Generate Black Hole: Difference between revisions

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== Tips and Details  ==
== Tips and Details  ==
* In Awakening Mode, the black hole continuously hits opponents that have been sucked in, before exploding.
* When used to gather mobs for teammates, [[Generate Blackhole]] should ideally be used in non-awakening mode as so not to super armor any of the mobs that are gathered by the skill, potentially countering one of your teammates at the beginning of their skill.
** In [[Awakening Mode]], the black hole continuously hits opponents that have been sucked in, before exploding.
* Useful in situations similar [[Wind Ward]], except stronger and has more range with the skill note.
* Useful in situations similar [[Wind Ward]], except stronger and has more range with the skill note.
* When used to gather mobs for teammates, Generate Blackhole should ideally be used in non-awakening mode as so not to super armor any of the mobs that are gathered by the skill, potentially countering one of your teammates at the beginning of their skill.


{{EvSkills}}
{{EvSkills}}


[[Category:Eve Skills]]
[[Category:Eve Skills]]

Revision as of 18:32, 5 April 2012

[Special Active] Eve generates a black hole to pull enemies in, then trigger it to explode dealing extreme magic damage.


Prerequisites

Class Master Prerequisite(s) Required for
Skill Tree Skill
Eve Lv5 30SP
Illusion Stinger -


Skill Information

Lv
M.Dmg
In Awakening MP
CD
Initial Hits M.Dmg
M.Dmg Hits
1 1183% 55%
22 378% 300 30s
2 %
66%
454%
3 %
76%
529%
4 %
87%
605%
5 (M) %
104%
718%
6




Skill Note

Name: Black Hole Ver.4.0(NA) / Ver.4.0(KR)

Description: Increases suction range of the black hole by 30% and increases the damage by 10%.

Tips and Details

  • When used to gather mobs for teammates, Generate Blackhole should ideally be used in non-awakening mode as so not to super armor any of the mobs that are gathered by the skill, potentially countering one of your teammates at the beginning of their skill.
    • In Awakening Mode, the black hole continuously hits opponents that have been sucked in, before exploding.
  • Useful in situations similar Wind Ward, except stronger and has more range with the skill note.

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