Magic Counter: Difference between revisions
From Elwiki
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|FR=Réflecteur magique |FRName=Magic Reflector | |FR=Réflecteur magique |FRName=Magic Reflector | ||
|DE=Magiereflektor |DEName=Magic Reflector | |DE=Magiereflektor |DEName=Magic Reflector | ||
|BR=Contra-magia |BRName=Magic Counter | |||
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{{RSSkills}} | {{RSSkills}} |
Revision as of 21:02, 11 March 2018
File:ElSkill4.png | [Active] Attempts to counter a magical projectile. You can reflect all magical projectiles within the duration. |
Destruction Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Rune Slayer | 50 |
Skill Information
Level Required | Duration | MP Usage | Cooldown |
---|---|---|---|
50 | 5 Seconds | 10 MP | 3 Seconds |
[Enhanced] | 5 MP |
Skill Traits
Regenerating (1) Magic Counter | Powerful Magic Counter | |||
---|---|---|---|---|
Level Required | Attribute Effect | MP Recovery | Attribute Effect | Cooldown |
70 | 50% chance of regaining 100% of the MP Usage | 10 MP | Super Armor added to the skill Cooldown increased to 200% |
6 Seconds |
[Enhanced] | 5 MP |
Tips and Details
- Holding the skill will allow Elsword to hold his counter stance up to 5 seconds.
- Despite being classified as a Destruction skill, there is no way for the skill to charge or consume Way of the Sword.
- Holding the skill does not cost any MP but is not indefinite, unlike Guard.
- Elsword will not actually counter but only reflect projectiles back. He'll continue to hold his stance and reflect any other projectile that comes his way.
- There is a chance he will instead receive hitstun as if he were hit. No damage is taken and the projectile is still reflected. This will end the skill.
- The reflected projectile applies Magic Chain and both apply and activates Sword Enchant.
- Arrows from Dark Elf Sentinels and Chloe strangely cannot be countered.
Trivia
- There is no visual "reflect barrier" visible in this skill, unlike Counter Attack. Elsword also lacks the question mark when nothing hits him during the counter.
- The skill reuses the icon from Counter Attack.
Updates
- 10/29/2015 (KR) / 03/16/2016 (NA)
- Changed so it reflects all magic projectiles while skill key is being held.
- 01/21/2016 KR
- Fixed issue where cannot counter Add's X combo.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Cooldown increased.
- "Regenerating (1)" effect increased.
- "Light" attribute changed to "Powerful".
Alternative Names