Shooting Guardian: Difference between revisions

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{{Languages|Shooting Guardian}}
{{Languages|Shooting Guardian}}
{{Infobox_character
{{Infobox_character
|name=Prince "Chung" Seiker
|name=Prince Seiker (Chung)
|color={{ColorSel|Character|Chung}}
|color={{ColorSel|Character|Chung}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:SGTopRight.png|380px]] |tab2=Berserk|contents2=[[File:SGBTopRight.png|380px]] }}
|image={{Tabber
|class=[[File:SGTiny.png]] Shooting Guardian  
|Normal=[[File:Portrait - Shooting Guardian.png|325px]]
|weapon=Destroyer, Silver Shooter
|Berserk=[[File:Portrait - Shooting Guardian Berserk Mode.png|325px]]
}}
|class=[[File:Mini Icon - Shooting Guardian.png]] Shooting Guardian  
|weapon={{tt|Cannon|Destroyer}}, Silver Shooters
|age=15
|age=15
|race=Human
|ESP=Awakening Duration Increase
|Height=156 cm (5 ft 1 in)
|Height=156 cm (5 ft 1 in)
|Weight=52 kg (114 lb)
|Weight=52 kg (114 lb)
|tree=[[Chung]] > [[Shooting Guardian]] > [[Deadly Chaser]]
|tree=<dfn>{{</dfn>
|RD=[[File:Korean Flag.png|20px]] January 27th 2011<br>[[File:Flag-us.png|20px]] June 27th 2012<br>[[File: Chinese Flag.png|20px]] 11 July 2012<br>[[File:Europeanunion.png|20px]] 18 July 2012<br>
{{Class Tree|
| 2-0=[[File:Icon - Chung.png|40px|link=Chung]]
| 2-1=[[File:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-2=[[File:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-3=[[File:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 27 January 2011<br>[[File:American Flag.png|20px]] 27 June 2012<br>[[File:Chinese Flag.png|20px]] 11 July 2012<br>[[File:European Union Flag.png|20px]] 18 July 2012
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Shooting Guardian
| Color={{ColorSel|CharStats|Chung}}
| HP=3
| MATK=5
| MDEF=3
| PDEF=3
| PATK=4
| Speed=3
| Speed=3
| Range=3
| Range=3
| Difficulty=2
| Difficulty=2
| Damage=M
}}
}}
}}
}}
<center>{{quotation|You have no chance!}}</center>
<center>{{quotation|No enemies shall escape the onslaught of the Destroyer and Silver Shooter.}}</center>
<br>
<br>
<br>
<br>


=Shooting Guardian=
= [[File:Icon - Shooting Guardian.png]] Shooting Guardian =
 
===Specialty===
'''[A guardian of Hamel who uses a unique weapon called Silver Shooter]'''
The Shooting Guardian uses the '''Silver Shooter''' to deal quick lethal damage to foes from afar, piercing through multiple targets within its long reach. What the Destroyer lacks, the Silver Shooter covers.
=== Background ===
<br>
{{Background
|NA=
The Guardian who uses his gun, Silver Shooter, along with his Destroyer.
 
Chung worries that the Destroyer by itself may have weak points, so he develops a new weapon, the Silver Shooter, through endless research using the Guardian Stone.


===Background===
A job class that destroys his enemies by effectively utilizing his Silver shooter along with his Destroyer.
While traveling, Chung realizes the shortcomings of the Destroyer's slow speed and how open he is to attacks while he himself attacks. As a result, he lightens his cannon and manufactures a second weapon to cover himself should he be open to attacks.  
|KR=
여행을 통해 디스트로이어만으로 전투를 하는 것에 허점이 있다는 것을 깨닫고, 그 빈틈을 보완하기 위해 수호석의 활용법에 대해서 연구를 한끝에 디스트로이어 이외의 무기를 형상화 하는데 성공한다.


