Cannon Prison: Difference between revisions

From Elwiki
m (Text replacement - "{{ADSquareSkill}}" to "")
Tags: Mobile edit Mobile web edit
(36 intermediate revisions by 7 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Cannon Prison}}
__NOTOC__{{Languages|Cannon Prison}}
<div style="float: right;">{{#ev:youtube|Sqw7Vnp-jyA|300}}</div>
{{#ev:youtube|Sqw7Vnp-jyA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 15: Line 15:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Tactical_Trooper/Transcendence|Tactical Trooper : Transcendent]] || 70
| [[Tactical Trooper]]: Transcendent || 70
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage Over Time (Magical) !! Max Hits !! Ammo Usage !! MP Usage !! Cooldown
|-
|-
| align="left" | 70 || rowspan=2 | 256% || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
! Mode !! Damage Over Time (Magical) !! Max Hits !! Cannonball Use !! MP Usage !! Cooldown
|-
|-
| align="left" | [Enhanced]
| {{PvE}} || 256% || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage Over Time (Magical)
|-
|-
| align="left" | 70 || rowspan=2 | 96%
| {{PvP}} || 96%
|-
| align="left" | [Enhanced]
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Cannon Prison|Light, Haste|mp=100|mp1=70|cd=8|cd2=70}}
|- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! colspan=2 | Light Cannon Prison !! colspan=2 | Haste Cannon Prison
 
|- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=256
! MP Usage !! Cooldown
|pvp_dmg=96
|-
|hits=10
| {{SkillText|Light|70}} || 70 MP || {{SkillText|Haste|70}} || 5.6 Seconds
}}
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*'''Cannon Prison''' can do a total of {{formatnum:{{#expr: 256*10}}}}% ({{formatnum:{{#expr: 96*10}}}}% in PvP) Magical Damage.
*The skill will create the cannon prison exactly where an enemy was on contact with the missile. This means that if they were jumping or launched from an attack, the prison will appear in midair and miss most of its damage, as the hits do not juggle enemies at all.
*It is not suggested to be used on jumping targets as the skill does not provide enough hitstun to lock them in place.
*This skill's skill freeze is incredibly short, ending right after casting it.
*Freeze frames for the skill is quite short, ending almost immediately upon casting.
*The missile can be countered or reflected, causing it to home in on you or allies instead.
*It can be countered resulting in the field harming you and your party opposed to the enemy.
*This skill can be reflected onto the user with [[Reflective Kick]]
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 07/28/2016 || 09/28/2016 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*'''Cannon Prison''' added.
|-
|-
| 04/27/2017 || - || align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
{{buff|Damage increased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
Line 115: Line 104:
|BR=Prisão de Projéteis |BRName=Prison of Projectiles
|BR=Prisão de Projéteis |BRName=Prison of Projectiles
}}
}}
<br>
<br>
{{TTTSkills}}
{{SkillNav - Tactical Trooper}}

Revision as of 18:29, 23 March 2024

[Special Active: Tenacity]
Fire a cannon prison with homing capabilities. The cannon prison will install itself once it comes in contact with an enemy and deals damage over time.
Cannonball Consumption
  • Uses 1 cannonball
Final Enhanced Skill
  • Homing projectile travels faster.


Requirements

Class Level Required
Tactical Trooper: Transcendent 70


Skill Information

Mode Damage Over Time (Magical) Max Hits Cannonball Use MP Usage Cooldown
PvE 256% 10 1 100 MP 8 Seconds
PvP 96%


Skill Traits

Light Cannon PrisonHaste Cannon Prison
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 70%70 MPCooldown decreased to 70%5.6 Seconds


Total Damage

ModeBase
PvE2,560%
PvP960%


Tips and Details

  • The skill will create the cannon prison exactly where an enemy was on contact with the missile. This means that if they were jumping or launched from an attack, the prison will appear in midair and miss most of its damage, as the hits do not juggle enemies at all.
  • This skill's skill freeze is incredibly short, ending right after casting it.
  • The missile can be countered or reflected, causing it to home in on you or allies instead.


Updates

Date Changes
KR NA PvE PvP
07/28/2016 09/28/2016
  • Cannon Prison added.
01/25/2017 02/08/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • None
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage decreased.
  • Damage increased.
06/14/2018 06/27/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 캐논 프리즌 Cannon Prison
China (Simplified Chinese) 火炮牢狱 Artillery Prison
Germany Energiekäfig Energy Cage
Spain Jaula de energía Energy Cage
France Cage d'énergie Energy Cage
Italy Gabbia di energia Energy Cage
Poland Klatka Energii Energy Cage
United Kingdom Energy Cage
Brazil Prisão de Projéteis Prison of Projectiles