Rising Shot/de: Difference between revisions
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SweetBunnyx3 (talk | contribs) (Created page with "__NOTOC__{{Languages|Rising Shot}}{{DISPLAYTITLE:Hebender Schuss}} <div style="float: right;">{{#ev:youtube|IX0XvBhvlh4|300}}</div> {| cellpadding="5" style="border: 0px solid...") |
Shironsaki (talk | contribs) m (Text replacement - "Combos" to "Commands") |
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| [[File:RoseSkill3.png]] | | [[File:RoseSkill3.png]] | ||
| {{SkillTypeDE|A}} Du feuerst mächtige Kugeln ab, die die Gegner in die Luft werfen. Gleichzeitig lädst du [Silberkugeln] in deine Waffe, die den Schaden deiner | | {{SkillTypeDE|A}} Du feuerst mächtige Kugeln ab, die die Gegner in die Luft werfen. Gleichzeitig lädst du [Silberkugeln] in deine Waffe, die den Schaden deiner Commands erhöhen. | ||
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== Voraussetzungen == | == Voraussetzungen == | ||
{{ | {{ADSquareSkill}} | ||
{|cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! Klasse !! Level Anforderung | ! Klasse !! Level Anforderung | ||
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! rowspan=2 | Level Anforderung !! colspan=4 | Schaden (Physisch) !! colspan=4 | Max Treffer !! colspan=2 | [[Status Effects/de|Silver Bullet]] !! rowspan=2 | ECP Kosten!! rowspan=2 | Cooldown | ! rowspan=2 | Level Anforderung !! colspan=4 | Schaden (Physisch) !! colspan=4 | Max Treffer !! colspan=2 | [[Status Effects/de|Silver Bullet]] !! rowspan=2 | ECP Kosten!! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
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=== {{PvP}} === | === {{PvP}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! rowspan=2 | Level Required !! colspan=4 | Damage (Physical) | ! rowspan=2 | Level Required !! colspan=4 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
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== [[Skill Traits/de|Skill Attribute]] == | == [[Skill Traits/de|Skill Attribute]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! Verstärkter Hebender Schuss !! colspan=3 | Sicherer (1) Hebender Schuss | ! Verstärkter Hebender Schuss !! colspan=3 | Sicherer (1) Hebender Schuss | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" |
Latest revision as of 15:23, 17 February 2023
Voraussetzungen
Klasse | Level Anforderung |
---|---|
Jamming | 5 |
Skill Information
PvE
Level Anforderung | Schaden (Physisch) | Max Treffer | Silver Bullet | ECP Kosten | Cooldown | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Revolver | Muskete | Auto-Gun | Hand Kanone | Pistole | Muskete | Auto-Guns | Hand Kanone | Schuss Schaden | Dauer | |||
5 | 739% | 657% | 295% | 858% | 1 | 1 | 3 | 1 | +15% | 15 Sekunden | 30 ECP | 6 Seconds |
[Verbessert] | +25% | 20 Sekunden | 35 ECP |
PvP
Level Required | Damage (Physical) | |||
---|---|---|---|---|
Revolver | Muskete | Auto-Gun | Hand Kanone | |
5 | 249% | 233% | 105% | 290% |
[Verbessert] |
Skill Attribute
Verstärkter Hebender Schuss | Sicherer (1) Hebender Schuss | ||
---|---|---|---|
Attribut Effekt | Benötigtes Level | Attribut Effekt | Dauer |
Der Schaden wird auf 120% erhöht |
20 |
Die Dauer der Skill-Effekte wird auf 130% erhöht |
19.5 Sekunden |
[Verbessert] | 26 Sekunden |