Adrian's Palace: Difference between revisions
From Elwiki
Tag: Undo |
No edit summary |
||
Line 13: | Line 13: | ||
| Detail=<dfn>{{</dfn> | | Detail=<dfn>{{</dfn> | ||
====Elevator==== | ====Elevator==== | ||
The final ascent to Adrian's Chamber is gated by an elevator. PooPang enemies will fall from the sky, defeating them will cause them to drop | The final ascent to Adrian's Chamber is gated by an elevator. PooPang enemies will fall from the sky, and defeating them will cause them to drop energy orbs which the elevator will absorb. The elevator requires a certain amount of energy before players can progress. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| DunMap=[[File:10-5map.png]] | | DunMap=[[File:10-5map.png]] | ||
| Ally=<dfn>{{</dfn> | | Ally=<dfn>{{</dfn> | ||
|[[File:10-5-Elevator.png|60px]] | |[[File:10-5-Elevator.png|60px]] | ||
|'''Elevator''' - The elevator that leads to Adrian's room. Defeat | |'''Elevator''' - The elevator that leads to Adrian's room. Defeat the PooPang monsters to power up the elevator. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Mob=<dfn>{{</dfn> | | Mob=<dfn>{{</dfn> | ||
Line 24: | Line 24: | ||
|'''Emperacyd Lance''' - A more powerful lance wielding angel Nasod. | |'''Emperacyd Lance''' - A more powerful lance wielding angel Nasod. | ||
| | | | ||
*'''Double Stab:''' | *'''Double Stab:''' Stabs twice leaving behind a sphere of dark energy. | ||
*'''Spear Barrage:''' | *'''Spear Barrage:''' Performs a rapid barrage of spear stabs in front of it. | ||
|- | |- | ||
|[[File:Emperacyd Orb.png|60px]] | |[[File:Emperacyd Orb.png|60px]] | ||
|'''Emperacyd Orb''' - A more powerful magician like angel Nasod who attacks with energy rather than a weapon. | |'''Emperacyd Orb''' - A more powerful magician-like angel Nasod who attacks with energy rather than a weapon. | ||
| | | | ||
*'''Energy Tracker:''' Casts a ball of dark energy that homes | *'''Energy Tracker:''' Casts a ball of dark energy that homes in on players and implodes on impact. | ||
*'''Silencer:''' | *'''Silencer:''' Shoots out a cloud of dark energy in front of itself that inflicts {{se||Silence}}. | ||
|- | |- | ||
|[[File:Emperacyd Shield.png|60px]] | |[[File:Emperacyd Shield.png|60px]] | ||
|'''Emperacyd Shield''' - A more powerful large hammer wielding angel Nasod. | |'''Emperacyd Shield''' - A more powerful large hammer wielding angel Nasod. | ||
| | | | ||
*'''Judgement:''' | *'''Judgement:''' Releases a large pillar of dark energy out of its body upwards. | ||
*'''Army Shield:''' After performing Judgement, it will enter a defensive stance. Its defense will increase significantly and | *'''Army Shield:''' After performing '''Judgement''', it will enter a defensive stance. Its defense will increase significantly and it will grant temporary invincibility to surrounding mobs. | ||
*'''Smash:''' | *'''Smash:''' Performs a downward smash with its hammer which inflicts {{se||Faint}} on players hit. | ||
*'''Ram:''' | *'''Ram:''' Performs a shield ram, typically followed up by either '''Smash''' or '''Judgement'''. | ||
*'''Dark Lasso:''' | *'''Dark Lasso:''' Fires one large dark orb forward, which can pull nearby players closer. | ||
'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | *Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate. | ||
Line 47: | Line 47: | ||
|'''Emperacyd Bow''' - A more powerful bow wielding angel Nasod archer. | |'''Emperacyd Bow''' - A more powerful bow wielding angel Nasod archer. | ||
| | | | ||
*'''Arrow Shot:''' | *'''Arrow Shot:''' Fires a single arrow straight forward. | ||
*'''Arrow Barrage:''' | *'''Arrow Barrage:''' Backflips then follows with three consecutive arrow shots. | ||
*'''Arched Shot:''' Fire three arrows in a parabolic arc aimed at players from a distance | *'''Arched Shot:''' Fire six sets of three arrows in a parabolic arc aimed at players from a distance. | ||
** | **The Emperacyd Bow can fire arrows at players behind it. | ||
|- | |- | ||
|[[File:PooPang.png|60px]] | |[[File:PooPang.png|60px]] | ||
