Particle Prism: Difference between revisions
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:AddSkill3.png]] | | [[File:AddSkill3.png]] | ||
| '''[Special Active]''' | | '''[Special Active]''' Cast a prism that slows movement of all enemies who become trapped inside. | ||
|- | |- | ||
| | | | ||
| {{SkillText|DP Skill Recovery| | | {{SkillText|DP Skill Recovery|20}} | ||
{{SkillText|DMP Usage|1|Particle Prism}} | |||
{{SkillText|True|KR=true|1.2}} | |||
|} | |} | ||
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| align="left" | 15 || 1343% || rowspan="1" | 6.9 Seconds || rowspan="1" | 69% (81%) || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds | | align="left" | 15 || 1343% || rowspan="1" | 6.9 Seconds || rowspan="1" | 69% (81%) || rowspan=2 | 120 MP || rowspan=2 | 14 Seconds | ||
|} | |} | ||
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*Using the skill second time (via either [[Seal of Time]] or triggering [[Time Control]]), will cause the previous prism to be disappear. | *Using the skill second time (via either [[Seal of Time]] or triggering [[Time Control]]), will cause the previous prism to be disappear. | ||
**A minor graphic glitch occurs when you use this skill second time, the prism graphic will not shown properly. | **A minor graphic glitch occurs when you use this skill second time, the prism graphic will not shown properly. | ||
**The glitched prism can still be seen on opponent's | **The glitched prism can still be seen on opponent's client. | ||
<br> | <br> | ||
Revision as of 18:06, 5 March 2016
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Tracer | Lv. 20 | 5 | 2 | Energy Boom |
Skill Information
Character Level | Damage (Magical) | Movement Speed Debuff | MP Usage | Cooldown | |
---|---|---|---|---|---|
Duration | Reduction (With 1 DMP) | ||||
15 | 1343% | 6.9 Seconds | 69% (81%) | 120 MP | 14 Seconds |
Tips and Details
- The prism will have their own HP. It will break if its HP or its duration is depleted.
- If the enemies hit the prism, they can build MP and Awakening Charge, unless it is noted.
- When noted, if the opponent is trapped inside the prism, the target is unable to escape unless they use Teleport or use a 'pass' type combo.
- The hit from Particle Prism does not provide a hitstun, but it has a very long skill delay to compensate.
- Particle Prism can destroy non-piercing projectiles when used without the Skill Note.
- This skill can be countered, but due to a bug, a counter attack sound will constantly appear every time Add attacks his opponent.
- Using the skill second time (via either Seal of Time or triggering Time Control), will cause the previous prism to be disappear.
- A minor graphic glitch occurs when you use this skill second time, the prism graphic will not shown properly.
- The glitched prism can still be seen on opponent's client.
Updates
- 12/18/2014 KR
- Cooldown and MP Cost increased.
- 09/24/2015 KR
- Added leftover effects from Skill Note.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? | Particle Prism |
Germany | Partikel-Prisma | Particle - prism |
France | Prisme particulaire | Particulate prism |
Brazil | Prisma de Partícula | Particle Prism |