Explosion Impact: Difference between revisions

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<br>
<br>
== Requirements  ==
== Requirements  ==
<tabber>
|-|
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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| <center>Lv5</center>
| <center>Lv5</center>
| <center>50 SP</center>
| <center>50 SP</center>
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"|
<center>'''Level Required'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"|
<center>'''SP Used Per Level'''</center>
|-
|[[Code Exotic]]
| align=center {{!}} Lv.20
| align=center {{!}} 15
| align=center {{!}} 3
|}
|}
</tabber>


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{{!}}-
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan=2 {{!}} '''Level Requirement'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Damage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Damage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan=2 {{!}} '''Max Hits'''
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{{!}}-
{{!}}-
{{!}} 1
{{!}} 1
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 15
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 62%
{{!}} align=center rowspan=5 {{!}} 2
{{!}} align=center {{!}} 92%
{{!}} align=center rowspan=5 {{!}} 23
{{!}} align=center rowspan=23 {{!}} 2
{{!}} align=center rowspan=5 {{!}} 175MP
{{!}} align=center rowspan=23 {{!}} 23
{{!}} rowspan=5 {{!}} 10 Seconds
{{!}} align=center rowspan=23 {{!}} 100MP
{{!}} rowspan=23 {{!}} 10 Seconds
{{!}}-
{{!}}-
{{!}} 2
{{!}} 2
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 15
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 64%
{{!}} align=center {{!}} 95%
{{!}}-
{{!}}-
{{!}} 3
{{!}} 3
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 16
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 66%
{{!}} align=center {{!}} 98%
{{!}}-
{{!}}-
{{!}} 4
{{!}} 4
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 19
{{!}} align=center {{!}} %
{{!}} align=center {{!}} 68%
{{!}} align=center {{!}} 101%
{{!}}-
{{!}} 5
{{!}} align=center {{!}} 22
{{!}} align=center {{!}} 70%
{{!}} align=center {{!}} 104%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 25
{{!}} align=center {{!}} 72%
{{!}} align=center {{!}} 107%
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 28
{{!}} align=center {{!}} 74%
{{!}} align=center {{!}} 110%
{{!}}-
{{!}} 8
{{!}} align=center {{!}} 31
{{!}} align=center {{!}} 76%
{{!}} align=center {{!}} 113%
{{!}}-
{{!}} 9
{{!}} align=center {{!}} 34
{{!}} align=center {{!}} 78%
{{!}} align=center {{!}} 116%
{{!}}-
{{!}} 10
{{!}} align=center {{!}} 37
{{!}} align=center {{!}} 80%
{{!}} align=center {{!}} 119%
{{!}}-
{{!}} 11
{{!}} align=center {{!}} 40
{{!}} align=center {{!}} 82%
{{!}} align=center {{!}} 122%
{{!}}-
{{!}} 12
{{!}} align=center {{!}} 43
{{!}} align=center {{!}} 84%
{{!}} align=center {{!}} 125%
{{!}}-
{{!}} 13
{{!}} align=center {{!}} 46
{{!}} align=center {{!}} 86%
{{!}} align=center {{!}} 128%
{{!}}-
{{!}} 14
{{!}} align=center {{!}} 49
{{!}} align=center {{!}} 88%
{{!}} align=center {{!}} 131%
{{!}}-
{{!}}-
{{!}} 5 (M)
{{!}} 15
{{!}} align=center {{!}} 206%
{{!}} align=center {{!}} 52
{{!}} align=center {{!}} 211%
{{!}} align=center {{!}} 90%
{{!}} align=center {{!}} 134%
{{!}}-
{{!}} 16
{{!}} align=center {{!}} 55
{{!}} align=center {{!}} 92%
{{!}} align=center {{!}} 137%
{{!}}-
{{!}} 17
{{!}} align=center {{!}} 58
{{!}} align=center {{!}} 94%
{{!}} align=center {{!}} 140%
{{!}}-
{{!}} 18
{{!}} align=center {{!}} 61
{{!}} align=center {{!}} 96%
{{!}} align=center {{!}} 143%
{{!}}-
{{!}} 19
{{!}} align=center {{!}} 64
{{!}} align=center {{!}} 98%
{{!}} align=center {{!}} 146%
{{!}}-
{{!}} 20 (M)
{{!}} align=center {{!}} 67
{{!}} align=center {{!}} 100%
{{!}} align=center {{!}} 149%
{{!}}-
{{!}} 21
{{!}} align=center {{!}} ?
{{!}} align=center {{!}} 102%
{{!}} align=center {{!}} 152%
{{!}}-
{{!}} 22
{{!}} align=center {{!}} ?
{{!}} align=center {{!}} 104%
{{!}} align=center {{!}} 155%
{{!}}-
{{!}} 23
{{!}} align=center {{!}} ?
{{!}} align=center {{!}} 106%
{{!}} align=center {{!}} 158%
{{!}}}
{{!}}}
}}
}}