Line 60: | Line 60: | ||
|'''MangPang''' - A tiny ball PooPang Nasod wielding a large hammer. | |'''MangPang''' - A tiny ball PooPang Nasod wielding a large hammer. | ||
| | | | ||
*'''Hammer:''' | *'''Hammer:''' Performs a single hammer smash. | ||
*'''Hammer Twirl:''' | *'''Hammer Twirl:''' Performs a series of spinning strikes with the hammer. | ||
*'''Roll:''' It will bloat up then roll | *'''Roll:''' It will bloat up then roll forward before rolling back. | ||
*'''Self-Destruct:''' After being defeated they will bloat up and pop. | *'''Self-Destruct:''' After being defeated, they will bloat up and pop. | ||
|- | |- | ||
|[[File:BoomPang.png|60px]] | |[[File:BoomPang.png|60px]] | ||
|'''BoomPang''' - A tiny ball PooPang Nasod with a bomb strapped to its back. | |'''BoomPang''' - A tiny ball PooPang Nasod with a bomb strapped to its back. | ||
| | | | ||
*'''Bomb Plant:''' | *'''Bomb Plant:''' Plants its bomb in the ground while they retreat. The bomb will explode momentarily. | ||
*'''Bomb Throw:''' | *'''Bomb Throw:''' Throws its bomb, causing explosions a short distance away from it. | ||
|- | |- | ||
|[[File:ShingPang.png|60px]] | |[[File:ShingPang.png|60px]] | ||
|'''ShingPang''' - A tiny ball PooPang Nasod with a large hat. | |'''ShingPang''' - A tiny ball PooPang Nasod with a large hat. | ||
| | | | ||
*'''Sleeper:''' It will flip its hat over then start dancing on top of it. It will release several yellow orbs which inflict {{se|241|Sleep||ed}} and | *'''Sleeper:''' It will flip its hat over then start dancing on top of it. It will release several yellow orbs which inflict {{se|241|Sleep||ed}} and burn 15 MP per orb. | ||
*'''Blast Attack:''' If players are close by it will take its hat then shoot out a large orb of light that harms players. | *'''Blast Attack:''' If players are close by, it will take off its hat then shoot out a large orb of light that harms players. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| MiniBoss=<dfn>{{</dfn> | | MiniBoss=<dfn>{{</dfn> | ||
Line 82: | Line 82: | ||
| | | | ||
*'''Cube Release:''' Dekal will release 8 energy cubes as projectiles in a 180° arc. | *'''Cube Release:''' Dekal will release 8 energy cubes as projectiles in a 180° arc. | ||
*'''Cube Explosion:''' Dekal will release energy cubes onto the ground as | *'''Cube Explosion:''' Dekal will release energy cubes onto the ground as he moves. This no longer leaves behind an energy field. | ||
*'''Dekal Wave:''' Dekal will release a shockwave that will travel across the ground in both directions, | *'''Dekal Wave:''' Dekal will release a shockwave that will travel across the ground in both directions, dragging players along while dealing multiple hits. This attack deals significantly less damage than its previous incarnation. | ||
*'''Concentrated Explosion:''' Dekal will create a vortex of energy underneath his chair with a powerful suction force that | *'''Concentrated Explosion:''' Dekal will create a vortex of energy underneath his chair with a powerful suction force that deals continuous damage before exploding. | ||
'''Note:''' | '''Note:''' | ||
*Does not receive proper hitstun, will instead flinch in super armor allowing him to retaliate. | *Does not receive proper hitstun, will instead flinch in super armor allowing him to retaliate. | ||
Line 94: | Line 94: | ||
|- | |- | ||
|[[File:10-5 Launchpad.png|60px]] | |[[File:10-5 Launchpad.png|60px]] | ||
|'''Launch Pad''' - Platforms that will propel | |'''Launch Pad''' - Platforms that will propel players to higher ground. | ||
|- | |- | ||
|[[File:10-5 DPlatforms.png|60px]] | |[[File:10-5 DPlatforms.png|60px]] | ||
Line 103: | Line 103: | ||
|- | |- | ||
|[[File:10-5 E Field.png|60px]] | |[[File:10-5 E Field.png|60px]] | ||
|'''Electrical Field''' - Machines which create fans of electrical energy that will rapidly push players outward and | |'''Electrical Field''' - Machines which create fans of electrical energy that will rapidly push players outward and damage them. | ||
