Haze Explosion: Difference between revisions

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| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Raven preforms an overhead smash with his nasod arm, and then triggers an explosion, recoiling his arm back, debuffing enemies with evasion reduction.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Raven preforms an overhead smash with his nasod arm, and then triggers an explosion, recoiling his arm back, debuffing enemies with evasion reduction.
|}
|}
<br>
 
== Prerequisites  ==
 
 
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Skill Requirement'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Skill Requirement'''</center>
|-
|-
Line 16: Line 19:
| <center>Lv5</center>
| <center>Lv5</center>
| <center>40SP</center>
| <center>40SP</center>
| <center>[[Skill Quest]]</center>
|}
|}
<br>
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Hits'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Damage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Dodge Reduction'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Debuff Duration'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP</span><br>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cooldown'''
|-
| align="center" style="border-style: solid; border-width: 1px;" | 1
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 1 Hit
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 400%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 10%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 4 Seconds
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 30MP
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 5 Seconds


|-
 
| align="center" style="border-style: solid; border-width: 1px;" | 2  
 
| align="center" rowspan="1" | 450%
== Skill Information ==
| align="center" rowspan="1" | 20%
{{VersionTabs
| align="center" rowspan="1" | 5 Seconds
|NA=
|-
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| align="center" style="border-style: solid; border-width: 1px;" | 3  
{{!}}-
| align="center" rowspan="1" | 500%
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center>
| align="center" rowspan="1" | 30%
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Hits'''
| align="center" rowspan="1" | 6 Seconds
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Dodge Reduction'''
| align="center" style="border-style: solid; border-width: 1px;" | 4
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Debuff Duration'''
| align="center" rowspan="1" | 550%
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
| align="center" rowspan="1" | 40%
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
| align="center" rowspan="1" | 7 Seconds
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit
| align="center" rowspan="1" | 600%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 263%
| align="center" rowspan="1" | 50%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10%
| align="center" rowspan="1" | 8 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 Seconds
|}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30MP
<br>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 292%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 324%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 30%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 360%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 40%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 50%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 Seconds
{{!}}}
 
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Dodge Reduction'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Debuff Duration'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 Seconds
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 450%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 500%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 30%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 550%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 40%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 600%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 50%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 Seconds
{{!}}}
 
 
}}


== Tips and Details ==
== Tips and Details ==

Revision as of 09:07, 13 April 2012


[Active] Raven preforms an overhead smash with his nasod arm, and then triggers an explosion, recoiling his arm back, debuffing enemies with evasion reduction.


Requirements

Class
Master
SP Requirement
Skill Requirement
Weapon Taker
Lv5
40SP
Skill Quest


Skill Information

NA

Skill Level
Hits Damage Dodge Reduction Debuff Duration Mp Usage Cooldown
1 1 Hit 263% 10% 4 Seconds 30MP 5 Seconds
2 292% 20% 5 Seconds
3 324% 30% 6 Seconds
4 360% 40% 7 Seconds
5 (M) 400% 50% 8 Seconds

KR

Skill Level
Hits Damage Dodge Reduction Debuff Duration Mp Usage Cooldown
1 1 Hit 400% 10% 4 Seconds 30MP 5 Seconds
2 450% 20% 5 Seconds
3 500% 30% 6 Seconds
4 550% 40% 7 Seconds
5 (M) 600% 50% 8 Seconds

Tips and Details

Template:WTSkills