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{{Languages|Wind Sneaker}}
{{Languages|Wind Sneaker}}
{{Infobox_character  
{{Infobox_character  
|name=Rena  
|name=Rena Erindel
|color={{ColorSel|Character|Rena}}  
|color={{ColorSel|Character|Rena}}  
|image=[[File:WindHQ.png|400px]]  
|image={{Tabber
|class=[[Image:WSTiny.png]] Wind Sneaker  
|2nd Job=[[File:Portrait - Wind Sneaker.png||300px]]
|weapon=Bow, Martial Arts, Nature Energy,Boobs
|Transcendence=[[File:Skill Cutin - Wind Sneaker (Trans).png|315px]]
|tree=[[Rena]] > [[Combat Ranger]] > [[Wind Sneaker]]
}}
|Art=Concept: RESS<br>Portrait: RESS<br>Skill Cutin: RESS/흑주돈
|class=[[File:Mini Icon - Wind Sneaker.png]][[File:Mini Icon - Wind Sneaker (Trans).png]] Wind Sneaker  
|RD=[[File:Korean Flag.png|20px]] 17 December 2009<br>[[File: Flag-de.png|20px]] 18 May 2011<br>[[File:Flag-us.png|20px]] July 20th, 2011<br>[[File: Chinese Flag.png|20px]] 11 January 2012<br/>[[File:Bresil_Flag.png|20px]] 14 August 2013
|weapon=Bow
|ability=Wind Control, Mana-Infusion Technique
|age=Unknown
|race=Elf
|ESP=Movement Speed Increase
|tree=<dfn>{{</dfn>
{{Class Tree|
| 1-0=[[File:Icon - Rena.png|40px|link=Rena]]
| 1-1=[[File:Icon - Combat Ranger.png|40px|link=Combat Ranger]]
| 1-2=[[File:Icon - Wind Sneaker.png|40px|link=Wind Sneaker]]
| 1-3=[[File:Icon - Anemos.png|40px|link=Anemos]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 17 December 2009<br>[[File:German Flag.png|20px]] 18 May 2011<br>[[File:American Flag.png|20px]] 20 July 2011<br>[[File: Chinese Flag.png|20px]] 11 January 2012<br>[[File:Brazil Flag.png|20px]] 14 August 2013
|TRD=[[File:Korean Flag.png|20px]] 14 July 2016<br>[[File:Japanese Flag.png|20px]] 28 September 2016<br>[[File:Chinese_Flag.png|20px]] 28 September 2016<br>[[File:American Flag.png|20px]] 28 September 2016<br>[[File:Brazil Flag.png|20px]] 28 September 2016<br>[[File:European Union Flag.png|20px]] 14 December 2016
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Wind Sneaker
| Color={{ColorSel|CharStats|Rena}}
| HP=3
| MATK=4
| MDEF=5
| PDEF=3
| PATK=3
| Speed=2
| Speed=2
| Range=1
| Range=1
| Difficulty=2
| Difficulty=2
| Damage=P
}}}}
}}}}
<center>{{quotation|Shall we start~?}}</center>
<center>{{quotation|I will show you the true strength of an Elf warrior!}}</center>
<br>
<br>


= Wind Sneaker =
= [[File:Icon - Wind Sneaker.png]] Wind Sneaker =
{{#Widget:AdsenseR}}
=== Specialty ===
Advancing further in her martial arts, Rena later learns new skills and methods to help make her kicks more effective. One of her main skills is that Rena can enhance her legs by [[Nature's Force|imbuing the power of mana]] in them, making her kicks even more dangerous. Also having a close tie with Nature, Rena can call upon their powers to [[Nature's Affinity|increase her defense and resistance]]. Rena, a Wind Sneaker, makes use out of the most simplistic attack, chaining it to an almost-endless combo.
<br>


'''[A ranger that has mastered close quarter combat and kicks.]'''
=== Background ===
=== Background ===
Practicing her martial arts, Rena decides to take her skills to the next level. By infusing her legs with the power of nature, she is now able to increase the power of her kicks by a huge amount. Increasing her speed, she is now able to launch sneak attacks at the enemy, giving her the title, [[Wind Sneaker]]!
{{Background
|NA=
An elf specializing in close-combat using mana to turn her body into a lethal weapon.
 