|- | |- | ||
|[[File:10-5 Laser.png|60px]] | |[[File:10-5 Laser.png|60px]] | ||
|'''Lasers''' - Powerful lasers which fire | |'''Lasers''' - Powerful lasers which fire at players. The lasers do not inflict hitstun, but will deal multiple hits of damage. | ||
|- | |- | ||
|[[File:10-5 ESlide.png|60px]] | |[[File:10-5 ESlide.png|60px]] | ||
Line 112: | Line 112: | ||
|- | |- | ||
|[[File:10-5 GArrows.png|60px]] | |[[File:10-5 GArrows.png|60px]] | ||
|'''Giant Arrows''' - Giant spikes that launch out from the background harming players in their path. | |'''Giant Arrows''' - Giant spikes that launch out from the background, harming players in their path. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
Line 118: | Line 118: | ||
|'''[[Herbaon]]''' - The ruler of Elysion in Adrian Nasod's stead. He will stop at nothing to defend his father. | |'''[[Herbaon]]''' - The ruler of Elysion in Adrian Nasod's stead. He will stop at nothing to defend his father. | ||
| | | | ||
*'''Light Arrow:''' Forms a bow-like structure out of his drones, then fires two spheres of light energy | *'''Light Arrow:''' Forms a bow-like structure out of his drones, then fires two spheres of light energy forwards. | ||
*'''Light Trap:''' Imprison players in a suction of light energy before sending a piece of debris straight down from the sky. Can be escaped by mashing | *'''Light Trap:''' Imprison players in a suction of light energy before sending a piece of debris straight down from the sky. The debris can be destroyed, and if hit by a '''Laser'', will explode after a few seconds. | ||
*'''Light Barrier:''' Covers himself with his drones, empowering them with light energy, then slides | **If a player gets too close to Herbaon during this attack, he will stop casting '''Light Trap''' and cast '''Iris Chain'''. | ||
*'''Iris Chain:''' Imprisons players in a golden seal before exploding the seals, dealing heavy damage. Can be escaped from by mashing the left and right arrow keys. | |||
*'''Light Barrier:''' Covers himself with his drones, empowering them with light energy, then slides forwards harming players in his path. | |||
*'''Light Explosion:''' Expels a blast of light energy around him, dealing high damage. | *'''Light Explosion:''' Expels a blast of light energy around him, dealing high damage. | ||
*'''Lasers:''' Either the horizontal or two vertical lasers will close in. Standing on the bottom most layer will avoid the horizontal laser and the two vertical lasers will stop before they collide with each other. | *'''Lasers:''' Either the horizontal laser or two vertical lasers will close in. Standing on the bottom most layer will avoid the horizontal laser and the two vertical lasers will stop before they collide with each other. | ||
*''' | *'''Quadrato Laser:''' Herbaon will warp to the center and cause laser beams to close in around him. Herbaon will not lose HP, but can still be damaged. Will always follow up with '''Laser Onslaught''' if this attack is not cancelled. | ||
*''' | *'''Laser Onslaught''' Two lasers will try to home onto a player, one vertical and one horizontal. An additional vertical laser that exclusively homes onto players is added off screen for every player. Herbaon is completely invincible during this attack. | ||
'''Note:''' | '''Note:''' | ||
*Immune to debuffs. | *Immune to debuffs. | ||
<dfn>}}</dfn> | <dfn>}}</dfn> | ||
|Dialogue= | |Dialogue= | ||
{{ | {{Tabber | ||
| | |$divclass=tabber-vertical | ||
| | |Mid Dungeon Dialogue= | ||
*{{StoryIcon|Dekal2}} '''Dekal''': ''We meet again, you little rascals.. Now it's goodbye!'' | |||
---- | |||
*{{StoryIcon|Herbaon}} '''Herbaon''': ''Get out of Father's Palace!'' | |||
| | |Boss Intro Cutscene= | ||
*{{StoryIcon|Herbaon}} '''Herbaon''': ''... Who are you guys? How did you get all the way here? Whoever you guys are. I won't let you get any closer to father..!!'' | |||
| | |Dungeon Victory Quote= | ||
{{CharsTabs | {{CharsTabs | ||
|EL= | |EL= | ||
