Skill Traits
Skill Traits are skill enhancements that replaced the old Skill Notes after the 2015 Character Reborn update.
Skill Traits
Skill Traits are skill enhancements that can be attached to any Active or Special Active. Hyper Actives and Passives will not have any traits.
Each Special Active and Active possesses two traits, which are unlocked after the character reaches certain levels. Only one trait can be chosen at any given moment but players also have the option of not choosing any. When a trait is chosen, the enhancement can not be reversed unless the Tome of Amnesia is present in the character's inventory.
List of Traits
Each trait has their own unique name. When a skill is equipped with a trait, the name will precede the skill's name. Prior 01/27/2016 NA Patch, the trait's name will be added to the end of the skill's name instead.
Trait Name | Effect | |
---|---|---|
KR | NA | |
Enhanced (강화된) |
Empowered |
|
Gigantified (거대화된) |
Gigantic |
|
Lighter (가벼워진) |
Light |
|
Heavier (묵직해진) |
Heavy |
|
Useful (유용해진) |
Useful |
|
Maximized (극대화된) |
Enhanced |
|
Innovative (역발상) |
Reversed |
|
Critical (치명적인) |
Critical |
|
Accelerated (가속화된) |
Haste |
|
Regenerating (1) (재생하는(1)) |
Regenerating (1) |
|
Regenerating (2) (재생하는(2)) |
Regenerating (2) |
|
Merciless (무자비한) |
Ruthless |
|
Evil (사악한) |
Evil |
|
Tough (강인한) |
Powerful |
|
Sure-kill (1) (확인사살(1)) |
Killing Blow (1) |
|
Sure-kill (2) (확인사살(2)) |
Killing Blow (2) |
|
Absorbing (흡수하는) |
Absorbing |
|
Tenacious (집요한) |
Persistent |
|
Transcendent (초월한) |
Awakened |
|
Persistent (끈질긴) |
|