Energy Boom: Difference between revisions

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(→‎Tips and Details: not 100% sure on this, "mutation point" is iffy. will check if I can find boom note later :x)
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== [[Skill Note]] (KR Only) ==
'''Name:'''  ? (파워 붐)<br>
'''Description:''' Uses maximum 2 DP Counters, Range +50% when using Counters
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== Tips and Details ==
== Tips and Details ==
*When activated outside of DP mode, 20 DP will be recovered.
*When activated outside of DP mode, 20 DP will be recovered.

Revision as of 07:55, 1 June 2014

[Special Active] Add shoots an electrical bullet forward which deals damage and pierces through enemies.

Energy Boom can be boosted with the aid of 1 DP Counter and gains 40% extra range.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Tracers Lv. 20 5 2 Particle Prism


Skill Infomation

Skill Level Level Required Damage (Magical) MP Usage Cooldown
1 5 801% 100 MP 7 Seconds
2 819%
3 837%
4 6 855%
5 8 873%
6 10 891%
7 12 909%
8 14 927%
9 16 945%
10 18 963%
11 20 981%
12 22 999%
13 24 1017%
14 26 1035%
15 28 1053%
16 30 1071%
17 32 1089%
18 34 1107%
19 36 1125%
20 (M) 38 1143%


Skill Note (KR Only)

Name:  ? (파워 붐)
Description: Uses maximum 2 DP Counters, Range +50% when using Counters


Tips and Details

  • When activated outside of DP mode, 20 DP will be recovered.
  • The bullet travels along slopes, as well as around curves, however sometimes it may ignore curves.
  • The bullet has no pierce limit.
  • The range of the bullet is seemingly infinte, however for unknown reasons it sometimes randomly dissipates.
  • Energy Boom can be followed up by job advancements' Battle Gear/Transform Combos.


Updates

  • 12/26/2013 KR
    • Fixed error where it had abnormally large range in certain situations.
    • Fixed so it doesn’t hit 2nd floor.
    • Base range slightly decreased.


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