Electronic Field: Difference between revisions

From Elwiki
No edit summary
Line 20: Line 20:
| style="border-style: solid; border-width: 1px;" | '''Lv'''  
| style="border-style: solid; border-width: 1px;" | '''Lv'''  
| style="border-style: solid; border-width: 1px;" |  
| style="border-style: solid; border-width: 1px;" |  
'''Starting Dmg'''  
'''Initial Dmg'''  


'''    (4 hits)'''  
'''    (4 hits)'''  
Line 26: Line 26:
| style="border-style: solid; border-width: 1px;" | '''Finisher Dmg'''  
| style="border-style: solid; border-width: 1px;" | '''Finisher Dmg'''  
| style="border-style: solid; border-width: 1px;" |  
| style="border-style: solid; border-width: 1px;" |  
'''Awakening Starting Dmg'''  
'''Awakening Initial Dmg'''  


'''               (7 hits)'''  
'''               (6 hits)'''  


| style="border-style: solid; border-width: 1px;" | '''Awakening Finisher Dmg'''  
| style="border-style: solid; border-width: 1px;" | '''Awakening Finisher Dmg'''  

Revision as of 18:17, 22 January 2012


[Special Active] Summons Ophelia to cast a huge electrical magic sphere, causing the enemy to continously get damage with a final huge damage finisher at the end. Awakening mode increases the damage of the skill, and allows Ophelia to cast more hits before going to the finisher.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Code Empress Lv5 70SP
- -


Skill Information

Lv

Initial Dmg

    (4 hits)

Finisher Dmg

Awakening Initial Dmg

               (6 hits)

Awakening Finisher Dmg MP Cooldown
1 78% 311% ??% ???% 100MP 7s
2 93% 373% ??% ???%
3 109% 435% ??% ???%
4 124% 497% ??% ???%
5 (M) 148% 591% 112% 895%


Additional Notes

After the last hit, the opponent will be launched in the air, allowing additional comboing.

Template:CMSkills