Spiral Corridor/it

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Description:

After infiltrating the Feita Temple with Elsword and his team's help, Lento explains that the Stone Golems have been blocking their way to reach any farther. Asking Elsword to take out some of the golem's cores, the team finds Teach the Tyrant. Teach has been guarding the Spiral Corridor all along, and isn't going down without a fight!

Recommended Level:
39-41
Appropriate Item Level:

29

Dungeon Layout:
Mobs:

Glitter Spearman - A demonic soldier that attacks you using its spear! It's capable of retaliating if you attack it in mid-air.

Glitter Defender - A demonic soldier that uses his shield to protect others and himself from any attack!

Glitter Archer - A demonic soldier that uses its crossbow to attack you from any range!

Lantern Fly - This shining sphere of light tries to rush at you with its nimble body!

Glitter Necromancer - A demonic mage that uses its dark magic to attack you! They can inflict Curse onto you.

Stone Golem - A golem that uses its rocky fists to crush you! They can inflict Flattening onto you.

Obstacles:

Portal - This portal doesn't attack you, it transports you to a different part of the stage.

Boss:

Teach the Tyrant - A tremendous golem that guards the Spiral Corridor.
Moves:
-Body Slam: Teach will run and then jump, using its body to flatten you.
-Clap: When near you, the boss will clap you with his hands, dealing heavy damage.
-Spin: When crowded, Teach will spin himself around, dealing damage to all those near him.
-Throw: If you run away, Teach throws one of his floating boulders right at you.

Boss Drops: BGMs:

X-2Bdrop1

Dungeon

music026_stage

Boss

music027_boss


Dungeons
Ruben Elder Besma Altera Peita Belder Hamel Sander Varie
1-1: Albero di El
1-2: Rovina nel Bosco
1-3: Palude Nebbiosa
2-1: Bosco Notturno
2-2: Grotta di Benders
2-3: Canale di Scarico
2-4: Torre di Guardia
2-5: Castello di Robo
2-x: Laboratorio Sotterraneo
3-1: Via dei Draghi
3-2: Lago di Besma
3-3: Lago di Besma (Notte)
3-4: Nido di Drago
3-5: Grande Miniera
3-6: Dirigibile da Trasporto
3-x: Abisso
4-1: Dirigibile dei Corvi
4-2: Piano del Ritorno
4-3: Tunnel B4-1
4-4: Pianura di Altera
4-5: Fabbrica dei Nasod
4-6: Nucleo di Altera
4-x: Zona Contaminata
5-1: Ingresso del Tempio
5-2: Corridoio a Spirale
5-3: Cripta
5-4: Giardino del Tempio
5-5: Sanctum
5-6: Stanza dell'Altare
5-1: Terzo Distretto
5-2: Ponte della Speranza
5-3: Via del Palazzo
5-4: Ponte Ardente
5-5: Quartiere dei Commercianti
5-6: Porta Sud
5-x: Allucinazioni a Belder
6-1: Periferia di Lysia
6-2: Lysia: la Città Sommersa
6-3: Antica Idrovia
6-4: Centro dell'Antica Idrovia
6-5: Nascondiglio di Magmanta
6-6: Tempio dell'Acqua Ghiacciato
6-7: Reliquiario del Tempio dell'Acqua
6-x: Tempio delle Prove
7-1: Sander Arido
7-2: Garpai
7-3: Nido dei Trax
7-4: Villaggio della Tribù dei Kalluso
7-5: Sandtilus
7-6: Cuore di Behemoth
Spazio Tempo di Henir

Portale dell'Oscurità

Mappe Evento

Vecchie Mappe

Mappe Speciali