Sharpshooter Syndrome

From Elwiki
[Special Active] Chung fires the Silver Shooter towards the sky to create a windblast that pulls enemies in and release a silver aura that affects all party members in the radius.


Requirements

Class Master Level Required SP Cost per Level Alternative
Deadly Chaser Lv. 20 45 4 Comet Crasher


Skill Information

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KR=
Skill Level Level Required Damage (Magical) Sharpshooter Syndrome Buff Max Hits MP Usage Cooldown
Critical Rate Accuracy Headshot Chance Duration
1 45 266% +10% 15% 20 seconds 5 200 26 seconds
2 278% +12% 17.5% 22 seconds
3 48 290% +14% 20% 24 seconds
4 52 302% +16% 22.5% 26 seconds
5 56 314% +18% 25% 28 seconds
6 60 326% +20% 27.5% 30 seconds
7 64 338% +22% 30% 32 seconds
8 68 350% +24% 32.5% 34 seconds
9 72 362% +26% 35% 36 seconds

Tips and Details

Head Shot Icon.
  • The buff will also affect all party members including players that not in party within range.
  • There is a minor bug where if you cast the skill as soon as you get hit, it cancels out and there will be no effect. If you wait a few seconds, it will show yourself releasing the aura.
  • Best used in Henir's time and space because it gives buffs to allies while dealing decent damage to nearby enemies.
  • After the Deadly Chaser revamp, when Sharpshooter Syndrome is active, there will be a chance that each shot does extra damage.
    • If a shot has extra damage properties, a head shot icon will appear on top of the targets head.
    • Strangely enough Head Shot is not affected by the extra damage chance and can only inflict head shot with its skill note.


Updates

  • 7/28/2011 KR
    • Increased buff duration.
    • Decreased damage output and MP consumption.
  • 3/29/2012 KR
    • Increased damage output.
    • Drags target towards center.
  • 2/14/2013 KR
    • Increased damage output, Critical rate, and Accuracy.
    • Added chance to inflict Head Shot status.


Template:DCSkillsKR

Skill Level Level Required Damage (Magical) Sharpshooter Syndrome Buff Max Hits MP Usage Cooldown
Critical Rate Add. Damage Headshot Chance Duration
1 45 % +10% 15% 20 seconds 5 150 18 seconds
2 % +12% 17.5% 22 seconds
3 48 % +14% 20% 24 seconds
4 52 % +16% 22.5% 26 seconds
5 56 % +18% 25% 28 seconds
6 60 % +20% 27.5% 30 seconds
7 64 % +22% 30% 32 seconds
8 68 366% +24% 32.5% 34 seconds
9 72 378% +26% 35% 36 seconds