Revision as of 23:54, 22 July 2013

[Special Active] Creates a Nasod Whip to damage enemies in its path (the first hit launches, the second catches) then the whip explodes backwards pulling the enemy with it to do multiple damage.


Requirements

  • |-|

    NA

KR=
Class Master SP Requirement
Code Exotic
Lv5
50 SP
Class
Master
Level Required
SP Used Per Level
Code Exotic Lv.20 15 3


Skill Information

NA

Skill Level Damage Max Hits MP Usage Cooldown
Whip(Physical) Explosion(Magical) Whip Explosion
1 102% 103% 2 23 175 MP 10 Seconds
2 122% 123%
3 142% 144%
4 162% 165%
5 (M) 193% 196%
6 223% 226%
7 254% 257%

KR

Skill Level Level Requirement Damage Max Hits MP Usage Cooldown
Whip(Physical) Explosion(Magical) Whip Explosion
1 15 62% 92% 2 23 100MP 10 Seconds
2 15 64% 95%
3 16 66% 98%
4 19 68% 101%
5 22 70% 104%
6 25 72% 107%
7 28 74% 110%
8 31 76% 113%
9 34 78% 116%
10 37 80% 119%
11 40 82% 122%
12 43 84% 125%
13 46 86% 128%
14 49 88% 131%
15 52 90% 134%
16 55 92% 137%
17 58 94% 140%
18 61 96% 143%
19 64 98% 146%
20 (M) 67 100% 149%
21 ? 102% 152%
22 ? 104% 155%
23 ? 106% 158%

Skill Note

Name: Breaking In I(NA) / Easy Start I(KR)

Description: Removes the launch of the initial hit and increases the explosion damage by 10%


Tips and Details

  • Explosion Impact deals a maximum total of 25 hits per enemy; 2 initial physical hits, and 23 magical hits. The enemy must be large enough or be able to be pulled backwards to receive all hits.
    • One tactic is to use the skill between another player and the mobs - the other player will act as a block and will keep the mobs within the explosion range.
    • Explosion Impact will rip through mobs that try to shield against you as the explosions occur backwards.
  • The launching may launch enemies onto a higher platform. Such a case will result in minimal explosion damage and should be avoided.
    • To reach Iron Scrap tier, 17/23 explosion hits must occur. This is virtually guaranteed on even small mobs with correct positioning.
      If all explosions hit, the skill will do a hefty 25% more damage than the above.
  • Explosion Impact has been noted to be extremely effective against a multitude of bosses where all hits are guaranteed, such as: Nasod Inspector, Bone Dragon, Alterasia Turret, King Nasod's runic core, Cutty Sark, Glitter Vanguard, Coral Sea Serpents and Magmanta. It is almost a replacement for Dimension Link Guardian in terms of bossing, however, against Bone Dragon, DLG is still unparalleled.
    • Surprisingly, Explosion Impact is one the skills that can be used against Ran, who has a fat enough hitbox and super armors rather frequently.
  • Explosion Impact particularly shines in Magmanta's Cave where it will take out the sniper platforms in one shot.
  • Dwarfed Explosion Impact has been known to deal a hefty 30 hits; damage which far surpasses Heaven's Fist. As such, boxes should be a priority if available before a miniboss.
  • If Eve is pushed back, the whip will stretch along with Eve, and the explosions will follow as usual, but at Eve's location.


Updates

  • 3/29/2012 KR
    • Increased magical damage output.
    • Decreased Whip damage and MP cost.
  • 12/13/2012 KR
    • Faster activation time.
    • Damage increase.