Mercenary Behavior: Difference between revisions

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*05/29/2014 (KR) / 09/17/2014 (NA)
*05/29/2014 (KR) / 09/17/2014 (NA)
**Overheat damage reduction reduced in PvP
**Overheat damage reduction reduced in PvP
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==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|FR=Mercenaire de fer |FRName=Iron Mercenary
}}
<br>
<br>


{{WTSkills}}
{{WTSkills}}

Revision as of 16:41, 8 February 2015

[Passive] Being a mercenary improves resistance to various status effects, which allows Raven to escape quickly from overheating and reducing damage. Mercenary Behavior also allows Raven to recover from other status infliction.


Requirements

Class Master Level Required SP Cost per Level
Weapon Taker Lv. 20 30 3


Skill Information

Skill Level Level Required Debuff Time
Reduction
Overheat Damage
Reduction (PvP)
1 30 25% 25% (7.5%)
2 27.5% 27.5% (8.25%)
3 31 30% 30% (9%)
4 34 32.5% 32.5% (9.75%)
5 37 35% 35% (10.5%)
6 40 37.5% 37.5% (11.25%)
7 43 40% 40% (12%)
8 46 42.5% 42.5% (12.75%)
9 49 45% 45% (13.5%)
10 52 47.5% 47.5% (14.25%)
11 55 50% 50% (15%)
12 58 52.5% 52.5% (15.75%)
13 61 55% 55% (16.5%)
14 64 57.5% 57.5% (17.25%)
15 67 60% 60% (18%)
16 70 62.5% 62.5% (18.75%)
17 73 65% 65% (19.5%)
18 76 67.5% 67.5% (20.25%)
19 79 70% 70% (21%)
20 (M) 82 72.5% 72.5% (21.75%)


Trivia


Updates

  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Overheat damage reduction reduced in PvP


Alternative Names

Server Name Translation
France Mercenaire de fer Iron Mercenary


Template:WTSkills