Mercenary Behavior

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Revision as of 17:29, 13 March 2013 by Eldork (talk | contribs)
[Passive] Being a mercenary improves resistance to various status effects, allowing Raven to escape quickly from overheating, and reducing damage. This passive is applicable to: Wounds, bleeding, blind, mist, stun, confusion, panic, flatten-state, attack speed slowdown (from low kick), and movement speed slowdown (leg shot)


Requirements

Class Master Skill Requirement
Weapon Taker Lv.5 60 SP


Skill Information

Skill Level Debuff time
reduction
Overheat damage
reduction
1 10% 10%
2 20% 20%
3 30% 30%
4 40% 40%
5 (M) 50% 50%


Template:WTSkills