When Rena realizes that her close-combat style is limited by her own physical strength, she learns to convert mana used in her bow and arrows to strengthen her body directly.
|KR=
발차기를 주로 사용하는 체술에 강화된 컴뱃 레인저들은 수련을 거듭할수록 육체적 한계에 부딪히게 된다.
하지만 순수한 힘을 갈망하던 그들은 엘프족 특성상 넘쳐흐르는 마나의 힘을 투기로 바꾸는 기술을 터득하게 된다.
화살에 실어 보내던 마력을 강렬한 투기로 바꾸어 자신의 신체를 강력하고 치명적인 무기로 바꾼 것이 그것이다.
대자연의 의지로 자연의 힘을 빌어 자신들의 방법에 따라 자연의 질서를 유지하는 그들을 “윈드 스니커”라 부른다.
|KRT=
Combat Rangers, who have been strengthened in the martial arts that mainly use kicks, encounter physical limitations as they practice more and more.
 
However, longing for pure power, they learn the art of turning the overflowing mana power into speculation due to the nature of the elves.
 
It is to turn the magical energy sent by arrows into intense fighting and transform his body into a powerful and lethal weapon.
 
Those who maintain the order of nature according to their own methods by borrowing the power of nature with the will of Mother Nature are called “wind sneakers”.
}}
<br>
<br>


== Second Class Advancement ==
== Second Class Advancement ==
At Lv35, a [[Combat Ranger]] can advance into a Wind Sneaker. The second class advancement quest is obtained from Ariel, the event NPC located in every town. <br>'''Wind Sneaker''' can also be obtained by using the Item Mall item: '''Wind Sneaker Textbook'''[[File:wt.png|50px]].
Completing the following advancement quest or using the Item Mall item: '''Wind Sneaker Textbook''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
==== Wind Sneaker ====
{{JobChange|2nd|Rena|Wind Sneaker
#Speak with [[NPCs#Altera|Adel]] in [[Altera|Altera]].
| <!-- [Quest 1 Description] --> As she continued to fight, Rena felt limited by her own physical strength. It was even more acutely felt as she faced machines, instead of other living things. She did not lack in precision or technique. What she needed was pure power.<br>Let's find a way to enhance the power through battle.
#Collect 7 drops from any of the '''Nasod''' monsters throughout the [[Altera]] region.
 
#Defeat '''King Nasod''' 5 times in [[4-6|Altera Core]] on '''any difficulty'''.
| <!-- [Quest 2 Description] --> In battle, Rena felt more power coursing through her body as the flow of mana changed. She understood instinctively, that if she can control this power, she should be able to enhance her martial arts.<br>Let's continue fighting to remember that feeling.
#Speak with [[NPCs#Feita|Allegro]] in [[Feita]]
 
#Eliminate 130 '''Stone Golems''' throughout the [[Feita]] region.
| <!-- [Quest 3 Description] --> Though she kept fighting, Rena could not recreate the experience. Rena realizes that just repeating this battle is not the answer when she receives a request for reinforcement from Feita. There's not a moment to waste. Let's head to Feita and hear what's going on.
#*[[5-3|Underground Chapel]] on '''Very Hard''' is recommended, with 14 '''Golems''' total in the middle route.
 
#*Teach the Tyrant is also counted as a normal golem while performing this quest.
| <!-- [Quest 4 Description] --> Rena is troubled by the demonic energy that lies thick around Feita, but it allows her to find out that the flow of mana she needed was inside her all along. It was due to the fact that she could concentrate on her own mana with the demonic energy surrounding the place. Let's use this flow of mana to defeat the demons.
 
| <!-- [Quest 5 Description] --> Rena learns to use the mana inside her as fighting aura. As the mana she used for arrows surrounded her body, Rena felt like she was moving with the wind. Her fighting technique with the aura was now powerful and deadly in and of itself. With this power, she is confident she can drive out the demons occupying Feita.
}}
You can [[{{PAGENAME}}#Transcendence|Transcend]] at Lv 70.
<br>
 
