Wind Wall: Difference between revisions

From Elwiki
No edit summary
Line 34: Line 34:
| align=left | 2 || 129% || 10 || 4.4 Seconds  
| align=left | 2 || 129% || 10 || 4.4 Seconds  
|-
|-
| align=left | 3 || 134% || 11 || 4.8 Seconds  
| align=left | 3 || 53 || 134% || 11 || 4.8 Seconds  
|-
|-
| align=left | 4 || 140% || 12 || 5.2 Seconds  
| align=left | 4 || 57 || 140% || 12 || 5.2 Seconds  
|-
|-
| align=left | 5 || 145% || 13 || 5.6 Seconds  
| align=left | 5 || 61 || 145% || 13 || 5.6 Seconds  
|-
|-
| align=left | 6 || 151% || 14 || 6.0 Seconds  
| align=left | 6 || 65 || 151% || 14 || 6.0 Seconds  
|-
|-
| align=left | 7 || 156% || 15 || 6.4 Seconds  
| align=left | 7 || 69 || 156% || 15 || 6.4 Seconds  
|-
|-
| align=left | 8 || 162% || 16 || 6.8 Seconds  
| align=left | 8 || 73 || 162% || 16 || 6.8 Seconds  
|}
|}
<br>
<br>

Revision as of 04:05, 13 April 2014

File:Wind Ward.png [Special Active] Rena casts a wind vortex in front of her that sucks in nearby enemies, trapping them in its center until it dissipates.

Wind Ward can be boosted with the aid of 2 Nature Orbs.


Requirements

Class Master Level Requirement SP Used Per Level
Grand Archer Lv.20 50 4


Skill Information

Skill Level Level Requirement Damage (Magical) Max Hits Duration MP Usage Cooldown
1 50 123% 9 4 Seconds 200 MP 16 Seconds
2 129% 10 4.4 Seconds
3 53 134% 11 4.8 Seconds
4 57 140% 12 5.2 Seconds
5 61 145% 13 5.6 Seconds
6 65 151% 14 6.0 Seconds
7 69 156% 15 6.4 Seconds
8 73 162% 16 6.8 Seconds


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.75 2.92 MP ?? ?? Seconds


Tips and Details

  • Wind Ward can also be activated in mid-air.
  • Wind Ward is a excellent AoE mob-gathering, which is useful in secret dungeons.
    • When used on Type H he isn't able to absorb spores while the skill is active.
  • When soloing, it is best used with the kick combo (ZZZ^Z spam), as to recover most of the MP back.
  • Not recommended in PvP, as it can be easily mana broken.


Updates


Template:GASkillsKR