Haze Explosion: Difference between revisions

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| '''[Active]''' Raven performs an overhead smash with his Nasod arm, and then triggers an explosion, recoiling his arm back, debuffing enemies with evasion reduction.
| '''[Active]''' Raven performs an overhead smash with his Nasod arm, and then triggers an explosion, recoiling his arm back, debuffing enemies with evasion reduction.
|}
|}
<br>
<br>
== Requirements ==
== Requirements ==
{| cellpadding=5 border=1 style="border-collapse: collapse;"
{| cellpadding=5 border=1 style="border-collapse: collapse;"
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| align=center | [[Skill Quest#Active_Skill_.28Level_Requirement:_20.29|Skill Quest]]
| align=center | [[Skill Quest#Active_Skill_.28Level_Requirement:_20.29|Skill Quest]]
|}
|}
<br>
<br>
== Skill Information ==
== Skill Information ==
{{VersionTabs
{{VersionTabs
|NA=
|NA=
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{!}}-
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3"  
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
{{!}} rowspan=2 {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Damage<br>(Magical)'''
{{!}} rowspan=2 {{!}} '''Damage<br>(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Debuff'''
{{!}} colspan=2 {{!}} '''Debuff'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Max Hits'''
{{!}} rowspan=2 {{!}} '''MP Usage'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''  
{{!}} rowspan=2 {{!}} '''Cooldown'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3"  
{{!}}-
{{!}} '''Dodge Reduction'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Dodge Reduction'''
{{!}} '''Duration'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration'''
{{!}}- align="center"
{{!}}-
{{!}} align="left" {{!}} 1
{{!}} 1
{{!}} 263%
{{!}} align=center {{!}} 263%
{{!}} 10%
{{!}} align=center {{!}} 10%
{{!}} 4 Seconds
{{!}} 4 Seconds
{{!}} align=center rowspan=5 {{!}} 1
{{!}} rowspan=5 {{!}} 30 MP
{{!}} align=center rowspan=5 {{!}} 30 MP
{{!}} rowspan=5 {{!}} 5 Seconds
{{!}} rowspan=5 {{!}} 5 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 2
{{!}} align="left" {{!}} 2
{{!}} align=center {{!}} 292%
{{!}} 292%
{{!}} align=center {{!}} 20%
{{!}} 20%
{{!}} 5 Seconds
{{!}} 5 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 3
{{!}} align="left" {{!}} 3
{{!}} align=center {{!}} 324%
{{!}} 324%
{{!}} align=center {{!}} 30%
{{!}} 30%
{{!}} 6 Seconds
{{!}} 6 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 4
{{!}} align="left" {{!}} 4
{{!}} align=center {{!}} 360%
{{!}} 360%
{{!}} align=center {{!}} 40%
{{!}} 40%
{{!}} 7 Seconds
{{!}} 7 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 5 (M)  
{{!}} align="left" {{!}} 5 (M)  
{{!}} align=center {{!}} 400%
{{!}} 400%
{{!}} align=center {{!}} 50%
{{!}} 50%
{{!}} 8 Seconds
{{!}} 8 Seconds
{{!}}}
{{!}}}
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|KR=
|KR=
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;"
{{!}}-
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3"  
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
{{!}} rowspan=2 {{!}} '''Skill Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Magical)'''
{{!}} colspan=2 {{!}} '''Damage<br>(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Debuff'''
{{!}} colspan=2 {{!}} '''Debuff'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Max Hits'''
{{!}} rowspan=2 {{!}} '''MP Usage'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''  
{{!}} rowspan=2 {{!}} '''Cooldown'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3"  
{{!}}-
{{!}} '''Normal'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''  
{{!}} '''Lv.5 [[Air Slicer]]'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Lv.5 [[Air Slicer]]'''
{{!}} '''Dodge Reduction'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Dodge Reduction'''
{{!}} '''Duration'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration'''
{{!}}- align="center"
{{!}}-
{{!}} align="left" {{!}} 1
{{!}} 1
{{!}} 400%
{{!}} align=center {{!}} 400%
{{!}} 480%
{{!}} align=center {{!}} 480%
{{!}} 10%
{{!}} align=center {{!}} 10%
{{!}} 4 Seconds
{{!}} align=right {{!}} 4 Seconds
{{!}} rowspan=7 {{!}} 30 MP
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 30 MP
{{!}} rowspan=7 {{!}} 5 Seconds
{{!}} rowspan=7 {{!}} 5 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 2
{{!}} align="left" {{!}} 2
{{!}} align=center {{!}} 450%
{{!}} 450%
{{!}} align=center {{!}} 540%
{{!}} 540%
{{!}} align=center {{!}} 20%
{{!}} 20%
{{!}} align=right {{!}} 5 Seconds
{{!}} 5 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 3
{{!}} align="left" {{!}} 3
{{!}} align=center {{!}} 500%
{{!}} 500%
{{!}} align=center {{!}} 600%
{{!}} 600%
{{!}} align=center {{!}} 30%
{{!}} 30%
{{!}} align=right {{!}} 6 Seconds
{{!}} 6 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 4
{{!}} align="left" {{!}} 4
{{!}} align=center {{!}} 550%
{{!}} 550%
{{!}} align=center {{!}} 660%
{{!}} 660%
{{!}} align=center {{!}} 40%
{{!}} 40%
{{!}} align=right {{!}} 7 Seconds
{{!}} 7 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 5 (M)  
{{!}} align="left" {{!}} 5 (M)  
{{!}} align=center {{!}} 600%
{{!}} 600%
{{!}} align=center {{!}} 720%
{{!}} 720%
{{!}} align=center {{!}} 50%
{{!}} 50%
{{!}} align=right {{!}} 8 Seconds
{{!}} 8 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 6
{{!}} align="left" {{!}} 6
{{!}} align=center {{!}} 650%
{{!}} 650%
{{!}} align=center {{!}} 780%
{{!}} 780%
{{!}} align=center {{!}} 60%
{{!}} 60%
{{!}} align=right {{!}} 9 Seconds
{{!}} 9 Seconds
{{!}}-
{{!}}- align="center"
{{!}} 7
{{!}} align="left" {{!}} 7
{{!}} align=center {{!}} 700%
{{!}} 700%
{{!}} align=center {{!}} 860%
{{!}} 860%
{{!}} align=center {{!}} 70%
{{!}} 70%
{{!}} align=right {{!}} 10 Seconds
{{!}} 10 Seconds
{{!}}}
{{!}}}
}}
}}