==[[File:Icon - Wind Sneaker (Trans).png]] [[Transcendence]] Advancement==
{{JobChange|Transcendence|Rena}}
Upon reaching Lv.99, a '''Transcendent: {{PAGENAME}}''' can job advance to an [[Anemos]].
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Wind Sneaker}}
{{:Skill Tree: Wind Sneaker}}
{{SkillNav - Wind Sneaker}}
<br>


<br>
{{clearfix}}


== Additional Combos  ==
== Additional Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{{SkillText|Combo|Power Shot}}
{{SkillText|Combo|2}}
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image  
! width="30%" |Image  
! width="50%" |Description
! width="45%" |Description
! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:Ws1.png]]  
| [[Image:Combo - Wind Sneaker 1.png|520px]]  
| '''Knee Kick Combo'''
|
Extends the basic Z combo by kicking with your knees and the last hit launches enemies far back(Changed to hitstun with [[Nature's Force System#Nature's Force Damage Boost|1 NF]]). This combo can also be looped for further effectiveness by not using the last Z.
After doing the standard {{CZ}}{{CZ}} combo, knee enemies before kneeing them again while in Super Armor. Finish the combo by launching enemies with a kick.
|  
|  
{{CZ}} 120% Phy. Damage <br>
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 140% Phy. Damage <br>  
{{CZ}} 201% Phy. Damage <br>  
{{CR}}{{CZ}} 210% Phy. Damage <br> (PvP Damage Modifier = 0.666) <br>
{{CRZ}} 245% Phy. Damage <br>
{{CZ}} 240% Phy. Damage <br> (PvP Damage Modifier = 0.666) <br>
{{CZ}} 263% Phy. Damage <br>
{{CZ}} 300% Phy. Damage
{{CZ}} 356% Phy. Damage
|-
|-
| [[Image:Ws2.png]]  
| [[Image:Combo - Wind Sneaker 2.png|520px]]  
| '''U-Turn Kick'''
|
Dashes behind the enemy to shoots an arrow and immediately leaps towards the forward and knees it, followed by a rear kick that sends them flying(Changed to hitstun with [[Nature's Force System#Nature's Force Damage Boost|1 NF]]).
After doing the standard {{CDR}}{{CX}} combo, leap forward while staggering them with a knee strike before launching them away with a kick.
|  
|  
{{CDR}}<br>
{{CDR}}<br>
{{CX}} 170% Mag. Damage <br>(6 MP) <br>
{{CX}} 261% Mag. Damage<br>
{{CZ}} 210% Phy. Damage <br>
{{CZ}} 210% Phy. Damage<br>
{{CZ}} 270% Phy. Damage
{{CZ}} 282% Phy. Damage
|-
| [[Image:Combo - Wind Sneaker 3.png|520px]]
|
After doing the standard {{CDRU}}{{CX}} or {{CDRU}}{{CX}}{{CX}} combo, dive diagonally downwards, creating a shockwave where you land.
|
{{CDRU}}<br>
{{CX}} 284% Mag. Damage <br>
{{CX}} 284% Mag. Damage <br>
{{CZ}} 227% Phy. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 07/23/2015 || 12/16/2015 || align="left" |
*{{buff|Added new {{CDRU}}{{CX}}{{CX}}{{CZ}} combo.}}
|-
| 06/20/2019 || 07/17/2019 || align="left" |
*{{buff|Added Super Armor to {{CZ}}{{CZ}}{{CRZ}}{{CZ}}{{CIO|Z}}.}}
*{{buff|Diving speed increased during {{CDRU}}{{CX}}{{CX}}{{CIO|Z}}.}}
|}
|}
<br>
== Skills  ==
{{:Wind Sneaker/Skills-NA}}
<br>
<br>