This weapon is called the "Silver Shooter".
그 무기의 이름은 '실버슈터'.
The Silver Shooter is enchanted with magic and can shoot through any target. As a result, the openings that the Destroyers offer when Chung attacks, makes the Silver Shooter a perfect complement to battle enemies with speed.
실버슈터의 마법탄은 어떠한 타겟도 단숨에 꿰뚫어 버리는 위력을 가지고 있다.
디스트로이어의 빈틈을 실버슈터로 보완하는 효과적인 전투 방법으로 단숨에 적들을 부숴버린다.
|KRT=-
}}
<br>
<br>


== First Class Advancement ==
== First Class Advancement ==
After completing the Guardian quest chain, Chung can decide between advancing as a [[Fury Guardian]], '''Shooting Guardian''' or [[Shelling Guardian]].<br>'''Shooting Guardian''' can also be obtained by using the Cash Shop item: '''Shooting Guardian's Righteousness'''[[File:sk.png|50px]].
Completing the following advancement quest or using the Item Mall item: '''Shooting Guardian's Resolution''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
====Shooting Guardian====
{{JobChange|1st|Chung|
#Clear [[2-5]] on any Difficulty without being hit more than 30 times.
| <!-- [Quest 1 Description] --> Chung realizes that his Destroyer might not be enough as he continues to fight. He needed another method to help protect Hamel from the swift and nimble enemies. Let's think of a way to make battle more efficient.
#Talk to [[NPCs#Elder|Luichel]], the Accessory Shop Owner.
#Defeat 14 Crossbowmen and 14 Soldiers on [[2-5]] on Hard Mode (☆☆).
#Clear [[2-5]] on Very Hard (☆☆☆) within 15 minutes.


At Lv35, a '''Shooting Guardian''' can advance into a [[Deadly Chaser]].
| <!-- [Quest 2 Description] --> The Guardian Stone reacts to the user's will. Chung still remembers when he was able to materialize Freiturnier and Destroyer after he received his Guardian Stone. Now, when he needs new power, how will the Guardian Stone react? Let's defeat enemies and observe how the Guardian Stone reacts.
 
| <!-- [Quest 3 Description] --> The Guardian Stone was showing no reaction. Perhaps it's because he doesn't have a clear goal. Though cannons were useful in handling enemies far away, it made it that much more difficult to handle enemies close by and reacting swiftly. He needed a new weapon that allows him to chase down enemies and exploit their weakness. As Chung's resolve became more detailed, the Guardian Stone began to react more strongly.
 
| <!-- [Quest 4 Description] --> Finally, Chung manages to materialize another weapon other than Destroyer. The white gun was shining in silver. Chung named the new weapon Silver Shooter. Now it's time to test his new weapon.
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Deadly Chaser]].
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Shooting Guardian KR}}
{{:Skill Tree: Shooting Guardian}}
{{SkillNav - Shooting Guardian}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
{{SkillText|Combo|Remodel Rifle}}
{{SkillText|Combo|1}}