<br>
== [[Skill Note]] ==
== [[Skill Note]] ==
<div style="float: right;">{{#ev:youtube|hgRN_Eo8Ssk|300}}</div>
<div style="float: right;">{{#ev:youtube|hgRN_Eo8Ssk|300}}</div>
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'''Description:''' After using Barrage Attack, it will leave behind black dust that continues to damage enemies for 5 seconds.  
'''Description:''' After using Barrage Attack, it will leave behind black dust that continues to damage enemies for 5 seconds.  
*Does about ~89% Magical Damage per second.
*Does about ~89% Magical Damage per second.
<br>
<br>
== Tips and Details ==
== Tips and Details ==
*[[Barrage Attack]] is unlocked through the [[Skill Quest#Active_Skill_.28Level_Requirement:_20.29|Low Branch Skill Quest]].
*'''Barrage Attack''' is unlocked through the [[Skill Quest#Active_Skill_.28Level_Requirement:_20.29|Low Branch Skill Quest]].
**The quest can be obtained at Lv.20 from Camilla, the PvP NPC.
**The quest can be obtained at Lv.20 from Camilla, the PvP NPC.
*This skill is affected by [[Air Slicer]].
*This skill is affected by [[Air Slicer]].
**When affected by [[Air Slicer]], '''Barrage Attack''' can also be activated in mid-air.
*This skill does not launch when used on the ground.
*This skill does not launch when used on the ground.
**When used in the air, targets will be launched. The activation is also considerably faster.
**When used in the air, targets will be launched. The activation is also considerably faster.
***Elevates Raven by a small altitude afterward. If using >>^ZX or >>^ZXX, Raven can only use this skill '''immediately''' after the combo, so it is not recommended to use this skill as an addition to aerial catches.
***Elevates Raven by a small altitude afterward. If using >>^ZX or >>^ZXX, Raven can only use this skill '''immediately''' after the combo, so it is not recommended to use this skill as an addition to aerial catches.
*Barrage Attack's skill note will cause the duration of the debuff to reset every time the target takes a tick of damage from the cloud.
 