== Gallery ==
== Gallery ==
=== Artwork ===
:''Full Gallery: [[Rena/Gallery]]
<gallery widths=150px heights=150px>
{{:Wind Sneaker/Artwork}}
Image:WindHQ.png|'''Wind Sneaker's''' Portrait
{{:Wind Sneaker/Misc}}
File:WSSkillCutin.png|Full body skill cut in.
File:WSConceptT.jpg|Concept Artwork for '''Wind Sneaker'''.
File:Airelinna_Sigil.png|Airelinna's Sigil when Wind Sneaker uses the Spell.
File:03NEWWSFull.png|Full body Cash Shop Cut in.
File:WS SD.png|'''Wind Sneaker's''' chibi portrait.
</gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:WS Poses.png|Idle pose and Promo avatar.
File:WS_CashShop_Cutin_animated.gif|Animated Cash Shop Cut-in.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*Unlike [[Grand Archer]], '''Wind Sneaker''''s promotional bow is changed to a crossbow which is able to be mounted on her hand.
*'''Wind Sneaker''''s promotional bow is changed to a smaller frame which is able to be mounted on her wrist.
**A possible reason for this change was to allow her to utilize the fist techniques that she learned from Stella, although she does not have any fist commands or skills in-game.
*'''Wind Sneaker''''s original design was not a dress but was actually a martial-arts themed pant set.
*Oddly, some of '''Wind Sneaker''''s artwork contains slight design differences from the in-game model, such as a white stripe on top of her boots.
<br>
<br>


Line 111: Line 158:
|KR=윈드 스니커 |KRName=Wind Sneaker
|KR=윈드 스니커 |KRName=Wind Sneaker
|JP=ウィンドスニーカー |JPName=Wind Sneaker
|JP=ウィンドスニーカー |JPName=Wind Sneaker
|CN= 风行者 |CNName=Windrunner
|TW=風行者 |TWName=Windrunner
|CN=风行者 |CNName=Windrunner
|FR=Voyageuse du vent |FRName=Wind Traveler
|FR=Voyageuse du vent |FRName=Wind Traveler
|DE=Windläuferin |DEName=Windrunner
|DE=Windläuferin |DEName=Windrunner

Latest revision as of 08:31, 29 May 2024

Wind Sneaker
  • 2nd Job
  • Transcendence

Full Name
Rena Erindel
Class
Wind Sneaker
Weapon
Bow
Extra Abilities
Wind Control, Mana-Infusion Technique
Age
Unknown
Race
Elf
Movement Speed Increase
Class Tree
{{

}}
Release Date
17 December 2009
18 May 2011
20 July 2011
11 January 2012
14 August 2013
Trans. Release Date
14 July 2016
28 September 2016
28 September 2016
28 September 2016
28 September 2016
14 December 2016
Statistics
Speed
Average
Range
Short
Difficulty
Normal
Physical
I will show you the true strength of an Elf warrior!


Wind Sneaker

[A ranger that has mastered close quarter combat and kicks.]

Background

  • In-game Version
  • Nexon Version

An elf specializing in close-combat using mana to turn her body into a lethal weapon.

When Rena realizes that her close-combat style is limited by her own physical strength, she learns to convert mana used in her bow and arrows to strengthen her body directly.


Second Class Advancement

Completing the following advancement quest or using the Item Mall item: Wind Sneaker Textbook will change your job to Wind Sneaker.

Wind Sneaker
Wind Sneaker 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

As she continued to fight, Rena felt limited by her own physical strength. It was even more acutely felt as she faced machines, instead of other living things. She did not lack in precision or technique. What she needed was pure power.
Let's find a way to enhance the power through battle.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Wind Sneaker 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Wind Sneaker 1/5
Description

In battle, Rena felt more power coursing through her body as the flow of mana changed. She understood instinctively, that if she can control this power, she should be able to enhance her martial arts.
Let's continue fighting to remember that feeling.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 6,900 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Wind Sneaker 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Wind Sneaker 2/5
Description

Though she kept fighting, Rena could not recreate the experience. Rena realizes that just repeating this battle is not the answer when she receives a request for reinforcement from Feita. There's not a moment to waste. Let's head to Feita and hear what's going on.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 7,600 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Wind Sneaker 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Wind Sneaker 3/5
Description

Rena is troubled by the demonic energy that lies thick around Feita, but it allows her to find out that the flow of mana she needed was inside her all along. It was due to the fact that she could concentrate on her own mana with the demonic energy surrounding the place. Let's use this flow of mana to defeat the demons.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 700 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Wind Sneaker 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Wind Sneaker 4/5
Description

Rena learns to use the mana inside her as fighting aura. As the mana she used for arrows surrounded her body, Rena felt like she was moving with the wind. Her fighting technique with the aura was now powerful and deadly in and of itself. With this power, she is confident she can drive out the demons occupying Feita.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 14,600 2nd Job Change Promotion Cube x1 N/A
ED 8,000 [Cobo] 2nd Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


You can Transcend at Lv 70.

