Vital Point Piercing: Difference between revisions

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(Added balance changes)
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== Requirements  ==
== Requirements  ==
<tabber>
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90"
! Class            !! Master !! Required Level !! SP Used per Level !! Alternative
|-
| [[Night Watcher]] || Lv. 20 || 50            || 4                || [[Calculated Strike]]
|}
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
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|- style="background:#90EE90"
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| [[Night Watcher]] || Lv. 20 || 55            || 5                 
| [[Night Watcher]] || Lv. 20 || 55            || 5                 
|}
|}
</tabber>
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== Skill Information  ==
== Skill Information  ==
<tabber>
NA=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90"
|- style="background:#90EE90"
! Skill Level !! Required Level !! MP Recovery !! Activation Chance !! Number of Hits !! Duration
! Skill Level !! Required Level !! Activation Chance !! MP Recovery !! Number of Hits !! Duration
|-
|-
| align="left" | 1 || rowspan="2" | 50 || 10 || 1% || 3 || rowspan="8" | 6 Seconds
| align="left" | 1 || rowspan="2" | 55 || 4.5% || 11 || 4 || rowspan="7" | 6 Seconds
|-
|-
| align="left" | 2 || 11 || 2% || 4
| align="left" | 2 || 5% || 12 || 5
|-
|-
| align="left" | 3 || 53 || 12 || 3% || 5
| align="left" | 3 || 58 || 5.5% || 13 || 6
|-
|-
| align="left" | 4 || 57 || 13 || 4% || 6
| align="left" | 4 || 62 || 6% || 14 || 7
|-
|-
| align="left" | 5 || 61 || 14 || 5% || 7
| align="left" | 5 || 66 || 6.5% || 15 || 8
|-
|-
| align="left" | 6 || 65 || 15 || 6% || 8
| align="left" | 6 || 70 || 7% || 16 || 9
|-
|-
| align="left" | 7 || 69 || 16 || 7% || 9
| align="left" | 7 || 74 || 7.5% || 17 || 10
|-
| align="left" | 8 || 73 || 17 || 8% || 10
|}
|}
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90"
! Skill Level !! Required Level !! MP Recovery !! Activation Chance !! Number of Hits !! Duration
|-
| align="left" | 1 || rowspan="2" | 55 ||  || % ||  || rowspan="8" | 6 Seconds
|-
| align="left" | 2 || 12 || 5% || 5
|-
| align="left" | 3 || 58 || 13 || 5.5% || 6
|-
| align="left" | 4 || 62 ||  || % ||
|-
| align="left" | 5 || 66 ||  || % ||
|-
| align="left" | 6 || 70 ||  || % ||
|-
| align="left" | 7 || 74 ||  || % ||
|}
</tabber>
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== Tips and Details ==
== Tips and Details ==
*[[Vital Point Piercing]] is activated when a symbol appears and Rena's hands start to glow.  
*[[Vital Point Piercing]] is activated when a symbol appears and Rena's hands start to glow.  
*The sword damage of [[Evoke]], [[Call of Ruin]], [[Eldrasil's Rage]], and [[Furious Engage]] will also activate the passive.
*The sword damage of [[Evoke]], [[Eldrasil's Rage]], and [[Furious Engage]] will also activate the passive.
*Does not take into account natural critical hits.
*Does not take into account naturally occurring critical hits.
*The number of hits that Rena attacks with determines the hit count.
*The number of hits that Rena attacks with determines the hit count.
**Using a 1 hit attack on 2 targets will count as 1 to the hit count.
**Using a 1 hit attack on 2 targets will count as 1 to the hit count.
**Excluding the attack with Erendil, hits from [[Evoke]] and [[Eldrasil's Rage]] will not count toward the critical count.
**Excluding the attack with Erendil, all hits from [[Evoke]] and [[Eldrasil's Rage]] will not count toward the critical hit count.
<br>
 
== Updates==
*09/17/2014
**Placement swapped with [[Sharpen Arrow]]
**Basic effect enhanced. (Master effects remain the same)
**Increase SP consumption
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Revision as of 18:01, 17 September 2014

[Passive] When attacking with Erendil, there will be a certain chance that Rena will get 100% critical chance for a certain number of hits for a certain duration.


Requirements

Class Master Required Level SP Used per Level
Night Watcher Lv. 20 55 5


Skill Information

Skill Level Required Level Activation Chance MP Recovery Number of Hits Duration
1 55 4.5% 11 4 6 Seconds
2 5% 12 5
3 58 5.5% 13 6
4 62 6% 14 7
5 66 6.5% 15 8
6 70 7% 16 9
7 74 7.5% 17 10


Tips and Details

  • Vital Point Piercing is activated when a symbol appears and Rena's hands start to glow.
  • The sword damage of Evoke, Eldrasil's Rage, and Furious Engage will also activate the passive.
  • Does not take into account naturally occurring critical hits.
  • The number of hits that Rena attacks with determines the hit count.
    • Using a 1 hit attack on 2 targets will count as 1 to the hit count.
    • Excluding the attack with Erendil, all hits from Evoke and Eldrasil's Rage will not count toward the critical hit count.


Updates

  • 09/17/2014
    • Placement swapped with Sharpen Arrow
    • Basic effect enhanced. (Master effects remain the same)
    • Increase SP consumption