Energy Boom: Difference between revisions
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== Skill Information | == Skill Information == | ||
=== {{PvE}} === | |||
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|} | |} | ||
=== PvP === | === {{PvP}} === | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
=== {{PvE}} === | |||
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! Damage !! MP Burn | ! Damage !! MP Burn | ||
|- | |- | ||
| 11 || rowspan=2 | {{SkillText|Empowered|130}} || | | 11 || rowspan=2 | {{SkillText|Empowered|130}} || 1700.4% || rowspan=2 | 17 || rowspan=2 | {{SkillText|Evil|20}} || rowspan=2 | -20 MP | ||
|- | |||
| [Enhanced] 71 || 2039.7% | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! colspan=2 | Empowered Energy Boom | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! rowspan=2 | Level Required !! Details | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! Damage | |||
|- | |||
| 11 || 848.9% | |||
|- | |- | ||
| [Enhanced] 71 || | | [Enhanced] 71 || 1019.2% | ||
|} | |} | ||
<br> | <br> |
Revision as of 18:35, 14 January 2017
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Tracer | 1 | 71 | 11 | 17 |
Skill Information
PvE
Character Level | Damage (Magical) | MP Usage | DP Recovery | Cooldown |
---|---|---|---|---|
1 | 1308% | 100 MP | 20 DP | 6 Seconds |
[Enhanced] 71 | 1569% |
PvP
Character Level | Damage (Magical) |
---|---|
1 | 653% |
[Enhanced] 71 | 784% |
Skill Traits
PvE
Empowered Energy Boom | Evil Energy Boom | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
Damage | MP Burn | ||||
11 | Damage increased to 130% | 1700.4% | 17 | Skill will burn 20 MP per hit | -20 MP |
[Enhanced] 71 | 2039.7% |
PvP
Empowered Energy Boom | |
---|---|
Level Required | Details |
Damage | |
11 | 848.9% |
[Enhanced] 71 | 1019.2% |
Tips and Details
- The bullet travels along slopes, as well as around curves, although it may sometimes ignore them.
- The bullet has no pierce limit.
Updates
- 12/26/2013 KR
- Fixed error where it had abnormally large range in certain situations.
- Fixed so it doesn't hit 2nd floor.
- Base range slightly decreased.
- 10/29/2015 (KR) / 03/16/2016 (NA)
- "Time Stop" time adjusted to fit skill.
- 12/29/2016 KR
- Damage decreased.
Alternative Names