*To get the full damage of Barrage Attack's skill note, trap the mob or player against a wall and continue to attack so they can not escape the cloud (ZZ loop is very good at maintaining an opponent in one position).
*If used close to the edge of a ledge, [[Barrage Attack]] will do its [[Air Slicer]] animation.
<br>
<br>
== Updates ==
== Updates ==
*3/29/2012 KR
*3/29/2012 KR
**Increased damage.
**Increased damage.
<br>
<br>
== Trivia ==
== Trivia ==
*In the NA server, this move has been renamed as '''Haze Explosion'''.
*In the NA server, this move has been renamed as '''Haze Explosion'''.
*Barrage Attack's skill note will cause the duration of the debuff to reset every time the target takes a tick of damage from the cloud.
*To get the full damage of Barrage Attack's skill note, trap the mob or player against a wall and continue to attack so they can not escape the cloud (ZZ loop is very good at maintaining an opponent in one position).
*If used close to the edge of a ledge, [[Barrage Attack]] will do its [[Air Slicer]] animation.
<br>
<br>
{{Template:WTSkills}}
{{Template:WTSkills}}


[[Category:Weapon Taker Skills]]
[[Category:Weapon Taker Skills]]

Revision as of 07:13, 1 May 2013

[Active] Raven performs an overhead smash with his Nasod arm, and then triggers an explosion, recoiling his arm back, debuffing enemies with evasion reduction.


Requirements

Class Master SP Requirement Skill Requirement
Weapon Taker Lv.5 40 SP Skill Quest


Skill Information

NA

Skill Level Damage
(Magical)
Debuff MP Usage Cooldown
Dodge Reduction Duration
1 263% 10% 4 Seconds 30 MP 5 Seconds
2 292% 20% 5 Seconds
3 324% 30% 6 Seconds
4 360% 40% 7 Seconds
5 (M) 400% 50% 8 Seconds

KR

Skill Level Damage
(Magical)
Debuff MP Usage Cooldown
Normal Lv.5 Air Slicer Dodge Reduction Duration
1 400% 480% 10% 4 Seconds 30 MP 5 Seconds
2 450% 540% 20% 5 Seconds
3 500% 600% 30% 6 Seconds
4 550% 660% 40% 7 Seconds
5 (M) 600% 720% 50% 8 Seconds
6 650% 780% 60% 9 Seconds
7 700% 860% 70% 10 Seconds


Skill Note

Name: Dense Gunpowder (농밀한 화약 -"Dense Powder")

Description: After using Barrage Attack, it will leave behind black dust that continues to damage enemies for 5 seconds.

  • Does about ~89% Magical Damage per second.


Tips and Details

  • Barrage Attack is unlocked through the Low Branch Skill Quest.
    • The quest can be obtained at Lv.20 from Camilla, the PvP NPC.
  • This skill is affected by Air Slicer.
    • When affected by Air Slicer, Barrage Attack can also be activated in mid-air.
  • This skill does not launch when used on the ground.
    • When used in the air, targets will be launched. The activation is also considerably faster.
      • Elevates Raven by a small altitude afterward. If using >>^ZX or >>^ZXX, Raven can only use this skill immediately after the combo, so it is not recommended to use this skill as an addition to aerial catches.


Updates

  • 3/29/2012 KR
    • Increased damage.


Trivia

  • In the NA server, this move has been renamed as Haze Explosion.
  • Barrage Attack's skill note will cause the duration of the debuff to reset every time the target takes a tick of damage from the cloud.
  • To get the full damage of Barrage Attack's skill note, trap the mob or player against a wall and continue to attack so they can not escape the cloud (ZZ loop is very good at maintaining an opponent in one position).
  • If used close to the edge of a ledge, Barrage Attack will do its Air Slicer animation.


Template:WTSkills