El Crystal Spectrum: Difference between revisions

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== Description<br>  ==
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== Prerequisites  ==


{{PreStart}}
== Requirements  ==
{{PreRow|Class=Code Electra|Master=5|SP=40|Skill=-|Req=-}}
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{PreEnd}}
|-
<br>
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Skill Requirement For'''
|-
| [[Code Electra]]
| <center>Lv5</center>
| <center>40 SP</center>
| <center>[[Skill Quest]]</center>
| <center>[[Spectrum Dynamics]]</center>
|}
 


== Amplify Mode ==
== Amplify Mode ==
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Skill Level  
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Skill Level  
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Duration
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Beam Diameter Increase
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Beam Diameter Increase
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Electron-ball Size Increase
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Electron-ball Size Increase
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Beam/Electron-ball Damage Increase
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Beam/Electron-ball Damage Increase
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Duration
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Cooldown
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | MP Usage
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | MP Consumption
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Cooldown
 
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 1  
| align="center" style="border-style: solid; border-width: 1px;" | 1  
| align="center" style="border-style: solid; border-width: 1px;" | 13s
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 50%
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 50%
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 30%
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 30%
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 20%
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 20%
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 30s
| align="center" style="border-style: solid; border-width: 1px;" | 13s
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 30MP
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 30 MP
| rowspan="6" align="center" style="border-style: solid; border-width: 1px;" | 30 Seconds
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 2
| align="center" style="border-style: solid; border-width: 1px;" | 2
| align="center" style="border-style: solid; border-width: 1px;" | 16s
| align="center" style="border-style: solid; border-width: 1px;" | 16 Seconds
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 3
| align="center" style="border-style: solid; border-width: 1px;" | 3
| align="center" style="border-style: solid; border-width: 1px;" | 19s
| align="center" style="border-style: solid; border-width: 1px;" | 19 Seconds
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 4
| align="center" style="border-style: solid; border-width: 1px;" | 4
| align="center" style="border-style: solid; border-width: 1px;" | 22s
| align="center" style="border-style: solid; border-width: 1px;" | 22 Seconds
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 5(M)
| align="center" style="border-style: solid; border-width: 1px;" | 5(M)
| align="center" style="border-style: solid; border-width: 1px;" | 25s
| align="center" style="border-style: solid; border-width: 1px;" | 25 Seconds
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 6
| align="center" style="border-style: solid; border-width: 1px;" | 6
| align="center" style="border-style: solid; border-width: 1px;" | 26s
| align="center" style="border-style: solid; border-width: 1px;" | 26 Seconds
|}
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== Spectrum Mode ==
== Spectrum Mode ==
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| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' In this mode, all skills and combos will generate a force field which will multiply the beams and electrons, at the expense of decreasing beam/ball size and damage. '''All combos and skills may be directed at different angles by holding up or down whilst performing the combo or using a skill (while eve calls out the skill name).
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' In this mode, all skills and combos will generate a force field which will multiply the beams and electrons, at the expense of decreasing beam/ball size and damage. '''All combos and skills may be directed at different angles by holding up or down whilst performing the combo or using a skill (while eve calls out the skill name).
|}
|}


=== Skill Information ===
=== Skill Information ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
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! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Skill Level  
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Skill Level<br>[[Spectrum Dynamics]]
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Beam/Electronball Multiplication
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Beam/Electronball Multiplication
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Duration
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Beam Diameter Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Beam Diameter Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Electron-ball Size Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Electron-ball Size Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Beam/Electron-ball Damage Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Beam/Electron-ball Damage Decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Hit- MP recovery decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:" scope="col" | Hit- MP recovery decrease
! align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" | Duration
|-
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| align="center" style="border-style: solid; border-width: 1px;" | 5
| align="center" style="border-style: solid; border-width: 1px;" | 5
| align="center" style="border-style: solid; border-width: 1px;" | 3
| align="center" style="border-style: solid; border-width: 1px;" | 3
| align="center" style="border-style: solid; border-width: 1px;" | 25s
| align="center" style="border-style: solid; border-width: 1px;" | 20%
| align="center" style="border-style: solid; border-width: 1px;" | 20%
| align="center" style="border-style: solid; border-width: 1px;" | 20%
| align="center" style="border-style: solid; border-width: 1px;" | 20%
| align="center" style="border-style: solid; border-width: 1px;" | 55%
| align="center" style="border-style: solid; border-width: 1px;" | 55%
| align="center" style="border-style: solid; border-width: 1px;" | 55%
| align="center" style="border-style: solid; border-width: 1px;" | 55%
| align="center" style="border-style: solid; border-width: 1px;" | 25 Seconds
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'''Description:''' Duration increased by 3 seconds.
'''Description:''' Duration increased by 3 seconds.
*MP Consumed decrease by 10.  
*MP Consumed decrease by 10.  


== Tips and Details ==
== Tips and Details ==

Revision as of 15:51, 21 May 2012

File:SpectroElCrystal.png
[Active] Allows Eve to use certain force fields in conjunction with combos and skills.


Requirements

Class Master SP Requirement Skill Requirement Skill Requirement For
Code Electra
Lv5
40 SP
Skill Quest
Spectrum Dynamics


Amplify Mode

File:SpectroElCrystal01.png
[Active] Upon using El Crystal Spectrum, the icon on your skill bar will change to this one. You are now in Amplify Mode. Whilst this is active, all laser and electron combos will generate a force field which causes the lasers and electron balls to increase in size and damage. This also works with most Code Electra Special Active skills. All combos and skills may be directed at different angles by holding up or down whilst performing the combo or using a skill (while eve calls out the skill name).

Skill Information

Skill Level Beam Diameter Increase Electron-ball Size Increase Beam/Electron-ball Damage Increase Duration MP Usage Cooldown
1 50% 30% 20% 13s 30 MP 30 Seconds
2 16 Seconds
3 19 Seconds
4 22 Seconds
5(M) 25 Seconds
6 26 Seconds


Spectrum Mode

File:SpectroElCrystal02.png
[Active] In this mode, all skills and combos will generate a force field which will multiply the beams and electrons, at the expense of decreasing beam/ball size and damage. All combos and skills may be directed at different angles by holding up or down whilst performing the combo or using a skill (while eve calls out the skill name).


Skill Information

Skill Level
Spectrum Dynamics
Beam/Electronball Multiplication Beam Diameter Decrease Electron-ball Size Decrease Beam/Electron-ball Damage Decrease Hit- MP recovery decrease Duration
5 3 20% 20% 55% 55% 25 Seconds


Skill Note

Name: 이중 자가 반응로(KR)

Description: Duration increased by 3 seconds.

  • MP Consumed decrease by 10.


Tips and Details

  • El Crystal Spectrum is unlocked through the Low Branch Skill Quest.
    • The quest can be obtained at Lv20 from Camilla, the PvP NPC.
  • If this skill is already activated, activating again allows Eve to switch to "Spectrum Mode" only when Spectrum Dynamics is maxed.
    • Eve can cycle between "Amplify and Spectrum Mode" (between 2 second cool-down intervals) until the active skill duration runs out.
  • Using the skill near enemies will cause them stun for a moment without taking damage.
  • When you use a laser or electronball while in either Amplify or Spectrum mode, it's best to use it at a distance so that the effects of the El Crystal Spectrum can affect the opponent.

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