Magic Counter: Difference between revisions

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! Character Level !! Duration !! MP Usage !! Cooldown
! Character Level !! Duration !! MP Usage !! Cooldown
|-
|-
| align="left" | 50 || 5 Seconds || 10 MP || 0 Seconds
| align="left" | 50 || 5 Seconds || 10 MP || 3 Seconds
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|name=Traits
|- style="background:{{ColorSel|CharLight|Elsword}}"
|divclass=forceland
! colspan=3 | Regenerating (1) Magic Counter !! colspan=3 | Powerful Magic Counter
|tab1=NA
|- style="background:{{ColorSel|CharLight|Elsword}}"
|contents1=
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=3 {{!}} Regenerating (1) Magic Counter !! colspan=3 {{!}} Light Magic Counter
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! MP Recovery !! MP Usage
{{!}}-
{{!}} 54 {{!}}{{!}} {{SkillText|Regenerating (1)|50}} {{!}}{{!}} 5 MP {{!}}{{!}} 66 {{!}}{{!}} {{SkillText|Light|70}} {{!}}{{!}} 7 MP
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=3 {{!}} Regenerating (1) Magic Counter !! colspan=3 {{!}} Powerful Magic Counter
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details
{{!}}- style="background:{{ColorSel|CharLight|Elsword}}"
! MP Recovery !! Cooldown
! MP Recovery !! Cooldown
{{!}}-
|-
{{!}} 54 {{!}}{{!}} {{SkillText|Regenerating (1)|100}} {{!}}{{!}} 10 MP {{!}}{{!}} 66 {{!}}{{!}} {{SkillText|Powerful|200}} {{!}}{{!}} 0 Seconds
| 54 || {{SkillText|Regenerating (1)|100}} || 10 MP || 66 || {{SkillText|Powerful|200}} || 6 Seconds
{{!}}}
|}
}}
<br>
<br>


Line 79: Line 61:
**Fixed issue where cannot counter [[Add]]'s X combo.
**Fixed issue where cannot counter [[Add]]'s X combo.
*04/21/2016 KR
*04/21/2016 KR
**Cooldown increased.
**"'''Regenerating (1)'''" effect increased.
**"'''Regenerating (1)'''" effect increased.
**"'''Light'''" attribute changed to "'''Powerful'''".
**"'''Light'''" attribute changed to "'''Powerful'''".

Revision as of 15:31, 18 May 2016

File:ElSkill4.png [Active] Attempts to counter a magical projectile. You can reflect all magical projectiles within the duration.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Rune Slayer 50 54 66


Skill Information

Character Level Duration MP Usage Cooldown
50 5 Seconds 10 MP 3 Seconds


Skill Traits

Regenerating (1) Magic Counter Powerful Magic Counter
Level Required Attribute Effect Details Level Required Attribute Effect Details
MP Recovery Cooldown
54 100% chance of regaining 100% of the MP Usage 10 MP 66 Super Armor added to the skill
Cooldown increased to 200%
6 Seconds


Tips and Details

  • Holding the skill will allow Elsword to hold his counter stance up to 5 seconds.
    • Holding the skill does not cost any MP but is not indefinite, unlike Guard.
  • Elsword will not actually counter but only reflect projectiles back. He'll continue to hold his stance and reflect any other projectile that comes his way.
    • There is a chance he will instead receive hitstun as if he were hit. No damage is taken and the projectile is still reflected. This will end the skill.
  • The reflected projectile applies Magic Chain and both apply and activates Sword Enchant.
  • Arrows from Dark Elf Sentinels and Chloe strangely cannot be countered.


Trivia

  • There is no visual "reflect barrier" visible in this skill, unlike Counter Attack. Elsword also lacks the question mark when nothing hits him during the counter.


Updates

  • 10/29/2015 (KR) / 03/16/2016 (NA)
    • Changed so it reflects all magic projectiles while skill key is being held.
  • 01/21/2016 KR
    • Fixed issue where cannot counter Add's X combo.
  • 04/21/2016 KR
    • Cooldown increased.
    • "Regenerating (1)" effect increased.
    • "Light" attribute changed to "Powerful".


Alternative Names

Server Name Translation
South Korea 마법 반격 Magic Counter


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