Template:SkillText/es: Difference between revisions

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m (Text replacement - "Dance of Gun" to "Gun Dance")
m (Text replacement - "Spirit Energy" to "Energy")
 
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   | Vitality =
   | Vitality =
'''[[Way of the Sword|<font color="4488FF">Habilidad de vitalidad</font>]]'''
'''[[Way of the Sword|<font color="4488FF">Habilidad de vitalidad</font>]]'''
*Consume <font color="4488FF">aura de vitalidad</font> y obtiene <font color="FF4444">sura de destrucción</font>
*Consume <font color="4488FF">aura de vitalidad</font> y obtiene <font color="FF4444">aura de destrucción</font>
*Reduce el consumo de maná en un 30% y aumenta la ganancia de mana con el aura de vitalidad activo  
*Reduce el consumo de maná en un 30% y aumenta la ganancia de mana con el aura de vitalidad activo  
   | CruelSlayer=
   | CruelSlayer=
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*Repeatedly press skill key to activate {{#switch:{{{2|}}}
*Repeatedly press skill key to activate {{#switch:{{{2|}}}
     | Dragon={{#switch:{{{3|}}}
     | Dragon={{#switch:{{{3|}}}
       | 3=[[Dragon Stance 3 : Eight Trigram Palm|Dragon Stance 3]]
       | 3=[[Dragon Stance 3: Eight Trigram Palm|Dragon Stance 3]]
       | 4=[[Dragon Stance 4 : Moonlight Slash|Dragon Stance 4]]
       | 4=[[Dragon Stance 4: Moonlight Slash|Dragon Stance 4]]
     }}
     }}
     | Tiger={{#switch:{{{3|}}}
     | Tiger={{#switch:{{{3|}}}
       | 2=[[Tiger Stance 2 : Tiger Claw|Tiger Stance 2]]
       | 2=[[Tiger Stance 2: Tiger Claw|Tiger Stance 2]]
       | 3=[[Tiger Stance 3 : Earth Axis|Tiger Stance 3]]
       | 3=[[Tiger Stance 3: Earth Axis|Tiger Stance 3]]
       | 4=[[Tiger Stance 4 : Raging Wave|Tiger Stance 4]]
       | 4=[[Tiger Stance 4: Raging Wave|Tiger Stance 4]]
     }}
     }}
     | Wolf={{#switch:{{{3|}}}
     | Wolf={{#switch:{{{3|}}}
       | 3=[[Wolf Stance 3 : Wolf Claw|Wolf Stance 3]]
       | 3=[[Wolf Stance 3: Wolf Claw|Wolf Stance 3]]
       | 4=[[Wolf Stance 4 : Wolf Fang|Wolf Stance 4]]
       | 4=[[Wolf Stance 4: Wolf Fang|Wolf Stance 4]]
     }}
     }}
     | Rakshasa={{#switch:{{{3|}}}
     | Rakshasa={{#switch:{{{3|}}}
       | 2=[[Rakshasa Stance 2 : Energy Burst|Rakshasa Stance 2]]
       | 2=[[Rakshasa Stance 2: Energy Burst|Rakshasa Stance 2]]
       | 3=[[Rakshasa Stance 3 : Spear Prison|Rakshasa Stance 3]]
       | 3=[[Rakshasa Stance 3: Spear Prison|Rakshasa Stance 3]]
       | 4=[[Rakshasa Stance 4 : Soul Escape|Rakshasa Stance 4]]
       | 4=[[Rakshasa Stance 4: Soul Escape|Rakshasa Stance 4]]
     }}
     }}
     | Exorcism={{#switch:{{{3|}}}
     | Exorcism={{#switch:{{{3|}}}
       | 3=[[Exorcism Stance 3 : Shadoweave|Exorcism Stance 3]]
       | 3=[[Exorcism Stance 3: Shadoweave|Exorcism Stance 3]]
       | 4=[[Exorcism Stance 4 : Darkness Sever|Exorcism Stance 4]]
       | 4=[[Exorcism Stance 4: Darkness Sever|Exorcism Stance 4]]
     }}
     }}
     | Phantom Fox={{#switch:{{{3|}}}
     | Phantom Fox={{#switch:{{{3|}}}
       | 2=[[Phantom Fox Stance 2 : Discordance]]
       | 2=[[Phantom Fox Stance 2: Discordance]]
       | 3=[[Phantom Fox Stance 3 : Rapid Raid]]
       | 3=[[Phantom Fox Stance 3: Rapid Raid]]
       | 4=[[Phantom Fox Stance 4 : Fox's Meal]]
       | 4=[[Phantom Fox Stance 4: Fox's Meal]]
     }}
     }}
   }}
   }}
   | SecretArt ={{#switch:{{{2|}}}
   | SecretArt ={{#switch:{{{2|}}}
     | Dragon=
     | Dragon=
'''[[Blast|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]'''
'''[[Secret Dragon Arts - 'Blast'|<font color="00FF24">Secret Dragon Arts : 'Blast'</font>]]'''
*Activate Dragon Stance in order of [[Dragon Stance 2 : Pulling Thrust|2]]/[[Dragon Stance 3 : Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode.
