Dynamo Configuration - Pylon: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
* | *It's highly recommended to use this active in mid-air since orbs cannot be placed on top of each other. | ||
* With '''Arc Tracer''''s [[Hidden Records]] passive at Level 14, duration will increase to 25.6 seconds. | *With '''Arc Tracer''''s [[Hidden Records]] passive at Level 14, duration will increase to 25.6 seconds. | ||
*For 5 seconds after making first orb, a maximum of 3 orbs can be made before the cooldown starts. | *For 5 seconds after making first orb, a maximum of 3 orbs can be made before the cooldown starts. | ||
** If an orb is placed on the 5th sec, it's possible to put another 3 orbs with another 5 seconds to make them. | ** If an orb is placed on the 5th sec, it's possible to put another 3 orbs with another 5 seconds to make them. | ||
*This move should be used cautiously against other players or monsters with MP bars, because the large number of hits with no hitstun can quickly charge their MP bars, allowing for powerful counterattacks. | *This move should be used cautiously against other players or monsters with MP bars, because the large number of hits with no hitstun can quickly charge their MP bars, allowing for powerful counterattacks. | ||
*This skill can activate Elesis' Super Armor from [[Chivalry System|Knight of Annhilation]]. | *This skill can activate Elesis' Super Armor from [[Chivalry System|Knight of Annhilation]]. | ||
*Targets will only be damaged by one particle beam at a time, even if they are large enough to have multiple beams across them. | |||
<br> | <br> | ||
Revision as of 05:40, 30 December 2015
File:AddSkill18.png | [Active] Create a persistent stationary energy orb that lasts for 20 seconds that inflicts damage on nearby enemies and increases your allies' MP regeneration and dodge rate.
If you create further energy orbs within 10 metres, the orbs will bind together with electric rays that inflict continual damage without holding the enemy still. |
Continuous Casting
| |
Overlimit
|
Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Psychic Tracer | Lv. 20 | 40 | 3 |
Arc Tracer | |||
Time Tracer |
Skill Information
Skill Level | Level Required | Energy Activation | Damage (Magical) | Hit Frequency (Particle Beam) | Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|---|
MP Recovery Increase | Evasion Increase | Installation Hit | Particle Beam | ||||||
1 | 40 | 4% | 5% | 128% | 57% | 3 hits per second | 20 Seconds | 12 MP per Pylon |
15 Seconds |
2 | 4.4% | 5.5% | 132% | 59% | |||||
3 | 41 | 4.8% | 6% | 136% | 61% | ||||
4 | 44 | 5.2% | 6.5% | 140% | 63% | ||||
5 | 47 | 5.6% | 7% | 145% | 64% | ||||
6 | 50 | 6% | 7.5% | 149% | 66% | ||||
7 | 53 | 6.4% | 8% | 153% | 68% | ||||
8 | 56 | 6.8% | 8.5% | 157% | 70% | ||||
9 | 59 | 7.2% | 9% | 161% | 72% | ||||
10 | 62 | 7.6% | 9.5% | 165% | 74% | ||||
11 | 65 | 8% | 10% | 170% | 76% | ||||
12 | 68 | 8.4% | 10.5% | 174% | 77% | ||||
13 | 71 | 8.8% | 11% | 178% | 79% | ||||
14 | 74 | 9.2% | 11.5% | 182% | 81% | ||||
15 | 77 | 9.6% | 12% | 186% | 83% | ||||
16 | 80 | 10% | 12.5% | 190% | 85% | ||||
17 | 83 | 10.4% | 13% | 195% | 87% |
*Please note that you can only achieve these levels through equipments, accessories, and titles.
Tips and Details
- It's highly recommended to use this active in mid-air since orbs cannot be placed on top of each other.
- With Arc Tracer's Hidden Records passive at Level 14, duration will increase to 25.6 seconds.
- For 5 seconds after making first orb, a maximum of 3 orbs can be made before the cooldown starts.
- If an orb is placed on the 5th sec, it's possible to put another 3 orbs with another 5 seconds to make them.
- This move should be used cautiously against other players or monsters with MP bars, because the large number of hits with no hitstun can quickly charge their MP bars, allowing for powerful counterattacks.
- This skill can activate Elesis' Super Armor from Knight of Annhilation.
- Targets will only be damaged by one particle beam at a time, even if they are large enough to have multiple beams across them.
Updates
- 12/26/2013 KR
- Fixed so electric beams don't consume or give DP.
- Duration increased from 10>20 seconds.
- Changed so it doesn't do stacked damage.
- Electric beam damage slightly decreased.
- 01/16/2014 KR
- Change the cooldown to 15 seconds.
- For 5 seconds after making first orb, a maximum of 3 orbs can be made before cooldown.
- Counter usage changed to 12 MP per orb usage.
- 9/25/2014 KR
- Additional Pylons can not trigger Time Control
- 10/06/2014 KR
- Fixed Pylons triggering promotional avatar set effect.
- This fix also affects the Colossus's Liberator title and any Ara's Henir Equipment (S2).
- Fixed Pylons triggering promotional avatar set effect.
Alternative Names