{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image  
! width="20%" |Image
! width="40%" |Description
! width="50%" |Description  
! width="25%" |Damage
! width="30%" |Damage
! width="10%" |Dungeon Modifier
|-
|-
| [[Image:SgCombo1.png]]  
| [[File:Combo - Shooting Guardian 1.png|520px]]
| '''Aerial Fire'''
|
Boosts upwards with the Destroyer, then while falling, rapidly fires a maximum of 5 shots with the '''Silver Shooter''' diagonally downwards. Shots can be absorbed/reflected.
After doing the standard {{CDRU}}{{CZ}} combo, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily.
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CX}} 240% Mag. Damage <br>
{{CZ}} 223% Phy. Damage<br>
{{CX}} 154% Mag. Damage per shot
{{CX}} 380% Mag. Damage x0~7
|-
| [[File:Combo - Shooting Guardian 2.png|520px]]
|
|
{{CDRU}} <br>
After doing a single {{CX}}, draw the silver shooter and fire 3 gunshots, finishing the combo by firing a missile from the destroyer while in [[Freiturnier#Heavy Stance|Heavy Stance]]. Enemies close to the muzzle of the Destroyer will take additional damage if a Cannonball is fired.
{{CX}} 1.2 <br>
|
{{CX}} 1.1
{{CX}} 371% Phy. Damage <br>
{{CZ}} 50% Phy. Damage<br>
+ 347% Mag. Damage x3 (4 MP x3)<br>
{{CViZ}} 100% Mag. Damage<br>
+ 332% Mag. Damage (x1 Cannonball)
|-
|-
| [[Image:SgCombo2.png]]  
| [[File:Combo - Shooting Guardian 3.png|520px]]
| '''Basic Gun Stance'''
|
Smashes the enemy with the Destroyer, fires 3 shots with the '''Silver Shooter''' and then fires a missile with the Destroyer. Shots can be absorbed/reflected.
After doing the standard {{CDR}}{{CZ}} combo, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets finishing the combo with a final shot. The final shot have a certain chance to trigger a [[File:Headshot.png|60px]], dealing double damage. The final shot can also be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches.
|
{{CX}} 160% Phy. Damage <br>
{{CZ}} 50% Phy. Damage +<br>154% x 3 Mag. Damage <br>
{{CZ}} 240 Mag. Damage
|
|
{{CX}} 1.35<br>
{{CDR}}<br>
{{CZ}} 1.1, 1.1 <br>
{{CZ}} 138% Phy. Damage <br>
{{CZ}} 1.45
{{CX}} 347% Mag. Damage x2<br>
{{CConX}} 347% Mag. Damage x2~10<br>+ 643%{{tt|*|[[File:Headshot.png|60px]] 1286%}} Mag. Damage<br>'''OR'''<br>{{CZ}} 643%{{tt|*|[[File:Headshot.png|60px]] 1286%}} Mag. Damage
|-
|-
| [[Image:SgCombo3.png]]
| align="center" | {{CDR}}{{CX}}
| '''Surprise Return Fire'''
|
Dashes past the target and fires a blast with the Destroyer, then turns around and fires twice with the '''Silver Shooter''', and finally ends the combo with a final missile shot with the Destroyer. Shots can be absorbed/reflected.
{{CDR}}{{CX}} combo is reworked, and will now no longer launch enemies with the Destroyer hit nor knock down with the Cannonball explosion.
*''Post KR 02/14/2012 patch:''
**This can now be cancelled by skills.
*''Post KR 04/20/2015 patch:''
**Missile's hitbox becomes smaller.
|  
|  
{{CDR}} <br>
{{CDR}} <br>
{{CX}} 100% Phy. Damage <br>+ 170% Mag. Damage <br>
{{CX}} 100% Phy. Damage<br>+ 204% Mag. Damage (x1 Cannonball)<br>
{{CX}} 154% x 2 Mag. Damage <br>
|}
{{CX}} 80% Phy. Damage <br>+ 240% Mag. Damage
=== Updates ===
|
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{CDR}} <br>
|-
{{CX}} 1, 1.2<br>
! colspan=2 | Date !! rowspan=2 | Changes
{{CX}} 1.1<br>
|-
{{CX}} 1.1, 1.1
! KR !! NA
|-
| 02/14/2013 || - || align="left" |
*{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}}
|-
| 08/20/2015 || 01/27/2016 || align="left" |
*{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}}
*{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}}
*Shooting Guardian's {{CDRU}}{{CX}}{{CConX}} modified and moved to [[Deadly Chaser]].
*{{CDR}}{{CX}}{{CX}}{{CX}} moved from Shooting Guardian to [[Deadly Chaser]].
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Backstep distance of {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} decreased.
|-
| ??/??/2022 || ??/??/2022 || colspan=2 align="left" |
*Fixed missiles fired from {{CDRU}}{{CZ}}{{CX}} continuing to fall down when fired off the map.
|}
|}
<br>
<br>


== Skills  ==
== Gallery ==
{{:Shooting Guardian/Skills-KR}}
:''Full Gallery: [[Chung/Gallery]]
{{:Shooting Guardian/Artwork}}
{{:Shooting Guardian/Misc}}
<br>
<br>