*'''Elsword''': '' | *'''Elsword''': ''A puzzle.. Ah, I hate using my head. If it weren't for the puzzles, we'd get to Adrian in no time!'' | ||
*'''Elsword''': '' | *'''Elsword''': ''Solace's Fortress is somewhere here, right? We're close...!'' | ||
*'''Elsword''': '' | *'''Elsword''': ''Ahhhh, the Nasods are stronger here! Those Nasods... they're cute but so violent!'' | ||
|AI= | |AI= | ||
*'''Aisha''': '' | *'''Aisha''': ''These puzzles should be penetrated in one burst. Hehe, something like this is a peace of cake for a genius magician!'' | ||
*'''Aisha''': '' | *'''Aisha''': ''Ack, there are Nasods everywhere?! Herbaon is really out to get us!'' | ||
*'''Aisha''': ''-'' | *'''Aisha''': ''-'' | ||
|RN= | |RN= | ||
*'''Rena''': ''A puzzle... It's annoying, but with time it can be solved. | *'''Rena''': ''A puzzle... It's annoying, but with time it can be solved. But we have no time. What do we do?'' | ||
*'''Rena''': ''-'' | *'''Rena''': ''-'' | ||
*'''Rena''': ''-'' | *'''Rena''': ''-'' | ||
Line 157: | Line 158: | ||
*'''Raven''': ''There are enemies in all directions.. We won't be able to get to Adrian easily.'' | *'''Raven''': ''There are enemies in all directions.. We won't be able to get to Adrian easily.'' | ||
|EV= | |EV= | ||
*'''Eve''': '' | *'''Eve''': ''Herbaon is using everything he has to protect Adrian. Even without looking at the memory, I know.'' | ||
*'''Eve''': '' | *'''Eve''': ''Moby, Remy... Are you comparing yourselves to those tiny Nasods? Stop. You guys are perfect the way you are.'' | ||
*'''Eve''': ''-'' | *'''Eve''': ''-'' | ||
|CS= | |CS= | ||
Line 177: | Line 178: | ||
*'''Add''': ''-'' | *'''Add''': ''-'' | ||
|LC= | |LC= | ||
*'''Lu''': '' | *'''Lu''': ''What a huge palace. It's not as big as my palace in the demon world, though. Ciel! We'll get lost if you keep getting distracted!'' | ||
*'''Lu''': ''-'' | *'''Lu''': ''Hooh, such cute Nasods! Hehe. Come, come! I'll personally... Ciel...? Stop looking at me with those love-struck eyes.'' | ||
*'''Ciel''': '' | *'''Ciel''': ''Ahhh, I can't. I can't fight here anymore. Lu... sorry, but I'll... I'll be watching you from afar.'' | ||
*'''Ciel''': ''-'' | *'''Ciel''': ''-'' | ||
|RS= | |RS= | ||
*'''Rose''': '' | *'''Rose''': ''I don't have time to waste on solving puzzles. We have to find Adrian!'' | ||
*'''Rose''': '' | *'''Rose''': ''Zero, can't you help me solve the puzzles? Don't just sit there. Is it because you want me to say 'please'?'' | ||
*'''Rose''': '' | *'''Rose''': ''Sigh, it's full of Nasods. I don't really want to go against the Nasods in this area, though.'' | ||
|AN= | |AN= | ||
*'''Ain''': ''(Once I complete this mission, I will be able to return to where I was born... yet why am I hesitating?)'' | *'''Ain''': ''(Once I complete this mission, I will be able to return to where I was born... yet why am I hesitating?)'' | ||
Line 211: | Line 212: | ||
</gallery> | </gallery> | ||
|Trivia=<dfn>{{</dfn> | |Trivia=<dfn>{{</dfn> | ||
*This is the first dungeon that truly integrates platforming into its design | *This is the first dungeon that truly integrates platforming into its design with moving platforms, disappearing and re-appearing platforms, and obstacles that will try and knock you off the map. | ||
*Adrian, being a normal human, is no older than is normally possible. He does however, have a hibernation chamber that preserves his body as he sleeps for centuries at a time. | *Adrian, being a normal human, is no older than is normally possible. He does however, have a hibernation chamber that preserves his body as he sleeps for centuries at a time. | ||
*Herbaon is supposed to be Herjuno's replacement, who was abandoned on Atlas after trying to warn Adrian about Solace, explaining their similar designs. | *Herbaon is supposed to be Herjuno's replacement, who was abandoned on Atlas after trying to warn Adrian about Solace, explaining their similar designs. |
Revision as of 18:04, 13 July 2023
Adrian's Palace
“ | A dwelling Adrian, this is where the creator of Elysion is asleep. It is isolated by a mysterious seal.