*Activate Dragon Stance in order of [[Dragon Stance 2: Pulling Thrust|2]]/[[Dragon Stance 3: Eight Trigram Palm|3]]/'''4''' to trigger Dragon Arts Secret Mode.
*Dragon Stance 1: Dash [X] or activate with XX↓X[X]
*Dragon Stance 1: Dash [X] or activate with XX↓X[X]
   | Tiger=
   | Tiger=
'''[[Fierce Tiger|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]'''
'''[[Secret Tiger Arts - 'Fierce Tiger'|<font color="00FF24">Secret Tiger Arts : 'Fierce Tiger'</font>]]'''
*Activate Tiger Stance in order of [[Tiger Stance 1 : Rock Smash|1]]/[[Tiger Stance 2 : Tiger Claw|2]]/[[Tiger Stance 3 : Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts.
*Activate Tiger Stance in order of [[Tiger Stance 1: Rock Smash|1]]/[[Tiger Stance 2: Tiger Claw|2]]/[[Tiger Stance 3: Earth Axis|3]]/'''4''' to trigger Secret Tiger Arts.
   | Wolf=
   | Wolf=
'''[[Killing Howl|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]'''
'''[[Secret Wolf Arts - 'Killing Howl'|<font color="00FF24">Secret Wolf Arts - 'Killing Howl'</font>]]'''
*Activate Wolf Stance 1/[[Wolf Stance 2 : Wind Wedge|2]]/[[Wolf Stance 3 : Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode
*Activate Wolf Stance 1/[[Wolf Stance 2: Wind Wedge|2]]/[[Wolf Stance 3: Wolf Claw|3]]/'''4''' to trigger Wolf Arts Secret Mode
*Wolf Stance 1: Dash [Z] or activate with ZZ[Z]
*Wolf Stance 1: Dash [Z] or activate with ZZ[Z]
   | Rakshasa=
   | Rakshasa=
'''[[Purgatory|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]'''
'''[[Secret Rakshasa Arts - 'Purgatory'|<font color="00FF24">Secret Rakshasa Arts - 'Purgatory'</font>]]'''
*Activate Rakshasa Stance in order of [[Rakshasa Stance 1 : Soul Reaping|1]]/[[Rakshasa Stance 2 : Energy Burst|2]]/[[Rakshasa Stance 3 : Spear Prison|3]]/'''4''' to trigger Secret Rakshasa Arts.
*Activate Rakshasa Stance in order of [[Rakshasa Stance 1: Soul Reaping|1]]/[[Rakshasa Stance 2: Energy Burst|2]]/[[Rakshasa Stance 3: Spear Prison|3]]/'''4''' to trigger Secret Rakshasa Arts.
   | Exorcism=
   | Exorcism=
'''[[Night Parade of One Hundred Souls|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
'''[[Secret Exorcism Arts - 'Night Parade of One Hundred Souls'|<font color="00FF24">Secret Exorcism Arts : 'Night Parade of One-Hundred Souls'</font>]]'''
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2 : Specter Restraints|2]]/[[Exorcism Stance 3 : Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2: Specter Restraints|2]]/[[Exorcism Stance 3: Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Exorcism Stance 1: Activate with Dash Jump Z[X] , XXXX~X[Z], or Dash Z[X].
