Zweit · Schneiden: Difference between revisions
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! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! colspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! colspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! Horizontal Slash !! Vertical Slash !! | ! Horizontal Slash !! Vertical Slash !! Upward Slash !! Initial !! Additional | ||
|- | |- | ||
| align="left" | 25 || rowspan=2 | 1004% || rowspan=2 | 1470% || rowspan=2 | 2018% || rowspan=2 | 150 MP || 0~50 MP || rowspan=2 | 22 Seconds | | align="left" | 25 || rowspan=2 | 1004% || rowspan=2 | 1470% || rowspan=2 | 2018% || rowspan=2 | 150 MP || 0~50 MP || rowspan=2 | 22 Seconds | ||
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! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) | ! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! Horizontal Slash !! Vertical Slash !! | ! Horizontal Slash !! Vertical Slash !! Upward Slash | ||
|- | |- | ||
| align="left" | 25 || rowspan=2 | 401% || rowspan=2 | 588% || rowspan=2 | 807% | | align="left" | 25 || rowspan=2 | 401% || rowspan=2 | 588% || rowspan=2 | 807% | ||
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! colspan=2 | MP Usage !! colspan=3 | Damage | ! colspan=2 | MP Usage !! colspan=3 | Damage | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! Inital !! Additional !! Horizontal Slash !! Vertical Slash !! | ! Inital !! Additional !! Horizontal Slash !! Vertical Slash !! Upward Slash | ||
|- | |- | ||
| 40 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 120 MP || 0~50 MP || rowspan=2 | {{SkillText|Empowered|120}} || rowspan=2 | 1204.8% || rowspan=2 | 1764% || rowspan=2 | 2421.6% | | 40 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 120 MP || 0~50 MP || rowspan=2 | {{SkillText|Empowered|120}} || rowspan=2 | 1204.8% || rowspan=2 | 1764% || rowspan=2 | 2421.6% | ||
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! colspan=3 | Damage | ! colspan=3 | Damage | ||
|- style="background:{{ColorSel|CharLight|Ain}}" | |- style="background:{{ColorSel|CharLight|Ain}}" | ||
! Horizontal Slash !! Vertical Slash !! | ! Horizontal Slash !! Vertical Slash !! Upward Slash | ||
|- | |- | ||
| 481.2% || 705.6% || 968.4% | | 481.2% || 705.6% || 968.4% |
Revision as of 17:35, 16 December 2017
Requirements
Class | Level Required |
---|---|
Lofty: Executor | 25 |
Skill Information
PvE
Level Required | Damage (Physical) | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|
Horizontal Slash | Vertical Slash | Upward Slash | Initial | Additional | ||
25 | 1004% | 1470% | 2018% | 150 MP | 0~50 MP | 22 Seconds |
[Enhanced] | 0~30 MP |
PvP
Level Required | Damage (Physical) | ||
---|---|---|---|
Horizontal Slash | Vertical Slash | Upward Slash | |
25 | 401% | 588% | 807% |
[Enhanced] |
Skill Traits
PvE
Light Zweit · Schneiden | Empowered Zweit · Schneiden | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Attribute Effect | Details | |||
MP Usage | Damage | ||||||
Inital | Additional | Horizontal Slash | Vertical Slash | Upward Slash | |||
40 | MP Usage decreased to 80% | 120 MP | 0~50 MP | Damage increased to 120% | 1204.8% | 1764% | 2421.6% |
[Enhanced] | 0~30 MP |
PvP
Empowered Zweit · Schneiden | ||
---|---|---|
Details | ||
Damage | ||
Horizontal Slash | Vertical Slash | Upward Slash |
481.2% | 705.6% | 968.4% |
Tips and Details
- The final slash of the skill at max charge will launch enemies away.
- This can be avoided by being in Creation mode, as the homing bullets will keep the enemy from being launched.
Trivia
- This skill's name is German for Second · Cut.
- In Europe, Secundus Sectio is Latin for Second Cut.
- Correctly spelled it would be Secunda Sectio.
Updates
- 12/22/2016 KR
- Fixed issue where can charge the skill without Additional MP Usage if using the skill when 150 MP.
- 02/23/2017 (KR) / 3/15/2017 (NA)
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- 06/15/2017 KR
- Sound effect error when non-awaken fixed.
Alternative Names