Commands: Difference between revisions

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== Movement ==
== {{CDR}} Movement ==
<List or category of all command movement><br>
The most basic commands at a players disposal are, naturally, the ability to move around in the game. Simply holding {{CR}} or {{CL}} will make you move in that direction, while tapping the respective key twice, denoted by {{CDR}} and {{CDL}}, will cause you to start running faster. For the sake of simplicity, and the majority of dungeons moving from left to right, the rest of this page will refer to pressing a movement key in either direction by {{CR}}.
Explanation of movement and movement-adjacent commands
 
To jump, tap {{CU}}, which will allow you to move up by a single platform in height. Due to this, most dungeon layouts are essentially layered in height by multiple platforms exactly one jump apart, and many skills and tips on this wiki will often refer to this to give a sense of scale to the vertical range of an attack. You are also able to jump during a dash, denoted by {{CDRU}}. Specific commands, often referred to as "Dash" or "Dash Jump" commands, can only be performed while already dashing or after jumping during a dash.
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Revision as of 21:44, 1 March 2022

Information: This article is currently under development. Please be patient while we're adding the finishing touches!
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Commands

Commands are the basic moves that can be executed by characters which deal typically smaller amounts of damage at the benefit of being mostly cheap and easy to repeat, or provide additional mobility. Commands that do not cost any MP tend to be used to quickly restore it instead. For the most part, commands are much more notable tools in PvP, where resources are much more scarce and skills are not as frequently usable. All commands use a combination of the , , , , and keys.

All commands have a few key features that set them apart from other commands, besides the differences in damage dealt. Some commands can launch enemies away, or provide you with Super Armor to protect from incoming attacks, while others will knock enemies down on the spot or do little damage at all in lieu of superior movement. This page is meant to document the various commands and the way they can be used or interact.

While certain features are not exclusive to commands and may apply to many Active and Special Active skills as well, such as hitstun or launch ability, those features can be found in the Tips and Details of the relevant skill, where notable enough, as they typically have much more straightforward applications than the vast list of commands at your disposal.

Movement

The most basic commands at a players disposal are, naturally, the ability to move around in the game. Simply holding or will make you move in that direction, while tapping the respective key twice, denoted by and , will cause you to start running faster. For the sake of simplicity, and the majority of dungeons moving from left to right, the rest of this page will refer to pressing a movement key in either direction by .

To jump, tap , which will allow you to move up by a single platform in height. Due to this, most dungeon layouts are essentially layered in height by multiple platforms exactly one jump apart, and many skills and tips on this wiki will often refer to this to give a sense of scale to the vertical range of an attack. You are also able to jump during a dash, denoted by . Specific commands, often referred to as "Dash" or "Dash Jump" commands, can only be performed while already dashing or after jumping during a dash.

Base Commands

<List or category of all base commands>
Explanation of basic commands.

Command Extensions

<List or category of all command extensions>
Explanation of job advancements and the resulting command extensions.

Hitstun

Explanation of hitstun and its various intensities.

Launch

Explanation of launch and the PvP launch limit.

Vertical

Explanation of commands that launch directly up.

Diagonal

Explanation of commands that launch enemies away from the player.

Lift

Explanation of commands that only slightly lift up enemies, typically resulting in knockdown.

Knockback

Explanation of commands that significantly knock enemies back, without launching.

Knockdown

<Insert existing KD ratio page/tabs?>
Explanation of knockdown and knockdown ratio, and its effects on PvP

Deleted Commands Archive

Commands that have been removed over time.

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