*Exorcism Stance 1: Activate with Dash Jump Z[X] , XXXX~X[Z], or Dash Z[X].
   | Phantom Fox=
   | Phantom Fox=
'''[[Pulverization|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
'''[[Secret Phantom Fox Arts - 'Pulverization'|<font color="00FF24">Secret Phantom Fox Arts : 'Pulverization'</font>]]'''
*Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1 : Savor|1]]/[[Phantom Fox Stance 2 : Discordance|2]]/[[Phantom Fox Stance 3 : Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode.
*Activate 'Phantom Fox Stance' in the order of [[Phantom Fox Stance 1: Savor|1]]/[[Phantom Fox Stance 2: Discordance|2]]/[[Phantom Fox Stance 3: Rapid Raid|3]]/'''4''' to trigger Phantom Fox Arts Secret Mode.
   }}
   }}


<!-- Mecánicas de Elesis -->
<!-- Mecánicas de Elesis -->
   | BloodHit=
   | BloodHit=
'''<font color="FF4444">Blood Hit</font>'''
'''<font color="FF4444">Golpe de sangre</font>'''
{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | InjectionStigma =  
     | InjectionStigma =  
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     | #default=Increases 10% damage per Dynamo Mutation Point.
     | #default=Increases 10% damage per Dynamo Mutation Point.
     }}
     }}
   | DP Skill Recovery={{#switch:{{{2|}}}
   | DP Recovery Skill={{#switch:{{{2|}}}
   | Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font>
   | Pulse Cannon= <font color="4488FF">'''DP Recovery Skill'''</font>
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP.  
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP.  
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   | Stasis Field= <font color="4488FF">'''DP Recovery Skill'''</font>
   | Stasis Field= <font color="4488FF">'''DP Recovery Skill'''</font>
*In Dissolution Mode (Non-Awakening), 60 DP will be recovered.
*In Dissolution Mode (Non-Awakening), 60 DP will be recovered.
   | #default = <font color="4488FF">'''DP Skill Recovery'''</font>
   | #default = <font color="4488FF">'''DP Recovery Skill'''</font>
*Recover {{{2|}}} DP when the skill is used
*Recover {{{2|}}} DP when the skill is used
*DP is not restored while in Dynamo Configuration Mode (Awakening)
*DP is not restored while in Dynamo Configuration Mode (Awakening)
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<font color="FFC000">'''Defy Time Ability'''</font>
<font color="FFC000">'''Defy Time Ability'''</font>
*Up to 3 pylons can be placed within a short timespan.
*Up to 3 pylons can be placed within a short timespan.
*Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Spirit Energy/Mutation Points/Combination Points/ECP are recorded.
*Current HP/MP/DP/Way of the Sword/NF/Cannonballs/Energy/Mutation Points/Combination Points/ECP are recorded.
*Dying while the ability is maintained will cause resurrection to the recorded point in time.
*Dying while the ability is maintained will cause resurrection to the recorded point in time.
*The ability takes priority over other resurrection effects.  
*The ability takes priority over other resurrection effects.  
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*Pierces all enemies
*Pierces all enemies
*33% chance to deal double damage.
*33% chance to deal double damage.
  | Double Gun Hawk=
  | Double Gunhawk=
<font color="FFCC00">'''Tracking Hawk'''</font>
<font color="FFCC00">'''Tracking Hawk'''</font>
*Press the skill key to cast up to 2 additional times.
*Press the skill key to cast up to 2 additional times.
