Modified Warhead: Difference between revisions

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m (→‎Skill Information: Level 75 cap)
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! Skill Level !! Required Level !! Damage Increase !! Knockdown<br>Reduction !! MP gain per shot<br>(Siege/Mobile Shelling)
! Skill Level !! Required Level !! Damage Increase !! Knockdown<br>Reduction !! MP gain per shot<br>(Siege/Mobile Shelling)
|-
|-
| align="left" | 1 || rowspan="2" | 25 ||  7% || 2 || 1  
| align="left" | 1 || rowspan=2 | 25 ||  7% || 2 || 1  
|-
|-
| align="left" | 2 || rowspan="2" | 8% || 2.3 || 1.1
| align="left" | 2 || rowspan=2 | 8% || 2.3 || 1.1
|-
|-
| align="left" | 3 || 26 || 2.6 || 1.2  
| align="left" | 3 || 26 || 2.6 || 1.2  
|-
|-
| align="left" | 4 || 29 || rowspan="2" | 9% || 2.8 || 1.3  
| align="left" | 4 || 29 || rowspan=2 | 9% || 2.8 || 1.3  
|-
|-
| align="left" | 5 || 32 || 3.1 || 1.4
| align="left" | 5 || 32 || 3.1 || 1.4
Line 36: Line 36:
| align="left" | 7 || 38 || 3.7 || 1.6
| align="left" | 7 || 38 || 3.7 || 1.6
|-
|-
| align="left" | 8 || 41 || rowspan="2" | 11% || 3.9 || 1.7
| align="left" | 8 || 41 || rowspan=2 | 11% || 3.9 || 1.7
|-
|-
| align="left" | 9 || 44 || 4.2 || 1.8
| align="left" | 9 || 44 || 4.2 || 1.8
|-
|-
| align="left" | 10 || 47 || rowspan="2" | 12% || 4.5 || 1.9
| align="left" | 10 || 47 || rowspan=2 | 12% || 4.5 || 1.9
|-
|-
| align="left" | 11 || 50 || 4.8 || 2
| align="left" | 11 || 50 || 4.8 || 2
|-
|-
| align="left" | 12 || 53 || rowspan="2" | 13% || 5 || 2.1
| align="left" | 12 || 53 || rowspan=2 | 13% || 5 || 2.1
|-
|-
| align="left" | 13 || 56 || 5.3 || 2.2
| align="left" | 13 || 56 || 5.3 || 2.2
|-
|-
| align="left" | 14 || 59 || rowspan="2" | 14% || 5.6 || 2.3
| align="left" | 14 || 59 || rowspan=2 | 14% || 5.6 || 2.3
|-
|-
| align="left" | 15 || 62 || 5.9 || 2.4
| align="left" | 15 || 62 || 5.9 || 2.4
|-
|-
| align="left" | 16 || 65 || rowspan="2" | 15% || 6.1 || 2.5
| align="left" | 16 || 65 || rowspan=2 | 15% || 6.1 || 2.5
|-
|-
| align="left" | 17 || 68 || 6.4 || 2.6
| align="left" | 17 || 68 || 6.4 || 2.6
|-
|-
| align="left" | 18 || 71 || 16% || 6.7 || 2.7
| align="left" | 18 || 71 || rowspan=2 | 16% || 6.7 || 2.7
|-
| align="left" | 19 || 74 || - || -
|-
| align="left" | 20 (M) || 77 || - || - || -
|}
|}
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Revision as of 03:51, 21 November 2014

[Passive] Chung modifies his cannonballs' warheads for higher destructive power, reduced knockdown, and MP gain from Siege Shelling and Mobile Shelling.


Requirements

Class Master Level Required SP Cost Per Level
Shelling Guardian Lv. 20 25 3


Skill Information

Skill Level Required Level Damage Increase Knockdown
Reduction
MP gain per shot
(Siege/Mobile Shelling)
1 25 7% 2 1
2 8% 2.3 1.1
3 26 2.6 1.2
4 29 9% 2.8 1.3
5 32 3.1 1.4
6 35 10% 3.4 1.5
7 38 3.7 1.6
8 41 11% 3.9 1.7
9 44 4.2 1.8
10 47 12% 4.5 1.9
11 50 4.8 2
12 53 13% 5 2.1
13 56 5.3 2.2
14 59 14% 5.6 2.3
15 62 5.9 2.4
16 65 15% 6.1 2.5
17 68 6.4 2.6
18 71 16% 6.7 2.7
19 74 - -
20 (M) 77 - - -


Tips and Details

  • The damage increase affects commands, actives, special actives that require cannonballs to do damage or be used. This includes Siege Shelling and Mobile Shelling. Actives like Impact Detonation were once excluded.
  • Unlike other knockdown reduction passives that decrease the knockdown given by attacks, Modified Warhead causes the attacks it affects to lower the foe's knockdown value.


Trivia

  • In NA, this passive is renamed to Modified Warhead.


Updates