Ruiny w Lesie

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Forest Ruins

Before chasing Banthus, the team finds out about the invasion of the El-Tree. Apparently the Phorus are invading the ruins to steal valuables and treasures. The gang is assigned the task of finding and stopping the Phorus before the ruins are ruined!

Video: Click here for Forest Ruins Video

Map Layout

All Difficulties

Enemies

Monster Image Monster Description
Hungry Phoru
A Phoru who follows William for free food and left Phoru town to follow him.
Thief Phoru
A Phoru taking the chance to steal ruins of the El-Tree.

They can attack you with rocks from distances.

Fairy Guardian
A misplaced relic guardian that attacks anything that gets close.

These monsters will appear on the ground and rises as you approach them. They cannot be launched or knocked down.

Tree Knight
A fairy in the forest that acts like a knight and whacks you with a stick.
Boss: William Phoru
A mischievous Phoru who plays many pranks on the innocent. He is also responsible for the invasion of the Ruins.


Boss Drops

Image Name Class Stats
BD1-1.png
BD1-1.png

William's Leather Suspenders
Common

Lv6 Top Piece:

Physical Damage +12

Physical Defense +67

Magical Defense +56

Evasion +34

Music

Dungeon

music035_stage

Boss

music013_boss

Trivia

  • Banthus was originally the boss of 1-2 while William Phoru was the boss of 1-1.


Plansze
Ruben Elder Besma Altera Peita Belder Hamel Sander Miscellaneous
1-1: Drzewo El
1-2: Ruiny w Lesie
1-3: Mgliste Bagna
2-1: Księżycowy Las
2-2: Jaskinia Bendersa
2-3 :Ściek
2-4: Strażnica
2-5: Zamek Robo
2-x: Podziemne Laboratorium Lorda Robo
3-1: Smoczy Szlak
3-2: Jezioro Besma
3-3: Jezioro Besma nocą
3-4: Smocze Lęgowisko
3-5: Wielka Kopalnia
3-6: Powietrzny Transportowiec
3-x: Podziemia
4-1: Statek Powietrzny Wroniary
4-2: Równiny Zapomnienia
4-3: Tunel B4-1
4-4: Równiny Altery
4-5: Nazo-Fabryka
4-6: Serce Altery
4-x: Teren Skażony
5-1: Wejście do świątyni
5-2: Kręty Korytarz
5-3: Krypta
5-4: Ogród Świątyni
5-5: Sanktum
5-6: Prezbiterium
5-1: Trzecia Dzielnica
5-2: Most Nadziei
5-3: Trakt Pałacowy
5-4: Płonący Most
5-5: Dzielnica Handlowa
5-6: Południowa Brama
5-x: Halucynacje w Belder
6-1: Przedmieścia Lizeyi
6-2: Zatopiona Lizeya
6-3: Stary Akwedukt
6-4: Centrum Starego Akweduktu
6-5: Kryjówka Magmanty
6-6: Zamarznięta Świątynia Wody
6-7: Relikwiarz w Świątyni Wody
6-x: Świątynia Szlaków
7-1: Suche Sander
7-2: Garpai
7-3: Teren Traxów
7-4: Wioska Plemienia Kalluso
7-5: Sandtilus
7-6: Serce Behemota
Czasoprzestrzeń Henira

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