="left" {{!}} 44
{{!}} 4139%
{{!}} 2855%
{{!}} 1712%
{{!}}- align="center"
{{!}} align="left" {{!}} 10
{{!}} align="left" {{!}} 47
{{!}} 4246%
{{!}} 2929%
{{!}} 1757%
{{!}}- align="center"
{{!}} align="left" {{!}} 11
{{!}} align="left" {{!}} 50
{{!}} 4353%
{{!}} 3002%
{{!}} 1801%
{{!}}- align="center"
{{!}} align="left" {{!}} 12
{{!}} align="left" {{!}} 53
{{!}} 4459%
{{!}} 3076%
{{!}} 1845%
{{!}}- align="center"
{{!}} align="left" {{!}} 13
{{!}} align="left" {{!}} 56
{{!}} 4566%
{{!}} 3150%
{{!}} 1889%
{{!}}- align="center"
{{!}} align="left" {{!}} 14
{{!}} align="left" {{!}} 59
{{!}} 4673%
{{!}} 3224%
{{!}} 1933%
{{!}}- align="center"
{{!}} align="left" {{!}} 15
{{!}} align="left" {{!}} 62
{{!}} 4780%
{{!}} 3298%
{{!}} 1977%
{{!}}- align="center"
{{!}} align="left" {{!}} 16
{{!}} align="left" {{!}} 65
{{!}} 4887%
{{!}} 3372%
{{!}} 2021%
{{!}}- align="center"
{{!}} align="left" {{!}} 17
{{!}} align="left" {{!}} 68
{{!}} 4994%
{{!}} 3446%
{{!}} 2065%
{{!}}- align="center"
{{!}} align="left" {{!}} 18
{{!}} align="left" {{!}} 71
{{!}} 5101%
{{!}} 3520%
{{!}} 2109%
{{!}}- align="center"
{{!}} align="left" {{!}} 19
{{!}} align="left" {{!}} 74
{{!}} 5208%
{{!}} 3594%
{{!}} 2153%
{{!}}- align="center"
{{!}} align="left" {{!}} 20(M)
{{!}} align="left" {{!}} 77
{{!}} 5315%
{{!}} 3668%
{{!}} 2197%
{{!}}}
}}


<br>
<br>
== Tips and Details ==
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|5kgw3h6jt98|300}}</div>
<div style="float: right;">{{#ev:youtube|5kgw3h6jt98|300}}</div>

Revision as of 12:39, 3 July 2013

[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage:Fatal, Normal, Weak, or Failure.


Requirements

Class
Master
SP Requirement
Skill Requirement
Trapping Ranger
Lv5
60 SP
Skill Quest


Skill Information

NA

Skill Level Damage
(Physical)
MP Usage Cooldown
Fatal Normal Weak Failure
1 3452% 1726% 1036% 1 200 MP 10 Seconds
2 4143% 2071% 1243%
3 4833% 2417% 1450%
4 5524% 2762% 1657%
5 (M) 6560% 3280% 1968%
6 7595% 3798% 2279%
7 8631% 4316% 2589%
8 11048% 5524% 3314%

KR

Skill Level Req. Level Damage
(Physical)
MP Usage Cooldown
Fatal Normal Weak
1 25 3285% 2266% 1359% 200 MP 16 Seconds
2 25 3392% 2340% 1403%
3 26 3499% 2413% 1447%
4 29 3605% 2487% 1492%
5 32 3712% 2561% 1536%
6 35 3819% 2634% 1580%
7 38 3926% 2708% 1624%
8 41 4032% 2782% 1668%
9 44 4139% 2855% 1712%
10 47 4246% 2929% 1757%
11 50 4353% 3002% 1801%
12 53 4459% 3076% 1845%
13 56 4566% 3150% 1889%
14 59 4673% 3224% 1933%
15 62 4780% 3298% 1977%
16 65 4887% 3372% 2021%
17 68 4994% 3446% 2065%
18 71 5101% 3520% 2109%
19 74 5208% 3594% 2153%
20(M) 77 5315% 3668% 2197%


Tips and Details

  • Fatality is unlocked through the Intermediate Branch Skill Quest.
    • The quest can be obtained at Lv30 from Camilla, the PvP NPC.
  • This skill will activate Vital Point Piercing.
  • A successful Fatal hit is indicated by a !!.
  • Odds are roughly estimated as follows:
    • Fatal: 30%
    • Normal: 50%
    • Weak: 15%
    • Fail: 5%
  • A failed hit is indicated by Rena falling down.
  • If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you.
  • You can continue to combo after fatality if the target was airborne.


Trivia

  • Fatality is the only locked 200 MP skill that cannot be activated while in mid-air.
  • Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
  • Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
  • There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
    • However in the Japan Version, there is voice dubbing.
  • In the past skill success rates were based on skill rank.
    • Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.


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