Trapping Arrow - Buster: Difference between revisions
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| [[Night Watcher]] || Lv. 20 || 45 || 4 || [[Trapping Arrow - Fungus]] | | [[Night Watcher]] || Lv. 20 || 45 || 4 || [[Trapping Arrow - Fungus]] | ||
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<br> | |||
== Skill Information == | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |||
|- style="background:#90EE90" | |||
! rowspan="3" | Skill<br>Level !! rowspan="3" | Required<br>Level !! colspan="3" | Damage(Physical) !! rowspan="3" | Traps<br>Deployed !! colspan="3" | Max Hits !! rowspan="3" | MP Cost !! rowspan="3" | Cooldown | |||
|- style="background:#90EE90" | |||
! rowspan="2" | Arrow !! colspan="2" | Trap !! rowspan="2" | Arrow !! colspan="2" | Trap | |||
|- style="background:#90EE90" | |||
! Normal || Noted || Normal || Noted | |||
|- | |||
| align="left" | 1 || rowspan="2" | 45 || 1225% || 408% || rowspan="20" | * 0.7 || rowspan="20" | 5 || rowspan="20" | 1 || rowspan="20" | 1 || rowspan="20" | 2 || rowspan="20" | 200 MP || rowspan="20" | 13 Seconds | |||
|- | |||
| align="left" | 2 || 1265% || 421% | |||
|- | |||
| align="left" | 3 || 48 || 1305% || 435% | |||
|- | |||
| align="left" | 4 || 52 || 1344% || 448% | |||
|- | |||
| align="left" | 5 || 56 || 1384% || 461% | |||
|- | |||
| align="left" | 6 || 60 || 1424% || 474% | |||
|- | |||
| align="left" | 7 || 64 || 1464% || 488% | |||
|- | |||
| align="left" | 8 || 68 || 1504% || 501% | |||
|- | |||
| align="left" | 9 || 72 || 1544% || 514% | |||
|} | |} | ||
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*To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies. | *To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies. | ||
<br> | <br> | ||
== Update == | |||
*SP 3 -> SP 4 | |||
{{NWSkillsKR}} | {{NWSkillsKR}} |
Revision as of 14:57, 2 September 2013
[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed. |
Requirements
Class | Master | Level Required | SP Used Per Level | Alternative |
---|---|---|---|---|
Night Watcher | Lv. 20 | 45 | 4 | Trapping Arrow - Fungus |
Skill Information
Skill Level |
Required Level |
Damage(Physical) | Traps Deployed |
Max Hits | MP Cost | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|
Arrow | Trap | Arrow | Trap | |||||||
Normal | Noted | Normal | Noted | |||||||
1 | 45 | 1225% | 408% | * 0.7 | 5 | 1 | 1 | 2 | 200 MP | 13 Seconds |
2 | 1265% | 421% | ||||||||
3 | 48 | 1305% | 435% | |||||||
4 | 52 | 1344% | 448% | |||||||
5 | 56 | 1384% | 461% | |||||||
6 | 60 | 1424% | 474% | |||||||
7 | 64 | 1464% | 488% | |||||||
8 | 68 | 1504% | 501% | |||||||
9 | 72 | 1544% | 514% |
Skill Note
Name: Ready for Reuse (재활용을 위한 준비)
Description: Traps Damage decreased by 30% but the traps explode 2 times and their duration increases by 5 seconds.
Tips and Details
- It has error now, Information damage is not apply. Lv1 / 1225% -> 1153%, 290.3% -> 268.8%
- Targets will be dragged by each Trap in the direction that rena is facing when hit.
- Traps will drop down below the path of the initial arrow.
- Due to this, traps tend to land below the map floor, out of reach when fired uphill. Firing on level ground or downhill is recommended.
- To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.
Update
- SP 3 -> SP 4