|
” |
Description
The place where Adrian, the creator of Elysion, is asleep. It is isolated due to an unknown barrier.
Recommended Level
93-95
Required Combat Power
12,180
Details
{{
Elevator
The final ascent to Adrian's Chamber is gated by an elevator. PooPang enemies will fall from the sky, and defeating them will cause them to drop energy orbs which the elevator will absorb. The elevator requires a certain amount of energy before players can progress.
}}Ally
Mobs
{{
{{
}}
Monster Image | Monster Description | Monster Moves |
---|---|---|
Emperacyd Lance - A more powerful lance wielding angel Nasod. |
| |
Emperacyd Orb - A more powerful magician-like angel Nasod who attacks with energy rather than a weapon. |
| |
Emperacyd Shield - A more powerful large hammer wielding angel Nasod. |
Note:
| |
Emperacyd Bow - A more powerful bow wielding angel Nasod archer. |
| |
PooPang - A tiny ball Nasod created by Herbaon. |
| |
MangPang - A tiny ball PooPang Nasod wielding a large hammer. |
| |
BoomPang - A tiny ball PooPang Nasod with a bomb strapped to its back. |
| |
ShingPang - A tiny ball PooPang Nasod with a large hat. |
}} |
Mini Boss
{{
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Dekal - Dekal makes his return with an upgraded chair. |
Note:
}} |
Obstacles
{{
{{
Boss
{{
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Herbaon - The ruler of Elysion in Adrian Nasod's stead. He will stop at nothing to defend his father. |
Note:
}} |
Dialogue
{{
}}
- Elysion's Hernacyd Staff
- Elysion's Hernacyd Cannon
- Elysion's Hernacyd Claymore
- Elysion's Hernacyd Dynamo
- Herbaon's Gold Set
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Lv86 Staff: Physical Attack +5078 Magical Attack +5078 [Unidentified * ?] [Unidentified * ?] 2% chance of double attack (Except special active skills) Critical +6% |
Gallery
-
-
The outer layer of the palace interior.
-
Zoomed out view of the outer interior.
-
-
The machines in the center of the palace.
-
-
Adrian's room and observatory.
-
Old loading image.
-
Herbaon
Trivia
{{
- This is the first dungeon that truly integrates platforming into its design with moving platforms, disappearing and re-appearing platforms, and obstacles that will try and knock you off the map.
- Adrian, being a normal human, is no older than is normally possible. He does however, have a hibernation chamber that preserves his body as he sleeps for centuries at a time.
- Herbaon is supposed to be Herjuno's replacement, who was abandoned on Atlas after trying to warn Adrian about Solace, explaining their similar designs.
- Looking at the images of Adrian's room and Herbaon, it can be noted that the floor texture was changed from an opaque off white striped pattern to a translucent blue hexagonal pattern before it was released.
Updates
{{
}}
Date | Changes | |
---|---|---|
KR | NA | |
06/16/2016 | 08/24/2016 |
|
07/08/2021 | 08/04/2021 |
|
Alternative Names
{{