Shine Chase: Difference between revisions

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==Skill Information==
==Skill Information==
<tabber>
\\NA=
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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|121%
|121%
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\\KR (11/09/2023)=
{| class="colortable-Chung" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! rowspan="2" |Mode !! colspan="2" |Damage (Physical)
! colspan="2" |Max Hits
! rowspan="2" |Cannonball Consumption!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
|-
!Cannonball
!Collection of Light
!Cannonball
!Collection of Light
|-
| colspan="8" |'''Normal'''
|-
|{{PvE}}||582%
|168%
| rowspan="2" | 7
| rowspan="2" | 0 ~ 6
| rowspan="2" |0 ~ 6|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
|-
|{{PvP}}||221%
|70%
|-
| colspan="8" |'''[Enhanced]'''
|-
|{{PvE}}||699%
|%
| rowspan="2" | 7
| rowspan="2" | 0 ~ 6
| rowspan="2" |0 ~ 6|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds
|-
|{{PvP}}||266%
|%
|}
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|11/09/2023||-|| colspan="2" align="left" |
|11/09/2023||-|| colspan="2" align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|'''Collection of Light''' damage decreased.}}
|}
|}
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Revision as of 15:41, 4 November 2023

[Special Active: Strength]
Shoot a giant cannonball ahead.
When the cannonball strikes, collection of light will appear based on how many cannonballs were used and chase down enemies.
Cannonball Consumption
  • Uses all cannonballs
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Cor Guardian 25


Skill Information

  • NA
  • KR (11/09/2023)
Mode Damage (Physical) Max Hits Cannonball Consumption MP Usage Cooldown
Cannonball Collection of Light Cannonball Collection of Light
Normal
PvE 582% 241% 7 0 ~ 6 0 ~ 6 200 MP 14 Seconds
PvP 221% 100%
[Enhanced]
PvE 699% 289% 7 0 ~ 6 0 ~ 6 200 MP 14 Seconds
PvP 266% 121%


Skill Traits

Heavy Shine ChaseCritical Shine Chase
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
16.8 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Total Damage

ModeBase
AverageMax
PvE4,866%17,031%
PvP1,984%6,944%
  • Average assumes 2 Cannonball & 12 Collection of Light hits.


Tips and Details

  • Collection of Light will be created for every hit by the Cannonball. The number of Collection of Light created is directly proportional to the number of cannonballs consumed.
    • Each Collection of Light will home onto the closest target and do not pierce.


Trivia


Updates

Date Changes
KR NA PvE PvP
01/05/2023 02/01/2023
  • Shine Chase added.
11/09/2023 -
  • Collection of Light damage decreased.


Alternative Names

Server Name Translation
South Korea 샤인 체이스 Shine Chase