Revision as of 16:54, 15 November 2022 by XiaoCPOP(talk | contribs)(Created page with "{{Languages|Mystic Enchant System}}{{施工中}} '''魔力赋予'''是将魔力石镶嵌在武器上,以此强化武器的系统。玩家可以以类似镶嵌装备的方式用魔力石赋予武器额外属性。 == 基本信息 == 魔力赋予系统需要使用物品'''魔力石'''。魔力石会在帕尼米尔地区副本掉落,共有四种类型:红色的魔力石、蓝色的魔力石、黄色的魔力石和...")
Apocalypse Type - Void (Proto) (No Longer Obtainable)
The 15 stages are separated into the three colored columns: red, blue and yellow. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the yellow column. Obtaining these stages is done by applying the corresponding colored Fusion Energy Disks, which are crafted from village alchemist NPCs using Energy Shards. Fusion Energy Discs crafted before the Mystic Enchant System was implemented have been converted into their current corresponding Fusion Energy Discs. Thus, any progress in the stage system before the Mystic Enchant System was added is carried over.
You can obtain the disk effects in any order. For example, you can start with Blue Stages 1 and 2, get Yellow Stage 1, get Red Stages 1-5, then continue down the yellow column stages. As the stage system is part of the Mystic Enchant System, an Apocalypse Type - Void weapon can be enhanced by both its unique stage system and the normal one. However, the available slots are shared between the two. So if the slots of the red column are already filled by red Fusion Energy Disks, one cannot embed a red Mystic Stone without replacing one of the slots. Therefore, when using the Mystic Enchant System with their Apocalypse Type - Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a Mystic Stone.
Mystic Stones can be used to skip Fusion Energy Disk stages.
They can replace Fusion Energy Disks that have already been placed and a disk can replace a Mystic Stone that has been placed already.
Stage Number
Additional Stat Effect(s)
Energy Shards Requirement
Stage Number
Additional Stat Effect(s)
Energy Shards Requirement
Stage Number
Additional Stat Effect(s)
Energy Shards Requirement
Stage
Cumulative
Stage
Cumulative
Stage
Cumulative
Red Stage 1
Critical +3%
5
5
Blue Stage 1
Damage Reduction +5% Awakening Charge +5%
65
65
Yellow Stage 1
All Resistance +75
175
175
Red Stage 2
Action Speed +3%
10
15
Blue Stage 2
HP Increase +9%
85
150
Yellow Stage 2
5% Chance of Double Attack (Except Special Active Skills)
200
375
Red Stage 3
Maximize +3%
15
30
Blue Stage 3
MP Recovery Attacking +25%
110
260
Yellow Stage 3
Damage increase by +10% when attacking enemies with less than 30% HP
225
600
Red Stage 4
Add. Damage +3%
25
55
Blue Stage 4
All Weapon Attribute Activation Chance +2.5%
125
385
Yellow Stage 4
Critical +7% Maximize +7% Add. Damage +7%
250
850
Red Stage 5
Physical/Magical Attack Power +Lv.3
50
105
Blue Stage 5
When attacking knocked down enemies, damage is increased by 2.5x (Damage in knocked down state does not exceed the damage of normal state) (Dungeon)
Changes ALL Physical/Magical stat properties on an applicable, selected weapon. (All Physical stats become Magical, and vice versa, with a single ticket.)
Changes ALL Physical/Magical stat properties on an applicable, selected weapon. (All Physical stats become Magical, and vice versa, with a single ticket.)