Mercenary Behavior: Difference between revisions

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{{Languages|Mercenary Behavior}}
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| [[Image:MercenaryBehavior.png]]  
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| '''[Passive]''' Being a mercenary improves resistance to various status effects, which allows Raven to escape quickly from overheating, and reducing damage. '''Mercenary Behavior''' is also allows Raven to recover from other status infliction.  
| '''[Passive]''' Being a mercenary improves resistance to various status effects, which allows Raven to escape quickly from overheating and reducing damage. '''Mercenary Behavior''' also allows Raven to recover from other status infliction.  
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Revision as of 12:05, 18 December 2013

[Passive] Being a mercenary improves resistance to various status effects, which allows Raven to escape quickly from overheating and reducing damage. Mercenary Behavior also allows Raven to recover from other status infliction.


Requirements

Class Master Level Required SP Cost per Level
Weapon Taker Lv. 20 30 3


Skill Information

Skill Level Level Required Debuff Time
Reduction
Overheat Damage
Reduction
1 30 25%
2 27.5%
3 31 30%
4 34 32.5%
5 37 35%
6 40 37.5%
7 43 40%
8 46 42.5%
9 49 45%
10 52 47.5%
11 55 50%
12 58 52.5%
13 61 55%
14 64 57.5%
15 67 60%
16 70 62.5%
17 73


Trivia


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