Trapping Arrow - Buster: Difference between revisions

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! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative   
! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative   
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|-
| [[Night Watcher]] || Lv. 20 || 45            || 4                || [[Trapping Arrow - Fungus]]
| [[Night Watcher]] || Lv. 20 || 45            || 4                || [[Trapping Arrow - Fungus]]
|}
|}
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== Skill Information  ==
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90"
|- style="background:#90EE90"
! rowspan="3" | Skill<br>Level !! rowspan="3" | Required<br>Level !! colspan="3" | Damage(Physical) !! rowspan="3" | Traps<br>Deployed !! colspan="3" | Max Hits !! rowspan="3" | MP Cost !! rowspan="3" | Cooldown
! rowspan="3" | Skill Level !! rowspan="3" | Required Level !! colspan="3" | Damage (Physical) !! rowspan="3" | Traps<br>Deployed !! colspan="3" | Max Hits !! rowspan="3" | MP Cost !! rowspan="3" | Cooldown
|- style="background:#90EE90"
|- style="background:#90EE90"
! rowspan="2" | Arrow !! colspan="2" | Trap !! rowspan="2" | Arrow !! colspan="2" | Trap
! rowspan="2" | Arrow !! colspan="2" | Trap !! rowspan="2" | Arrow !! colspan="2" | Trap
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*To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.
*To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.
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== Update ==
*SP 3 -> SP 4


{{NWSkillsKR}}
{{NWSkillsKR}}

Revision as of 16:09, 2 September 2013


[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed.


Requirements

Class Master Level Required SP Used Per Level Alternative
Night Watcher Lv. 20 45 4 Trapping Arrow - Fungus


Skill Information

Skill Level Required Level Damage (Physical) Traps
Deployed
Max Hits MP Cost Cooldown
Arrow Trap Arrow Trap
Normal Noted Normal Noted
1 45 1225% 408% * 0.7 5 1 1 2 200 MP 13 Seconds
2 1265% 421%
3 48 1305% 435%
4 52 1344% 448%
5 56 1384% 461%
6 60 1424% 474%
7 64 1464% 488%
8 68 1504% 501%
9 72 1544% 514%


Skill Note

Name: Ready for Reuse (재활용을 위한 준비)

Description: Traps Damage decreased by 30% but the traps explode 2 times and their duration increases by 5 seconds.

Tips and Details

  • It has error now, Information damage is not apply. (Ex, Lv1 / 1225% -> 1153%, 290.3% -> 268.8%)
  • Targets will be dragged by each Trap in the direction that rena is facing when hit.
  • Traps will drop down below the path of the initial arrow.
    • Due to this, traps tend to land below the map floor, out of reach when fired uphill. Firing on level ground or downhill is recommended.
  • To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.


Template:NWSkillsKR