Burst Wolf: Difference between revisions

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== Requirements  ==
== Requirements  ==
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
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| [[Iron Paladin]]
| <center>Lv5</center>
| <center>70SP</center>
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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|- style="background:#99CCFF"
! Class              !! Master !! Level Required !! SP Cost per Level !! Alternative        !! Skill Requirement
! Class              !! Master !! Level Required !! SP Cost per Level !! Alternative        !! Skill Requirement
|-
|-
| [[Iron Paladin]] || Lv. 20.  ||  45                  || 4                            || [[Artillery Nova]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_45_Layer_Skill_.28Level_Requirement:_45.29'''Level 45 Layer Skill Quest''']
| [[Iron Paladin]] || Lv. 20.  ||  45                  || 4                            || [[Artillery Nova]] || [[Skill_Quest#Level_45_Layer_Skill_.28Level_Requirement:_45.29|'''Level 45 Layer Skill Quest''']]
|}
|}
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== Skill Information  ==
== Skill Information  ==
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{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"
{{!}} '''Skill Level'''
{{!}} '''Impact<br>(Physical)'''
{{!}} '''Burst<br>(Physical)'''
{{!}} '''MP Usage'''
{{!}} '''Cool Down'''
{{!}}- align="center"
{{!}} align="left" {{!}} 1
{{!}} 385%
{{!}} 760%
{{!}} rowspan="8" {{!}} 120 MP
{{!}} rowspan="8" {{!}} 5 Seconds
{{!}}- align="center"
{{!}} align="left" {{!}} 2
{{!}} 462%
{{!}} 913%
{{!}}- align="center"
{{!}} align="left" {{!}} 3
{{!}} 539%
{{!}} 1065%
{{!}}- align="center"
{{!}} align="left" {{!}} 4
{{!}} 617%
{{!}} 1217%
{{!}}- align="center"
{{!}} align="left" {{!}} 5 (M)
{{!}} 732% 
{{!}} 1445%
{{!}}- align="center"
{{!}} align="left" {{!}} 6
{{!}} 848% 
{{!}} 1673%
{{!}}- align="center"
{{!}} align="left" {{!}} 7
{{!}} 964% 
{{!}} 1902%
{{!}}- align="center"
{{!}} align="left" {{!}} 8
{{!}} 1079% 
{{!}} 2130%
{{!}}}
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| align="left" | 9 || 72 || 591% || 1384%  
| align="left" | 9 || 72 || 591% || 1384%  
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[[Category:Chung_Skills]]
[[Category:Chung_Skills]]

Revision as of 15:03, 31 December 2013

[Special Active] Chung smashes his Destroyer into the opponent in front of him, creating a massive shockwave that travels through all enemies in front of him.


Requirements

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Iron Paladin Lv. 20. 45 4 Artillery Nova Level 45 Layer Skill Quest


Skill Information

Skill Level Level
Required
Damage(Physical) Number of
Status Ailment
Passes
MP Usage Cooldown
Impact Burst
1 45 435% 1018% 1 100 MP 10 Seconds
2 454% 1063%
3 48 474% 1109%
4 52 493% 1155% 2
5 56 513% 1201%
6 60 532% 1247%
7 64 552% 1292% 3
8 68 572% 1338%
9 72 591% 1384%


Tips and Details

  • The initial strike must make contact in order for the burst to activate.
  • The range of this skill is so short that you cannot perform this skill effectively with ZZX unless you have high attack speed.
    • Teammates will most likely push the target out of the skill's range with their attacks as the start-up animation of Burst Wolf takes some time. You can avoid this by going behind the target(s) and using the skill while acting as a wall.
  • The first hit of Burst Wolf hits slightly behind Iron Paladin.


Status Ailment Transfer

  • If you carry a status ailment, by using this skill, you can pass the infliction to the target.
    • It can be passed to multiple targets if those are hit by the first "Smash" attack (not the "Burst").
    • A status ailment is passed with its remaining time; the duration does not reset.


Updates

  • 28/7/2011 KR
    • The damage of the first hit was decreased and the second hit increased.
  • 29/3/2012 KR
    • Both contact and burst damage has been increased.


Template:IPSkillsKR