Adrian's Palace: Difference between revisions

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| Quotation='''Adrian's Abode'''.
| Quotation='''Adrian's Abode'''.
| Description=-
| Description=-
| LvNeed=??-??
| LvNeed=84-87
| LvFit={{tabs|name=x|tab1=Normal|contents1=?? |tab2=Hard|contents2=?? |tab3=Very Hard|contents3=??}}
| LvFit={{tabs|name=x|tab1=Normal|contents1=74 |tab2=Hard|contents2=75 |tab3=Very Hard|contents3=76}}
| DunMap={{tabs|name=-|tab1=All Difficulties |contents1=[[File:10-5map.png]]}}
| DunMap={{tabs|name=-|tab1=All Difficulties |contents1=[[File:10-5map.png]]}}
| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>

Revision as of 19:20, 16 June 2016

Information: This article is currently under development. Please be patient while we're adding the finishing touches!

Adrian's Abode

Adrian's Abode.

Description
-
Recommended Level
84-87
Required Combat Power
Dungeon Layout
Mobs
{{ {{
Monster Image Monster Description Monster Moves
??? - A more powerful lance wielding angel Nasod.
  • Spear Barrage: Perform a rapid barrage of spear stabs in front of it.
??? - A more powerful magician like angel Nasod who attacks with energy rather than a weapon.
  • Energy Tracker: Casts a ball of dark energy that homes onto players and implodes on impact.
??? - A more powerful large hammer wielding angel Nasod.
  • Judgement: Release a large pillar of dark energy out of its body upwards but becoming completely immobile for a brief amount of time after.
  • Smash: Perform a downward smash with its hammer.
  • Ram and Smash: Perform a shield ram then a downward smash with its hammer which stuns players.
??? - A more powerful bow wielding angel Nasod archer.
  • Arrow Shot: Fire a single arrow straight forward.
  • Arrow Barrage: Backflip then follow with three consecutive arrow shots.
  • Arched Shot: Fire three arrows in a parabolic arc from a distance.
??? - A tiny ball Nasod wielding a large hammer.
  • Hammer: Perform a single hammer smash.
  • Hammer Twirl: Perform a series of spinning strikes with the hammer.
  • Roll: It will bloat up then roll forwards before rolling back.
  • Self-Destruct: After being defeated they will bloat up and pop.
??? - A tiny ball Nasod with a large ball of some kind.
  • Ball Plant: Plant its ball in the ground while they retreat. The ball will explode momentarily.
  • Ball Trow: It can also throw its ball causing explosions a short distance away from it.
??? - A tiny ball Nasod.
  • Puff: It will jump and cause the area in front of it to burst.
??? - A tiny ball Nasod with a large hat.
  • Sleeper: It will flit its hat over then start dancing on top of it. It will release several yellow orbs which inflict Sleep.
  • Flip Attack: If players have fallen asleep near it, it will attack with its hat.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Science Dekal - Dekal makes his return with an upgraded chair.
  • Cube Release: Deka will release 8 energy cubes as projectiles in a 180° arc.
  • Cube Explosion: Dekal will release energy cubes onto the ground as it moves. This no longer leaves behind an energy field.
  • Dekal Wave: Dekal will release a shockwave that will travel across the ground in both directions.
  • Concentrated Explosion: Decal will create a vortex of energy underneath his chair which does continuous damage before exploding.

Note:

  • Does not receive proper hitstun, will instead flinch in super armor allowing him to retaliate.
  • Immune to debuffs.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Pitfalls - The place is very high up, don't fall or you'll lose a set percentage of HP.
Disappearing Platforms - Platforms can phase in and out of existence.
Moving Platforms - Platforms that are not in a fixed position and will travel in a variety of patterns.
Electrical Field - Machines which create fans of electrical energy that will rapidly push players outward and harm players during platform segments.
Lasers - Powerful lasers which fire out at players. Do not provide hitstun but hit many times.
Energy Slide - Ramps of energy which drag players forward.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Herbaon -
  • Light Arrow: Forms a bow-like structure out of her drones, then fires two spheres of light energy a distance forwards.
  • Light Trap: Imprison players in a suction of light energy before sending a piece of debris straight down from the sky. Can be escaped by mashing back and forth.
  • Light Barrier:Covers herself with her drones, empowering them with light energy, then slides forward harming players in her path.
  • Light Explosion: Expels a blast of light energy around her, dealing high damage.
  • Iris Blade: Herbaon will warp to the center and cause laser beams to close in around her. Herbaon will not lose HP, but can still be damaged. Will always follow up with Laser Onslaught if this attack is not cancelled.
  • Laser Onslaught: Two lasers will try to home onto a player, one vertical and one horizontal. An additional vertical laser that exclusively homes onto players is added off screen for every player. Herbaon is completely invincible during this attack.

Note:

  • Immune to debuffs.

}}

}}
Dialogue
  • Science Dekal: ???
{{
Image Name Boss Character Stats
Elysion's Hernacyd Staff
Elysion's Hernacyd Staff
Herbaon
Aisha

Lv86 Staff:

Physical Attack +5078

Magical Attack +5078


[Unidentified * ?]

[Unidentified * ?]

2% chance of double attack (Except special active skills)

Critical +6%

}}
Gallery
Trivia
{{
  • This is the first dungeon that truly integrates platforming into its design, with moving platforms, disappearing and re-appearing platforms, and obstacles that will try and knock you off the map.
}}
Alternative Names
{{
Server Name Translation
South Korea 아드리안 거처 Adrian's Abode
}}


  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous