Energy Boom: Difference between revisions

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! Skill Level !! Level Required !! Damage (Magical) !! MP Usage !! Cooldown
! Skill Level !! Level Required !! Damage (Magical) !! MP Usage !! Cooldown
|-
|-
| align="left" | 1 || rowspan="3" | 5 || 801% || rowspan="20" | 100 MP || rowspan="20" | 7 Seconds
| align="left" | 1 || rowspan="3" | 5 || 801% || rowspan="27" | 100 MP || rowspan="27" | 7 Seconds
|-
|-
| align="left" | 2 || 819%  
| align="left" | 2 || 819%  
Line 75: Line 75:
|-
|-
| align="left" | 20 (M) || 38 || 1143%  
| align="left" | 20 (M) || 38 || 1143%  
|-
| align="left" | 21 || rowspan="6" | -* || 1161%
|-
| align="left" | 22 || 1179%
|-
| align="left" | 23 || 1197%
|-
| align="left" | 24 || 1216%
|-
| align="left" | 25 || 1234%
|-
| align="left" | 26 || 1252%
|-
| align="left" | 27 || 1270%
|}
|}
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Revision as of 13:20, 27 September 2014

[Special Active] Add shoots an electrical bullet forward which deals damage and pierces through enemies.
DP Skill Recovery
  • Recovers 20 DP upon use
  • Does not recover DP while in Configuration Mode (Awakening)
Dynamo Mutation Point Usage
  • During Awakening, a maximum of 1 Dynamo Mutation Point will be consumed.
  • For each mutation point used, range is increased by 40%.
Nasod Armour Command Link
  • Z/X can be used to activated Nasod Armour combos while in Configuration Mode (Awakening)


Requirements

Class Master Level Required SP Cost Per Level Alternative
Tracers Lv. 20 5 2 Particle Prism


Skill Infomation

Skill Level Level Required Damage (Magical) MP Usage Cooldown
1 5 801% 100 MP 7 Seconds
2 819%
3 837%
4 6 855%
5 8 873%
6 10 891%
7 12 909%
8 14 927%
9 16 945%
10 18 963%
11 20 981%
12 22 999%
13 24 1017%
14 26 1035%
15 28 1053%
16 30 1071%
17 32 1089%
18 34 1107%
19 36 1125%
20 (M) 38 1143%
21 -* 1161%
22 1179%
23 1197%
24 1216%
25 1234%
26 1252%
27 1270%


Skill Note (KR Only)

Name: Space Inversion (파워 붐)
Description: Can now use maximum of 2 DMP. Per DMP used, skill range is increased by 50%.


Tips and Details

  • The bullet travels along slopes, as well as around curves, although it may sometimes ignore them.
  • The bullet has no pierce limit.


Updates

  • 12/26/2013 KR
    • Fixed error where it had abnormally large range in certain situations.
    • Fixed so it doesn’t hit 2nd floor.
    • Base range slightly decreased.


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