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  | RevolverMastery=
  | RevolverMastery=
<font color="9370DB">'''Chain Revolver/Blade Skill'''</font>
<font color="9370DB">'''Chain Revolver/Blade Skill'''</font>
*On all hits, [[Revolver Mastery]] has a chance of inflicting [[Status Effects|Bleed]].
*On all hits, [[Revolver Mastery]] has a chance of inflicting {{se||Bleed}}.
  | Moving Shot=
  | Moving Shot=
<font color="FFCC00">'''Elusive Motion'''</font>
<font color="FFCC00">'''Elusive Motion'''</font>
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  | Western Fire=
  | Western Fire=
<font color="FFCC00">'''Western Fire'''</font>
<font color="FFCC00">'''Western Fire'''</font>
*Pierces all enemies and has a 33% chance of inflicting [[Status Effects|Bleed]]
*Pierces all enemies and has a 33% chance of inflicting {{se||Bleed}}
*When hit from behind, skill can be used. (Super Armor when used)
*When hit from behind, skill can be used. (Super Armor when used)
*If activated when hit from behind, cooldown is doubled.
*If activated when hit from behind, cooldown is doubled.
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<font color="9370DB">'''Nitro Motor'''</font>
<font color="9370DB">'''Nitro Motor'''</font>
*Use the [Dash] key to activate while in the air.
*Use the [Dash] key to activate while in the air.
  | G-35L Flash Bang=
  | G-35L Flash Grenade=
<font color="FFCC00">'''Electric Shock'''</font>
<font color="FFCC00">'''Electric Shock'''</font>
*Inflicts damage every 2 seconds for 5 seconds.
*Inflicts damage every 2 seconds for 5 seconds.
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  | Grenade Skills=
  | Grenade Skills=
<font color="FFCC00">'''Grenade Skills'''</font>
<font color="FFCC00">'''Grenade Skills'''</font>
*[[G-35L Flash Bang]]
*[[G-35L Flash Grenade]]
*[[G-18C Freezing Grenade]]
*[[G-18C Freezing Grenade]]
*[[G-96 Pressure Grenade]]
*[[G-96 Pressure Grenade]]
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<!-- Atributos de habilidad (Traits) -->
<!-- Atributos de habilidad (Traits) -->
   | Empowered = Damage increased to {{{2|}}}%
   | Empowered = El daño aumenta al {{{2|}}}%
   | Gigantic = Skill size increased to {{{2|}}}%
   | Gigantic = El tamaño aumenta al {{{2|}}}%
   | Light ={{#switch:{{{2|}}}
   | Light ={{#switch:{{{2|}}}
     | ECP = ECP Usage decreased to {{{3|}}}%
     | ECP = Consumo de ECP reducido al {{{3|}}}%
     | MP/DP = MP/DP Usage decreased to {{{3|}}}%
     | MP/DP = Consumo de PM/PD reducido al {{{3|}}}%
     | #default = MP Usage decreased to {{{2|}}}%
     | #default = Consumo de PM reducido al {{{2|}}}%
   }}
   }}
   | Heavy = Damage increased to {{{2|}}}%<br>Cooldown increased to {{{3|}}}%
   | Heavy = El daño aumenta al {{{2|}}}%<br>El tiempo de espera aumenta al {{{3|}}}%
   | Useful = Max Hits increased<br>Damage decreased to {{{2|}}}%
   | Useful = Cantidad de impactos aumentada<br>El daño se reduce al {{{2|}}}%
   | Enhanced = Se ejecuta 100% como impacto crítico<br>Se reduce el daño a un {{{2|}}}%
   | Enhanced = Se ejecuta 100% como impacto crítico<br>Se reduce el daño a un {{{2|}}}%
   | Reversed = MP Usage decreased to {{{2|}}}%<br>Cooldown increased to {{{3|}}}%
   | Reversed = Consumo de PM reducido al {{{2|}}}%<br>El tiempo de espera aumenta al {{{3|}}}%
   | Critical = {{#switch:{{{2|}}}
   | Critical = {{#switch:{{{2|}}}
