Trapping Arrow - Buster: Difference between revisions

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| [[Image:Trappingarrow.png‎]]<br>  
| [[Image:Trappingarrow.png‎]]<br>  
| '''[Special Active]''' Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed. <br>
| '''[Special Active]''' Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed. <br>
'''Trapping Arrow - Buster''' can be boosted with the aid to 2 [[Rena's_Features#Nature.27s_Spirit_Damage_Boost|Nature Orbs]].
'''Trapping Arrow - Buster''' can be boosted with the aid of 2 [[Rena's_Features#Nature.27s_Spirit_Damage_Boost|Nature Orbs]].
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Revision as of 15:30, 2 January 2014


[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed.

Trapping Arrow - Buster can be boosted with the aid of 2 Nature Orbs.


Requirements

Class Master Level Required SP Used Per Level Alternative
Night Watcher Lv. 20 45 4 Trapping Arrow - Fungus


Skill Information

Skill Level Required Level Damage (Physical) Traps
Deployed
Max Hits MP Cost Cooldown
Arrow Trap Arrow Trap
Normal Noted Normal Noted
1 45 1225% 408% * 0.7 5 1 1 2 200 MP 13 Seconds
2 1265% 421%
3 48 1305% 435%
4 52 1344% 448%
5 56 1384% 461%
6 60 1424% 474%
7 64 1464% 488%
8 68 1504% 501%
9 72 1544% 514%


Skill Note

Name: Ready for Reuse (재활용을 위한 준비)

Description: Traps Damage decreased by 30% but the traps explode 2 times and their duration increases by 5 seconds.

Tips and Details

  • Traps are affected by Delayed Fire.
  • It has error now, Information damage is not apply. (Ex, Lv1 / 1225% -> 1153%, 290.3% -> 268.8%)
  • Targets will be dragged by each Trap in the direction that rena is facing when hit.
  • Traps will drop down below the path of the initial arrow.
    • Due to this, traps tend to land below the map floor, out of reach when fired uphill. Firing on level ground or downhill is recommended.
  • To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.


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