I'm Fine/ModA: Difference between revisions

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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
! rowspan="2" | Mode !! colspan="2" | Damage (Magical)
! rowspan="2" |Defense Ignore
! colspan="2" |Max Hits!! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
!Doodle Balloon !! Doodle !! Doodle Balloon !! Doodle (per Doodle Balloon hit)
|-
| '''{{PvE}}'''|| 2406% || 60% || 60% || rowspan="2" |7 || rowspan="2" |4 × 4|| rowspan="2" | 200 MP || rowspan="2" | 14 Seconds
|-
| '''{{PvP}}''' || 868% || 22% || 20%
|}
\\KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|- class="charlight-Laby"
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| '''{{PvP}}''' || 594% || 19% || 20%
| '''{{PvP}}''' || 594% || 19% || 20%
|}
|}
</tabber>
<br>
<br>


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== Total Damage ==
== Total Damage ==
<tabber>
\\NA=
{{Damage
| dmg = 2406, 60
| pvp_dmg = 868, 22
| hits = 7, {{#expr:16*7}}
| avg_hits = 3, {{#expr:12*3}}
| heavy = true
| true
| Laby
}}
\\KR=
{{Damage
{{Damage
| dmg = 1643, 54
| dmg = 1643, 54
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| Laby
| Laby
}}
}}
</tabber>
* Does not account for splash damage.
* Does not account for splash damage.
* Average assumes 3 '''Doodle Balloon''' hits and 12 '''Doodle''' hits per '''Doodle Balloon''' hit.<br><br>
* Average assumes 3 '''Doodle Balloon''' hits and 12 '''Doodle''' hits per '''Doodle Balloon''' hit.<br><br>
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*'''I'm Fine''' added.
*'''I'm Fine''' added.
|-
|-
| 10/13/2022 || 11/09/2022|| colspan=2 align="left" |  
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|}
|}

Revision as of 08:34, 9 November 2022

  • English
[Special Active: Strength]

[Mod]
Let's go! Doodle time!

Laby shoots up a doodled balloon. The balloon draws a chaotic doodle upon being hit.
The balloon and doodle deal damage that ignores some part of enemies' defense.


Requirements

Class Level Required Skill Requirement
Twins Picaro 99 [Force] I'm Fine (A)


Skill Information

Mode Damage (Magical) Defense Ignore Max Hits MP Usage Cooldown
Doodle Balloon Doodle Doodle Balloon Doodle (per Doodle Balloon hit)
PvE 1643% 54% 60% 7 4 × 4 200 MP 14 Seconds
PvP 594% 19% 20%


Skill Traits

Reversed I'm FineEmpowered I'm Fine
Attribute EffectMP UsageCooldownAttribute Effect
MP Usage decreased to 60%
Cooldown increased to 150%
120 MP21 SecondsDamage increased to 120%


Total Damage

ModeBase
NormalHeavy
AverageMaxAverageMax
PvE6,873%17,549%9,897.12%25,270.56%
PvP2,466%6,286%3,551.04%9,051.84%
  • Does not account for splash damage.
  • Average assumes 3 Doodle Balloon hits and 12 Doodle hits per Doodle Balloon hit.

Template:ForceDifference

Tips and Details

  • The Doodle is spawned per Doodle Balloon hits, so it will deal splash damage to tightly grouped targets.
  • However, it has an inconsistent hitbox, so only larger enemies will take all hits from the doodle.
  • The balloon follows curved paths.

Trivia

  • Contrary to the vanilla version, the balloon is black instead of pink and features a more cheeky expression.

Updates

Date Changes
KR NA PvE PvP
08/18/2022 09/14/2022
  • I'm Fine added.
10/13/2022 11/09/2022
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 아임파인 I'm Fine