Transcendence Advancement

Completing the following advancement quest or using the Item Mall item: Book of Transcendence: God's Will will advance to your Transcendent 2nd job.

Wind Sneaker - Transcendence
Limit Break 1/5
{{
Quest Acceptance Prerequisites Objectives
  • Achieve level 70
  • Complete your Second Job Advancement
  • Clear 2 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Intro
Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.
Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.
Power of Transcendence is given to those that overcome their limits, no matter their origin.
First, one should prove their worth.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 1/5
  • Collect Symbol of Resolve (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 1
Those who seek power must first look and see if they are properly prepared.
A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.
Your firm resolve and belief in yourself will materialize Symbol of Resolve.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 2/5
  • Collect Symbols of Determination (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 2
Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.
Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.
Your unshaken determination will materialize as Symbol of Determination.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 3/5
  • Collect Symbol of Purpose (Sander, Lanox, Atlas, Elysion dungeons) 0/1
Description

[Book of Transcendence] - Chapter 3
Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.
Your single minded focus in showing your purpose will materialize as Symbol of Purpose and put you closer to transcendence.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 4/5
  • Clear 3 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Chapter 4
Those who have faced their limits, now you will face the final trial.
Only those who overcome their own limitations are truly worthy of power.
You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.
Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Cobo] Transcendence Useful Items Cube N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv.99, a Transcendent: Wind Sneaker can job advance to an Anemos.

Skill Tree

Skills Passives
Level 35

Level 45
Level 50
Level 55

Level 60

Level 65
Transcendence
Level 70

Level 80

Level 90
Level 95
  • 2nd Job Skill Traits unlocked at Level 70.
  • 2nd Job Final Enhanced Skill unlocked upon Transcending.
  • Transcendence Skill Traits unlocked at Level 99.
  • Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.




Additional Commands

 : Arrow damage is calculated before Power Shot.
 : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image Description Damage

After doing the standard combo, knee enemies before kneeing them again while in Super Armor. Finish the combo by launching enemies with a kick.

163% Phy. Damage
201% Phy. Damage
245% Phy. Damage
263% Phy. Damage
356% Phy. Damage

After doing the standard combo, leap forward while staggering them with a knee strike before launching them away with a kick.


261% Mag. Damage
210% Phy. Damage
282% Phy. Damage

After doing the standard or combo, dive diagonally downwards, creating a shockwave where you land.


284% Mag. Damage
284% Mag. Damage
227% Phy. Damage

Updates

Date Changes
KR NA
07/23/2015 12/16/2015
  • Added new combo.
06/20/2019 07/17/2019
  • Added Super Armor to .
  • Diving speed increased during .


Gallery

Full Gallery: Rena/Gallery

Artwork

Miscellaneous


Trivia

  • Wind Sneaker's promotional bow is changed to a smaller frame which is able to be mounted on her wrist.
    • A possible reason for this change was to allow her to utilize the fist techniques that she learned from Stella, although she does not have any fist commands or skills in-game.
  • Wind Sneaker's original design was not a dress but was actually a martial-arts themed pant set.
  • Oddly, some of Wind Sneaker's artwork contains slight design differences from the in-game model, such as a white stripe on top of her boots.


Alternative Names

Server Name Translation
South Korea 윈드 스니커 Wind Sneaker
Japan ウィンドスニーカー Wind Sneaker
Taiwan (Traditional Chinese) 風行者 Windrunner
China (Simplified Chinese) 风行者 Windrunner
Germany Windläuferin Windrunner
Spain Corredora del viento Windrunner
France Voyageuse du vent Wind Traveler
Italy Corritrice del Vento Windrunner
Poland Pędziwiatr Windrunner
United Kingdom Windrunner
Brazil Dama dos Ventos Wind Lady


Characters