Burst Wolf/es: Difference between revisions

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== Requirements ==
== Requerimientos ==
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! Class               !! Master !! Level Required !! SP Cost per Level !! Alternative         !! Skill Requirement
! Clase               !! Maestro !! Nivel requerido !! Costo de PH por nivel !! Alternativa         !! Requerimiento de la habilidad
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| [[Iron Paladin]] || Lv. 20.  ||  45                  || 4                            || [[Artillery Nova]] || [[Skill_Quest#Level_45_Layer_Skill_.28Level_Requirement:_45.29|'''Level 45 Layer Skill Quest''']]
| [[Iron Paladin/es|Paladín adamantino]] || Nv. 20.  ||  45                  || 4                            || [[Artillery Nova/es|Nova de artillería]] || [[Skill_Quest/es#Misiones de la habilidad bloqueada nv. 45|'''Misión de la habilidad nv. 45''']]
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Revision as of 17:50, 1 March 2015

[Especial activa] Reúnes energía y golpeas al enemigo en frente tuyo. Si el ataque conecta, transferirás estados negativos al enemigo y dispararás una onda de choque.


Requerimientos

Clase Maestro Nivel requerido Costo de PH por nivel Alternativa Requerimiento de la habilidad
Paladín adamantino Nv. 20. 45 4 Nova de artillería Misión de la habilidad nv. 45


Skill Information

Skill Level Level
Required
Damage(Physical) Number of
Status Ailment
Passes
MP Usage Cooldown
Impact Burst
1 45 599% 1400% 1 100 MP 10 Seconds
2 625% 1463%
3 48 652% 1526%
4 52 679% 1589% 2
5 56 706% 1652%
6 60 733% 1715%
7 64 760% 1778% 3
8 68 787% 1841%
9 72 814% 1904%


Tips and Details

  • The initial strike must make contact in order for the burst to activate.
  • The range of this skill is so short that you cannot perform this skill effectively with ZZX unless you have high attack speed.
    • Teammates will most likely push the target out of the skill's range with their attacks as the start-up animation of Burst Wolf takes some time. You can avoid this by going behind the target(s) and using the skill while acting as a wall.
  • The first hit of Burst Wolf hits slightly behind Iron Paladin.


Status Ailment Transfer

  • If you carry a status ailment, by using this skill, you can pass the infliction to the target.
    • It can be passed to multiple targets if those are hit by the first "Smash" attack (not the "Burst").
    • A status ailment is passed with its remaining time; the duration does not reset.


Updates

  • 07/28/2011 KR
    • The damage of the first hit was decreased and the second hit increased.
  • 03/29/2012 KR
    • Both contact and burst damage has been increased.
  • 07/10/2014 KR
    • Hitbox revamped.
    • Damage increased.


Alternative Names

Server Name Translation
France Hurlement du loup Howl of the Wolf
United Kingdom Wolf's Howl


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