Trapping Arrow - Buster: Difference between revisions

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| align="left" | 1 || rowspan="2" | 45 || 1225% || 408% || rowspan="20" | * 0.7 || rowspan="20" | 5 || rowspan="20" | 1 || rowspan="20" | 1 || rowspan="20" | 2 || rowspan="20" | 200 MP || rowspan="20" | 13 Seconds
| align="left" | 1 || rowspan="2" | 45 || 1225% || 408% || rowspan="9" | * 0.7 || rowspan="9" | 5 || rowspan="9" | 1 || rowspan="9" | 1 || rowspan="9" | 2 || rowspan="9" | 200 MP || rowspan="9" | 13 Seconds
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| align="left" | 2 || 1265% || 421%
| align="left" | 2 || 1265% || 421%

Revision as of 16:11, 2 September 2013


[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed.


Requirements

Class Master Level Required SP Used Per Level Alternative
Night Watcher Lv. 20 45 4 Trapping Arrow - Fungus


Skill Information

Skill Level Required Level Damage (Physical) Traps
Deployed
Max Hits MP Cost Cooldown
Arrow Trap Arrow Trap
Normal Noted Normal Noted
1 45 1225% 408% * 0.7 5 1 1 2 200 MP 13 Seconds
2 1265% 421%
3 48 1305% 435%
4 52 1344% 448%
5 56 1384% 461%
6 60 1424% 474%
7 64 1464% 488%
8 68 1504% 501%
9 72 1544% 514%


Skill Note

Name: Ready for Reuse (재활용을 위한 준비)

Description: Traps Damage decreased by 30% but the traps explode 2 times and their duration increases by 5 seconds.

Tips and Details

  • Traps are affected by Delay Fire.
  • It has error now, Information damage is not apply. (Ex, Lv1 / 1225% -> 1153%, 290.3% -> 268.8%)
  • Targets will be dragged by each Trap in the direction that rena is facing when hit.
  • Traps will drop down below the path of the initial arrow.
    • Due to this, traps tend to land below the map floor, out of reach when fired uphill. Firing on level ground or downhill is recommended.
  • To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.


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