Tactical Field - Raid: Difference between revisions
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== Skill Information == | == Skill Information == | ||
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| align="left" | 11 || 80 || 947% || +20 MP || 25% | | align="left" | 11 || 80 || 947% || +20 MP || 25% | ||
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== Tips and Details == | == Tips and Details == | ||
*MP is recovered at the end of each interval. | *MP is recovered at the end of each interval. | ||
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Revision as of 23:49, 17 September 2014
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Tactical Trooper | Lv. 20 | 45 | 4 | Tactical Field - Endurance |
Level 45 Layer Skill Quest |
Skill Information
Skill Level | Level Required | Field Deployment (Magical) |
MP Recovery | Damage Bonus | MP Gain Interval | Duration | MP Usage | Cooldown |
---|---|---|---|---|---|---|---|---|
1 | 45 | 653% | +10 MP | 15% | 1.6 Seconds | 10 Seconds | 150 MP | 17 Seconds |
2 | 682% | +11 MP | 16% | |||||
3 | 48 | 712% | +12 MP | 17% | ||||
4 | 52 | 741% | +13 MP | 18% | ||||
5 | 56 | 771% | +14 MP | 19% | ||||
6 | 60 | 800% | +15 MP | 20% | ||||
7 | 64 | 829% | +16 MP | 21% | ||||
8 | 68 | 859% | +17 MP | 22% | ||||
9 | 72 | 888% | +18 MP | 23% | ||||
10 | 76 | 917% | +19 MP | 24% | ||||
11 | 80 | 947% | +20 MP | 25% |
Tips and Details
- MP is recovered at the end of each interval.
Trivia
- The original skill, Tactical Field, recovered MP and provided super armor (like Tactical Field - Endurance), but did not increase attack.
Updates
- 05/15/2014 KR
- Fixed problem that allowed allies to mana break, recover MP, or give the user awakening charge from being "hit" by the buff.
- 07/10/2014 KR
- Duration increased.
- Range increased.
- Execution speed increased.
- 07/17/2014 KR
- Only reloads blue cannonballs instead of both.