     | ECP = ECP Usage increased to {{{3|}}}%<br>Skill will ignore defense and guard
     | ECP = El consumo de ECP aumenta al {{{3|}}}%<br>Skill will ignore defense and guard
     | #default = Consume un {{{2|}}}% del maná requerido<br>Se ignoran defensas y estados de guardia
     | #default = El consumo de MP aumenta al {{{2|}}}%<br>Se ignoran defensas y estados de guardia
   }}
   }}
   | Haste = Cooldown decreased to {{{2|}}}%
   | Haste = Tiempo de espera reducido al {{{2|}}}%
   | Regenerating (1) = Certain chance of regaining {{{2|}}}% of the MP Usage
   | Regenerating (1) = Pequeña probabilidad de recuperar el {{{2|}}}% de los PM utilizados
   | Regenerating (2) = Certain chance of lowering Cooldown to {{{2|}}}%
   | Regenerating (2) = Pequeña probabilidad de reducir el tiempo de espera al {{{2|}}}%
   | Ruthless = Skill will cancel Mana Break
   | Ruthless = Interrumpe la catra de maná del adversario
   | Evil = Skill will burn {{{2|}}} MP per hit
   | Evil = Consume {{{2|}}} PM del rival por impacto
   | Powerful = Super Armor added to the skill<br>Cooldown increased to {{{2|}}}%
   | Powerful = Evita que te interrumpan la habilidad<br>Tiempo de espera aumentado al {{{2|}}}%
   | Killing Blow (1) = Skill effect's duration increased to {{{2|}}}%
   | Killing Blow (1) = La duración del efecto de la habilidad aumenta al {{{2|}}}%
   | Killing Blow (2) = Skill effect's effectiveness increased by {{{2|}}}%
   | Killing Blow (2) = Los efectos de la habilidad aumentan un {{{2|}}}%
   | Absorbing =MP Gain of the skill increased to {{{2|}}}%
   | Absorbing =La regeneración de PM de la habilidad aumenta al {{{2|}}}%
   | Persistent =Skill will reduce {{{2|}}} KD per hit
   | Persistent =Reduce el valor de KO en {{{2|}}} por golpe
   | Awakened = Skill changed to be {{{2|}}}
   | Awakened = La habilidad pasa a ser {{{2|}}}
   | Persistent2 = Range and duration increased to {{{2|}}}%
   | Persistent2 = Alcance y duración aumentados al {{{2|}}}%


<!-- Mecánicas diversas -->
<!-- Mecánicas diversas -->
   | ElEssence =  
   | ElEssence =  
'''<font color="00FF24">Requires 1 [[El's Essence|<font color="00FF24">El's Essence</font>]] (Item)</font>'''
'''<font color="00FF24">Requiere 1 [[El's Essence\es|<font color="00FF24">Esencia de Éldrit</font>]]</font>'''
*Uses one when Hyper Active skill is used. (Cannot be used without it)
*Se consume una cada vez que se utiliza la hiperhabilidad. (No se puede usar si no se tiene)
*<font color="FFC000">Right-click on identified El Shards</font> to obtain El's Essence.
*<font color="FFC000">Haz clic derecho en fragmentos de Éldrit identificados</font> para obtener esencias de Éldrit.
   | True =
   | True =
'''<font color="FFCC00">Versión [Fuerte] {{#ifeq: {{{KR|}}}|true|(KR Only)| }}</font>'''
'''<font color="FFCC00">Versión [Fuerte] {{#ifeq: {{{KR|}}}|true|(KR Only)| }}</font>'''
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     | HuntingPrey = 50% chance to stun for 1 second with the finishing blow.
     | HuntingPrey = 50% chance to stun for 1 second with the finishing blow.
     | TerrorChain = Chain Effect Range is increased by 1.5 times.
     | TerrorChain = Chain Effect Range is increased by 1.5 times.
     | DeathSentenceofMarbas= MP Consumed when not firing decreased by 50%.
     | DeathSentenceofMarbas= El consumo de PM mientras no se dispara se reduce un 50%.
*MP Consumed per shot decreased by 30%.
