Burst Wolf: Difference between revisions

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| style="border-style: solid; border-width: 1px;" rowspan="1" | 384%  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 384%  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 319%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 319%
| style="border-style: solid; border-width: 1px;" rowspan="5" | 100MP
| style="border-style: solid; border-width: 1px;" rowspan="6" | 100MP
| style="border-style: solid; border-width: 1px;" rowspan="5" | 5s
| style="border-style: solid; border-width: 1px;" rowspan="6" | 5s
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| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  

Revision as of 19:42, 8 July 2011


[Special Active] The cannon is fired right before the enemy is struck. After the strike, a shockwave is generated around the Iron Paladin, hitting surrounding enemies and debuffing them. The wave spreads and all enemies around are hit.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Iron Paladin Lv? ??SP
- -


Skill Information

Skill Lv Physical Strike Burst (Physical) MP Consumption Cooldown
1 384% 319% 100MP 5s
2 461% 383%
3 ?% ?%
4 ?% ?%
5 (M) 730% 607%
6 ?% ?%


Tips and Details

  • Requires one mob to be hit (physical hit) for the shock wave to be transferred.


Template:IPSkills