Fantasy Impromptu - 1st Movement: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 01/22/2015 || - || colspan=2 align="left" | | |||
{{buff|Projectiles cannot be reflected.}} | |||
|- | |||
| 02/12/2015 || - || colspan=2 align="left" | | |||
{{buff|MP Usage decrease to 200 MP.}} | |||
{{buff|Damage increased.}} | |||
|- | |||
| 02/26/2015 || - || colspan=2 align="left" | | |||
*02/04/2016 | {{buff|Accelerando part now affected by [[Soul Collector]]'s Penetration Increase effect.}} | ||
{{buff|Combination Point gain increased from 3 to 4.}} | |||
|- | |||
| 09/03/2015 || - || colspan=2 align="left" | | |||
*Tooltip text error fixed. | |||
|- | |||
| 09/24/2015 || - || colspan=2 align="left" | | |||
{{buff|MP Usage decreased to 100 MP.}} | |||
{{buff|Movement speed while attacking increased.}} | |||
{{buff|Faster firing speed.}} | |||
*Change from '''Strength''' to '''Tenacity''' Tier. | |||
|- | |||
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | |||
{{nerf|Invincibility during skill changed to Super Armor.}} | |||
|- | |||
| 01/12/2017 || - || colspan=2 align="left" | | |||
{{nerf|Damage decreased.}} | |||
|- | |||
| rowspan=2 | 04/27/2017 || rowspan=2 | - || colspan=2 align="left" | | |||
*Fixed issue where don't fire bullets sometimes. | |||
|- | |||
| align="left" | | |||
{{buff|Damage increased.}} | |||
| align="left" | | |||
{{nerf|Cantibile damage decreased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
{{buff|Damage increased.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 21:12, 24 February 2019
[Special Active: Tenacity] Shoot at enemies in front of you with heavy firearms. While in Shooting Mode, gain Super Armor and immunity to all disabling status conditions. | |
Switching Skill (Ciel)
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Royal Guard | 30 | Intermediate Training Skill Quest |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | CP Gain | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Cantabile (Musket) | Accelerando (Gatling) | Cantabile (Musket) | Accelerando (Gatling) | ||||
30 | 142% | 198% | 14 | 25 | 2 CP | 100 MP | 15 Seconds |
[Enhanced] | 171% | 238% |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Cantabile (Musket) | Accelerando (Gatling) | |
30 | 36% | 50% |
[Enhanced] | 42% | 59% |
Skill Traits
Light Fantasy Impromptu - 1st Movement | Evil Fantasy Impromptu - 1st Movement | |
---|---|---|
Attribute Effect | MP Usage | Attribute Effect |
MP Usage decreased to 80% | 80 MP | Skill will burn 3 MP per hit |
Related Skills
Soul Collector | Fantasy Impromptu - 2nd Movement | Nobility | Noblesse Oblige | Innocent Duet |
Tips and Details
- [Enhanced] Fantasy Impromptu - 1st Movement can deal up to 8,344% (2,063% in PvP) Magical Damage.
- During this skill, Ciel will have Super Armor. However, due to being unable to turn around or jump during the skill, you are susceptible to attacks from behind.
- To avoid being caught, one can chain the skill into Fantasy Impromptu - 2nd Movement.
- Despite the tooltip stating that you need to press the skill key again to chain into the 2nd Movement, you actually need to press the skill key at least 5 times.
- The Accelerando portion of the skill inflicts a massive amount of hitstun, almost completely stopping enemies with its hit-rate.
Trivia
- Fantasy Impromptu - 1st Movement and 2nd Movement are movements, a term typically used to refer to segments of symphonies.
- The segments of these skill are also musical terms, such as "cantabile," a musical term indicating that a piece is to be played as if it were being sung.
- Fantasy Impromptu (Fantaisie-Impromptu) is a piece written by Frédéric Chopin.
Old Version
- Prior to the 09/24/2015 KR patch, this was a Strength tier skill costing 200 MP. Additionally, with the Skill Note, it dealt more damage to targets with each of its parts based on your distance to them.
- Prior to the 02/04/2016 KR patch, the skill was entirely safe to use due to granting invincibility, making up for the poor mobility you have during it.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/22/2015 | - |
▲ Projectiles cannot be reflected. | |
02/12/2015 | - |
▲ MP Usage decrease to 200 MP. ▲ Damage increased. | |
02/26/2015 | - |
▲ Accelerando part now affected by Soul Collector's Penetration Increase effect. ▲ Combination Point gain increased from 3 to 4. | |
09/03/2015 | - |
| |
09/24/2015 | - |
▲ MP Usage decreased to 100 MP. ▲ Movement speed while attacking increased. ▲ Faster firing speed.
| |
02/04/2016 | 03/16/2016 |
▼ Invincibility during skill changed to Super Armor. | |
01/12/2017 | - |
▼ Damage decreased. | |
04/27/2017 | - |
| |
▲ Damage increased. |
▼ Cantibile damage decreased. | ||
04/05/2018 | 04/18/2018 |
▲ Damage increased. |
Alternative Names