*El coste de PM por disparo se reduce un 30%.


<!-- Habilidades fuertes de Rose -->
<!-- Habilidades fuertes de Rose -->
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     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%.
     | NeedleSobat = Shockwave damage is increased by 1.2 times.
     | NeedleSobat = El daño de la onda expansiva aumenta un 20%.
     | Barbecue! = On successful hit, inflicts the '''Burn''' debuff.
     | Barbecue! = Provoca '''llamas''' al impactar.
     | Landrunner = Additionally summons '''RX-79 Landrunner'''.
     | Landrunner = Invoca también al '''RX-79 Landrunner'''.
     | Spriggan = Cooldown reduced by 1 second.
     | Spriggan = Tiempo de espera reducido 1 segundo.
*Skill action speed increased by 1.3 times.
*La velocidad de la habilidad aumenta un 30%.
     | GatlingGun = While standby, MP consumption decreased by 2.
     | GatlingGun = En espera, el consumo de MP se reduce en 2.
*On successful hit, has a 5% chance of inflicting '''[[Status Effects|Bleed]]'''.
*Al impactar, probabilidad del 5% de provocar '''[[Status Effects/es|Sangrado]]'''.
     | Flamethrower = '''Burn''' debuff damage is increased.
     | Flamethrower = Aumenta el daño de las '''llamas'''.
*'''Burn''' debuff duration is increased.
*La duración de las '''llamas''' aumenta.
     | FlameStrike = Reduces the interval between the flame's hits by 40%.
     | FlameStrike = El tiempo entre impactos de las llamas se reduce en un 40%.
     | LockonStratos = Attack range is increased by 200%.
     | LockonStratos = El alcance aumenta al 200%.
     | Headshot = Chance for double damage is increased to 45%.
     | Headshot = La probabilidad de golpe doble aumenta al 45%.
     | DoubleGunHawk = Damage is increased by 1.1 times.
     | DoubleGunHawk = El daño aumenta un 10%.
*Cooldown is decreased by 2 seconds.
*Tiempo de espera reducido en 2 segundos.
     | FakeShot = Damage is increased by 1.1 times.
     | FakeShot = El daño aumenta un 10%.
*On failure, ECP recovery is increased to 75%.
*Si se falla, la recuperación de ECP aumenta un 75%.
     }}
     }}


   | SkillQuest={{#switch:{{{2|}}}
   | SkillQuest={{#switch:{{{2|}}}
     | 1=[[Skill Quest#Level 20 Layer Skill (Level Requirement: 20)|'''Basic Training Skill Quest''']]
     | 1=[[Skill Quest/es|'''Libro de los misterios de Camila (principiante)''']]
     | 2=[[Skill Quest#Level 30 Layer Skill (Level Requirement: 30)|'''Intermediate Training Skill Quest''']]
     | 2=[[Skill Quest/es|'''Libro de los misterios de Camila (avanzado)''']]
     | 3=[[Skill Quest#Level 45 Layer Skill (Level Requirement: 45)|'''Advanced Training Skill Quest''']]
     | 3=[[Skill Quest/es|'''Libro de los misterios de Camila (profesional)''']]
     | 4=[[Skill Quest#Level 60 Layer Skill (Level Requirement: 60)|'''Expert Training Skill Quest''']]
     | 4=[[Skill Quest/es|'''Libro de los misterios de Camila (experto)''']]
     | 5=[[Skill Quest#Hyper Skills (Level Requirement: 60)|'''Hyper Skill Quest''']]
     | 5=[[Skill Quest/es|'''Texto secreto definitivo''']]
     }}
     }}
   | Combo=
   | Combo=
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     | 1~2=1.05x con el primer cambio de clase, y con el segundo cambio de clase pasa a ser de 1.1x.
     | 1~2=1.05x con el primer cambio de clase, y con el segundo cambio de clase pasa a ser de 1.1x.
     }}
     }}
   | #default = {{Gap}}
   | #default =  
}}
}}

Latest revision as of 17:14, 30 April 2023