Runenritter
“ | Echt mutig. Respekt! Dann leg mal los!
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File:RSNEW.png Runenritter
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Spezialität
The Rune Slayer combines the best of both attack types—physical and magical, especially after incorporating the use of runes. These runes are manipulative in various degrees, perfectly complimenting the Rune Slayer's combat style. Unlike the fireballs used previously, runes provide much better utility in combat: it still provides ranged combat like its predecessor, but with the added function of causing splash magic damage alongside with swordplay in perfect unison.
Hintergrund
While traveling, Elsword decides to practice his magic skills so that he can become stronger. He goes to Vanessa in Velder for help, and she explains to him that he can start using runes instead of fireballs to increase his power. Soon Elsword starts to use the runes he got from training, and this allowed him to become a stronger magic knight, thus giving him the name, Rune Slayer.
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- 2. Klassenwechsel Skill-Attribute freigeschaltet auf Level 70.
- 2. Klassenwechsel Finaler verstärkter Skill freigeschaltet nach dem erreichen der Transzendenz.
- Transzendenz Skill-Attribute freigeschaltet auf Level 99.
- Transzendenz Verstärkt freigeschaltet nach dem 3. Klassenwechsel.
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: All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image | Description | Damage |
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File:Rs3.png | Runes
All fireballs used in combos are replaced with runes. |
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Exploding Rune
After doing the standard combo, summon a rune directly in front of you and expand it, making it explode and launching enemies into the air. If fully charged, the rune will not launch grounded opponents.
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287% Phy. Damage | |
Aerial Rune
Replaces Magic Knight combo. While airborne, casts a rune in the air and then propels it downward at a 45° angle, covering a moderate distance and pierces all enemies. Unlike the old version, before launching it down, you pop the rune out. Rune can be absorbed but not reflected.
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File:Rs1.png | Flame Swing
Nearly identical to Elsword's normal , the 3rd and 4th are now engulfed in flames and it no longer knocks down. The flames do magical damage. can no longer be performed.
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149% Phy. Damage |
Launch Burst
After launching with , explode a rune beneath the enemy to launch them up once more. The rune can be delayed for a short time by holding down . If fully charged, the rune will not launch grounded opponents. |
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Hyper-Skill
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Spezialaktiv
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Aktiv
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Passiv
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Artwork
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Portrait
(illustriert von RESS) -
Ganzkörper Skill-Cut-In
(illustriert von RESS) -
Konzept Artwork
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Konzept Artwork
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Ganzkörper Item-Shop Skill-Cut-In
(illustriert von Hwansang)
Sonstiges
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Standard-Pose und Promotion-Avatar
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Standard-Pose und Promotion-Avatar (alt)
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"Startbereit"-Animation
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3D-Model
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Item-Shop Skill-Cut-In
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Teaser der zweiten Klassenwechsel: Hoheritter und Runenritter
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- Upon advancing to a Rune Slayer, all normal Fireball combos are replaced with Runes.
- These Runes travel much faster and are larger than Elsword's old Fireball attacks.
- Strangely, Rune Slayer's >>ZZX combo does not have increased damage on an enemy affected by his Magic Chain passive, despite the former being a magical attack.
- Unlike most other magical projectiles, Rune Slayer's Runes cannot be reflected completely. The runes will still go past enemies but will not deal damage if reflected.
- Allies behind will receive damage from 'reflected' rune.
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- In his concept art, his initial design was rejected as it had too many similarities to Magic Knight. They then completely redesign his outfit and personality to be more rugged and laid-back rather than knightly and serious like Lord Knight.
- On Rune Slayer's runes, text reading "The Time Is Now" can be seen under the main symbol in small text.