Evoke: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Evoke.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Evoke.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Rena does a downwards slash with her erendil, releasing a mini sphere of wind that, once activated, deals physical damage to all enemies in its radius | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Rena does a downwards slash with her erendil, releasing a mini sphere of wind that, once activated, deals physical damage to all enemies in its radius. | ||
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{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1390% | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1390% | ||
{{!}}} | {{!}}} | ||
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== [[Skill Note]] == | == [[Skill Note]] == | ||
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== Tips and Details == | == Tips and Details == | ||
*[[Evoke]] can be activated by an arrow, attacking it, or an enemy touching it. | *[[Evoke]] can be activated by an arrow, attacking it, or an enemy touching it. | ||
*The sphere of wind can push back stoic targets. | *[[Evoke]] can't be used if there are no targets. | ||
*The mini sphere of wind will first push targets back before staying on the spot unless activated. | |||
**The sphere of wind can push back stoic targets. | |||
*The first slash damage can be used to activate [[Vital Point Piercing]]. | *The first slash damage can be used to activate [[Vital Point Piercing]]. | ||
**The sphere of wind exist as an another entity, so Rena [[Vital Point Piercing]] has no effect on it. | **The sphere of wind exist as an another entity, so Rena [[Vital Point Piercing]] has no effect on it. | ||
*Not suitable for laggy situations, as the sphere will not appear after a few seconds, allowing targets to escape the explosion. | *Not suitable for laggy situations, as the sphere will not appear after a few seconds, allowing targets to escape the explosion. | ||
== Trivia == | |||
*Even if you get a mini or growth potion in dungeons, the sphere will stay the same shape. | *Even if you get a mini or growth potion in dungeons, the sphere will stay the same shape. | ||
{{TRSkills}} | {{TRSkills}} |
Revision as of 17:46, 9 August 2012
[Special Active] Rena does a downwards slash with her erendil, releasing a mini sphere of wind that, once activated, deals physical damage to all enemies in its radius. |
Requirements
Trapping Ranger |
Skill Information
NA
(Physical) |
(Physical) |
(Physical) |
|||
7% | 8% | 627% | 100 MP | 5 Seconds | |
8% | 10% | 752% | |||
10% | 12% | 877% | |||
11% | 13% | 1002% | |||
13% | 16% | 1190% |
KR
(Physical) |
(Physical) |
|||
20% | 732% | 100 MP | 5 Seconds | |
24% | 878% | |||
28% | 1024% | |||
32% | 1170% | |||
39% | 1390% |
Skill Note
Name: 추격하는 정령(KR)
Description: After a short time it will chase nearby targets, however it can't go up.
Tips and Details
- Evoke can be activated by an arrow, attacking it, or an enemy touching it.
- Evoke can't be used if there are no targets.
- The mini sphere of wind will first push targets back before staying on the spot unless activated.
- The sphere of wind can push back stoic targets.
- The first slash damage can be used to activate Vital Point Piercing.
- The sphere of wind exist as an another entity, so Rena Vital Point Piercing has no effect on it.
- Not suitable for laggy situations, as the sphere will not appear after a few seconds, allowing targets to escape the explosion.
Trivia
- Even if you get a mini or growth potion in dungeons, the sphere will stay the same shape.