== Gallery ==
== Tips and Details ==
=== Artwork ===
*When materializing the Silver Shooters, the movement of summoning/raising the gun does additional damage to targets close enough to be hit by the animation.
<gallery widths=150px heights=150px>
*Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each.
File:shootingguardiannohelm.png|Shooting Guardian's Portrait.
**Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets
File:Bersg.png|Shooting Guardian's Berserk Mode Portrait.
</Gallery>
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:SGPoses.png|Idle pose and Promo avatar.
File:ArmorSG.png|In game model of Shooting Guardian's Berserk Mode.
File:Guns.png|In-game model of the '''Silver Shooter'''.
</Gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*Chung's Silver Shooters are stored in his [[Freiturnier#Berserk_Mode|'''Guardian Stone''']]. When Chung wants to use them, he can just position his hand and the gun will materialize in his palm immediately.
*The [[Freiturnier#Berserk_Mode|'''Guardian Stone''']] reacted to Chung mindset of defending against swift and nimble enemies, creating the Silver Shooter. Similar to the Freiturnier, when Chung wants to use them, he can just position his hand and the gun will materialize in his palm immediately.
*When '''Shooting Guardian''' and [[Deadly Chaser]] materialize their Silver Shooters, the movement of summoning/raising the gun does additional damage to targets close enough to be hit by the animation.
*'''Shooting Guardian''''s emblem on his chest resembles a wolf's head, matching Chung's title as the White Wolf of Hamel. This becomes much more pronounced as [[Deadly Chaser]].
*'''Shooting Guardian''''s {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} command shows him using two Silver Shooters which conflicts with Chung making his second Silver Shooter upon advancing to '''[[Deadly Chaser]]'''.
*Curiously, you will receive 6 extra Cannonball ammo slots immediately upon advancing to this class, even though you cannot actually fill them up through reloading until unlocking [[Remodel Magazine]].
<br>
<br>


Line 137: Line 167:
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=슈팅 가디언 |KRName=Shooter Guardian
|KR=슈팅 가디언 |KRName=Shooting Guardian
|JP=シューティングガーディアン |JPName=Shooting Guardian
|JP=シューティングガーディアン |JPName=Shooting Guardian
|TW=銀翼護衛 |TWName=Silver Wing Guardian
|TW=銀翼護衛 |TWName=Silver Wing Guardian
|CN=银翼护卫 |CNName=Silver Wing Guardian
|CN=银翼护卫 |CNName=Silver Wing Guardian
|FR=Gardien tireur |FRName=Shooter Guardian
|FR=Gardien tireur |FRName=Shooting Guardian
|DE=Geschützwächter |DEName=Gun Guardian
|DE=Geschützwächter |DEName=Gun Guardian
|IT=Guardiano Shooter |ITName=Shooter Guardian
|IT=Guardiano Shooter |ITName=Shooting Guardian
|PL=Strażnik Artylerii |PLName=Artillery Guardian
|PL=Strażnik Artylerii |PLName=Artillery Guardian
|ES=Guardián tirador |ESName=Shooter Guardian
|ES=Guardián tirador |ESName=Shooting Guardian
|BR=Guardião Atirador |BRName=Shooter Guardian
|BR=Guardião Atirador |BRName=Shooting Guardian
}}
}}


{{Characters}}
{{Characters}}

Latest revision as of 15:16, 27 May 2024

Shooting Guardian
  • Normal
  • Berserk

Full Name
Prince Seiker (Chung)
Class
Shooting Guardian
Weapon
Destroyer
Cannon
, Silver Shooters
Age
15
Race
Human
Height
156 cm (5 ft 1 in)
Weight
52 kg (114 lb)
Awakening Duration Increase
Class Tree
{{

}}
Release Date
27 January 2011
27 June 2012
11 July 2012
18 July 2012
Statistics
Speed
Fast
Range
Long
Difficulty
Normal
Magical
No enemies shall escape the onslaught of the Destroyer and Silver Shooter.


Shooting Guardian

[A guardian of Hamel who uses a unique weapon called Silver Shooter]

Background

  • In-game Version
  • Nexon Version

The Guardian who uses his gun, Silver Shooter, along with his Destroyer.

Chung worries that the Destroyer by itself may have weak points, so he develops a new weapon, the Silver Shooter, through endless research using the Guardian Stone.

A job class that destroys his enemies by effectively utilizing his Silver shooter along with his Destroyer.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Shooting Guardian's Resolution will change your job to Shooting Guardian.

