Shooting Star: Difference between revisions

From Elwiki
Line 22: Line 22:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! rowspan=3 | Skill Level !! rowspan=3 | LevelRequired !! rowspan=3 | Damage (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Skill Level !! rowspan=3 | LevelRequired !! rowspan=3 | Explosions (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! colspan=2 | Normal !! colspan=2 | Awaken
! colspan=2 | Normal !! colspan=2 | Awaken
Line 58: Line 58:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! rowspan=3 | Skill Level !! rowspan=3 | LevelRequired !! rowspan=3 | Damage (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Skill Level !! rowspan=3 | LevelRequired !! rowspan=3 | Explosions (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:#99CCFF"
|- style="background:#99CCFF"
! colspan=2 | Normal !! colspan=2 | Awaken
! colspan=2 | Normal !! colspan=2 | Awaken

Revision as of 02:08, 26 August 2014


[Special Active] Chung launches 12 guided missiles from his cannon that explode upon impact.


Requirements

Class Master Level Required SP Cost per Level Alternative
Shooting Guardian Lv. 20 40 3 Artillery Strike - Quantum Ballista


Skill Information

  • NA
Skill Level LevelRequired Explosions (Magical) Number of
Missiles
Max Hits Ammo Usage MP Usage Cooldown
Normal Awaken
Normal Awaken Shell Splash Shell Splash
1 40 330% 12 15 12 12 15 15 3 300 21 Seconds
2 341%
3 41 351%
4 44 362%
5 47 373%
6 50 384%
7 53 394%
8 56 405%
9 59 416%
10 62 427%
11 65 437%
12 68 448%
13 71 459%

|-| KR=

Skill Level LevelRequired Explosions (Magical) Number of
Missiles
Max Hits Ammo Usage MP Usage Cooldown
Normal Awaken
Normal Awaken Shell Splash Shell Splash
1 40 % 12 15 12 12 15 15 3 300 21 Seconds
2 %
3 41 %
4 44 %
5 47 %
6 50 %
7 53 %
8 56 %
9 59 %
10 62 %
11 65 %
12 68 506%
13 71 518%

|-|



Skill Note

Name: Special Cobo Guided Missile / (코보 특제 유도탄)

Description: MP cost -15. Explosion range +10%


Tips and Details

  • Three extra missiles will be fired while in Awakening Mode.
  • Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
  • This skill inflicts damage separate from the user's combo/technique score: Shells damage.
  • In a situation where there are more than one target, the missiles does not attack the nearest foe, instead it homes in on random targets.


Updates

  • 06/30/2011 KR
  • 07/28/2011 KR
    • Slightly increased MP regeneration rate.


Template:SGSkillsKR