Evoke: Difference between revisions

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__NOTOC__{{Languages|Evoke}}
__NOTOC__{{Languages|Evoke}}
{{tabs
|name=Info
|divclass=forceland
|tab1=NA
|contents1=
<div style="float: right;">{{#ev:youtube|LI8p9xdyi58|300}}</div>
{{{!}} cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{{!}}-
{{!}} [[Image:Evoke.png‎]]<br>
{{!}} '''[Special Active]''' Summon a vortex of wind which explodes when it touches enemies.
{{!}}}
|tab2=KR
|contents2=
<div style="float: right;">{{#ev:youtube|8y12nXXQoiY|300}}</div>
<div style="float: right;">{{#ev:youtube|8y12nXXQoiY|300}}</div>
{{{!}} cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{{{!}} cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{{!}}-
{{!}}-
{{!}} [[Image:Evoke.png]]<br>
{{!}} [[Image:Evoke.png]]<br>
{{!}} '''[Active]''' Summon a vortex of wind which explodes when it touches enemies.
{{!}} '''[Active]''' Throw a trap that creates a tornado when attacked by an ally or comes in contact with an enemy. The attacked target will be pulled towards the trap. Trap lasts for 5 seconds.
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== Requirements ==
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class !! Master !! Required Level !! SP Cost per Level  
! Class           !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Trapping Ranger]] || Lv. 20 || 15 || 3               
| [[Trapping Ranger]] || 40            ||   ||  
|}
|}
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Erendil !! Sphere !! Explosion !! Erendil !! Sphere !! Explosion
|-
| align=left | 1 || rowspan=2 | 15 || 10% || 55% || 889% || rowspan=24 | 1 || rowspan=24 | 6 || rowspan=24 | 1 || rowspan=24 | 10 Seconds || rowspan=24 | 100 MP || rowspan=24 | 8 Seconds
|-
| align="left" | 2 || 10.33% || 57% || 918%
|-
| align="left" | 3 || 16 || 10.65% || 59% || 947%
|-
| align="left" | 4 || 19 || 10.98% || 60% || 976%
|-
| align="left" | 5 || 22 || 11.30% || 62% || 1005%
|-
| align="left" | 6 || 25 || 11.63% || 64% || 1033%
|-
| align="left" | 7 || 28 || 11.95% || 66% || 1062%
|-
| align="left" | 8 || 31 || 12.28% || 68% || 1091%
|-
| align="left" | 9 || 34 || 12.60% || 69% || 1120%
|-
| align="left" | 10 || 37 || 12.93% || 71% || 1149%
|-
| align="left" | 11 || 40 || 13.25% || 73% || 1178%
|-
| align="left" | 12 || 43 || 13.58% || 75% || 1207%
|-
| align="left" | 13 || 46 || 13.90% || 76% || 1236%
|-
| align="left" | 14 || 49 || 14.23% || 78% || 1265%
|-
| align="left" | 15 || 52 || 14.55% || 80% || 1293%
|-
| align="left" | 16 || 55 || 14.88% || 82% || 1322%
|-
| align="left" | 17 || 58 || 15.20% || 84% || 1351%
|-
| align="left" | 18 || 61 || 15.53% || 85% || 1380%
|-
| align="left" | 19 || 64 || 15.85% || 87% || 1409%
|-
| align="left" | 20 (M) || 67 || 16.18% || 89% || 1438%
|-
| align="left" | 21 || rowspan=4 | -* || 16.50% || 91% || 1467%
|-
| align="left" | 22 || 16.53% || -% || -%
|-
| align="left" | 23 || 16.55% || -% || -%
|-
| align="left" | 24 || 16.58% || -% || -%
|}
<br>
 
== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! PvP !! PvE
! Erendil !! Tornado !! Explosion !! Erendil !! Tornado !! Explosion
|-
|-
| Erendil = 1<br> Sphere = 0.75<br> Explosion = 0.75 || 0.1 + ? + 9 MP || ?? || ?? Seconds
| align=left | 40 ||  || 71% || 740% || 1 || 6 || 1 || 5 Seconds || 30 MP || 6 Seconds
|}
|}
<br>
== [[Skill Notes|Skill Note]] ==
<div style="float: right;">{{#ev:youtube|mJMKo5YKQHk|300}}</div>
'''Name:''' Pursuing Spirit (추격하는 정령)
'''Description:''' After a short time it will chase nearby targets. Only moves horizontally.
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Revision as of 20:40, 25 December 2015


[Active] Throw a trap that creates a tornado when attacked by an ally or comes in contact with an enemy. The attacked target will be pulled towards the trap. Trap lasts for 5 seconds.
NF Consumption Skill
  • Uses 1 NF on hit


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Trapping Ranger 40


Skill Information

Character Level Damage (Physical) Max Hits Duration MP Usage Cooldown
Erendil Tornado Explosion Erendil Tornado Explosion
40 71% 740% 1 6 1 5 Seconds 30 MP 6 Seconds


Tips and Details

  • When used while Vital Point Piercing is in effect, all hits from the sphere will do Critical damage without using up the number of Critical Hits that Vital Point Piercing can do.
  • Evoke can be activated by attacking it or an enemy touching it.
    • Party members or enemies may also attack the sphere to trigger the explosion.
  • The first slash damage can be used to activate Vital Point Piercing.
    • The sphere of wind can push back anyone in range of its initial path after activation.
  • This skill cannot be used if there are no targets.


Updates

  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Damage increased.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
    • Pushing distance increased.
  • 07/23/2015 KR
    • Special Active → Active.
    • Enemy will be pulled by the skill.
  • 07/30/2015 KR
    • Damage Increased.
    • Fixed bug where it had delay when it's an active


Alternative Names

Server Name Translation
South Korea 이보크 Evoke
France Sphère de vent Wind Sphere
Italy Sfera del vento Wind Sphere
United Kingdom Wind Sphere


Template:TRSkills