Shooting Guardian
Shooting Guardian 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Shooting Guardian class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

Chung realizes that his Destroyer might not be enough as he continues to fight. He needed another method to help protect Hamel from the swift and nimble enemies. Let's think of a way to make battle more efficient.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Shooting Guardian 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Shooting Guardian 1/4
Description

The Guardian Stone reacts to the user's will. Chung still remembers when he was able to materialize Freiturnier and Destroyer after he received his Guardian Stone. Now, when he needs new power, how will the Guardian Stone react? Let's defeat enemies and observe how the Guardian Stone reacts.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Shooting Guardian 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Shooting Guardian 2/4
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

The Guardian Stone was showing no reaction. Perhaps it's because he doesn't have a clear goal. Though cannons were useful in handling enemies far away, it made it that much more difficult to handle enemies close by and reacting swiftly. He needed a new weapon that allows him to chase down enemies and exploit their weakness. As Chung's resolve became more detailed, the Guardian Stone began to react more strongly.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Shooting Guardian 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Shooting Guardian 3/4
Description

Finally, Chung manages to materialize another weapon other than Destroyer. The white gun was shining in silver. Chung named the new weapon Silver Shooter. Now it's time to test his new weapon.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Shooting Guardian can job advance to a Deadly Chaser.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.



Additional Commands

 : Bullet damage is calculated before Remodel Rifle.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage

After doing the standard combo, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily.

  • The time window for shooting missiles by is very short. You should input it immediately after .


223% Phy. Damage
380% Mag. Damage x0~7

After doing a single , draw the silver shooter and fire 3 gunshots, finishing the combo by firing a missile from the destroyer while in Heavy Stance. Enemies close to the muzzle of the Destroyer will take additional damage if a Cannonball is fired.

371% Phy. Damage
50% Phy. Damage
+ 347% Mag. Damage x3 (4 MP x3)
100% Mag. Damage
+ 332% Mag. Damage (x1 Cannonball)

After doing the standard combo, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets finishing the combo with a final shot. The final shot have a certain chance to trigger a , dealing double damage. The final shot can also be cast earlier by pressing mid-combo and does not consume MP. no longer launches.


138% Phy. Damage
347% Mag. Damage x2

347% Mag. Damage x2~10
+ 643%
1286%
*
Mag. Damage
OR
643%
1286%
*
Mag. Damage

combo is reworked, and will now no longer launch enemies with the Destroyer hit nor knock down with the Cannonball explosion.


100% Phy. Damage
+ 204% Mag. Damage (x1 Cannonball)

Updates

Date Changes
KR NA
02/14/2013 -
  • can be interrupted by skills.
08/20/2015 01/27/2016
  • Added new and combos.
  • All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.
08/01/2019 08/28/2019
  • Backstep distance of decreased.
??/??/2022 ??/??/2022
  • Fixed missiles fired from continuing to fall down when fired off the map.


Gallery

Full Gallery: Chung/Gallery

Artwork

Miscellaneous


Tips and Details

  • When materializing the Silver Shooters, the movement of summoning/raising the gun does additional damage to targets close enough to be hit by the animation.
  • Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each.
    • Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets


Trivia

  • The Guardian Stone reacted to Chung mindset of defending against swift and nimble enemies, creating the Silver Shooter. Similar to the Freiturnier, when Chung wants to use them, he can just position his hand and the gun will materialize in his palm immediately.
  • Shooting Guardian's emblem on his chest resembles a wolf's head, matching Chung's title as the White Wolf of Hamel. This becomes much more pronounced as Deadly Chaser.
  • Shooting Guardian's command shows him using two Silver Shooters which conflicts with Chung making his second Silver Shooter upon advancing to Deadly Chaser.
  • Curiously, you will receive 6 extra Cannonball ammo slots immediately upon advancing to this class, even though you cannot actually fill them up through reloading until unlocking Remodel Magazine.


Alternative Names

Server Name Translation
South Korea 슈팅 가디언 Shooting Guardian
Japan シューティングガーディアン Shooting Guardian
Taiwan (Traditional Chinese) 銀翼護衛 Silver Wing Guardian
China (Simplified Chinese) 银翼护卫 Silver Wing Guardian
Germany Geschützwächter Gun Guardian
Spain Guardián tirador Shooting Guardian
France Gardien tireur Shooting Guardian
Italy Guardiano Shooter Shooting Guardian
Poland Strażnik Artylerii Artillery Guardian
Brazil Guardião Atirador Shooting Guardian


Characters