Shooting Guardian: Difference between revisions
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|name=Prince Seiker (Chung) | |name=Prince Seiker (Chung) | ||
|color={{ColorSel|Character|Chung}} | |color={{ColorSel|Character|Chung}} | ||
|image={{ | |image={{Tabber | ||
|class=[[File: | |Normal=[[File:Portrait - Shooting Guardian.png|325px]] | ||
|weapon=Cannon | |Berserk=[[File:Portrait - Shooting Guardian Berserk Mode.png|325px]] | ||
}} | |||
|class=[[File:Mini Icon - Shooting Guardian.png]] Shooting Guardian | |||
|weapon={{tt|Cannon|Destroyer}}, Silver Shooters | |||
|age=15 | |age=15 | ||
|race=Human | |race=Human | ||
|ESP=Awakening Duration Increase | |||
|Height=156 cm (5 ft 1 in) | |Height=156 cm (5 ft 1 in) | ||
|Weight=52 kg (114 lb) | |Weight=52 kg (114 lb) | ||
|tree=[[Image: | |tree=<dfn>{{</dfn> | ||
|RD=[[File:Korean Flag.png|20px]] 27 January 2011<br>[[File:Flag | {{Class Tree| | ||
| 2-0=[[Image:Icon - Chung.png|40px|link=Chung]] | |||
| 2-1=[[Image:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]] | |||
| 2-2=[[Image:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]] | |||
| 2-3=[[Image:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]] | |||
}} | |||
<dfn>}}</dfn> | |||
|RD=[[File:Korean Flag.png|20px]] 27 January 2011<br>[[File:American Flag.png|20px]] 27 June 2012<br>[[File:Chinese Flag.png|20px]] 11 July 2012<br>[[File:European Union Flag.png|20px]] 18 July 2012 | |||
|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Speed=3 | | Speed=3 | ||
| Range=3 | | Range=3 | ||
Line 21: | Line 31: | ||
}} | }} | ||
}} | }} | ||
<center>{{quotation| | <center>{{quotation|No enemies shall escape the onslaught of the Destroyer and Silver Shooter.}}</center> | ||
<br> | <br> | ||
= [[File: | = [[File:Icon - Shooting Guardian.png]] Shooting Guardian = | ||
'''[A guardian of Hamel who uses a unique weapon called Silver Shooter]''' | |||
{{ | === Background === | ||
| | {{Background | ||
|NA= | |||
The Guardian who uses his gun, Silver Shooter, along with his Destroyer. | |||
Chung worries that the Destroyer by itself may have weak points, so he develops a new weapon, the Silver Shooter, through endless research using the Guardian Stone. | |||
A job class that destroys his enemies by effectively utilizing his Silver shooter along with his Destroyer. | |||
|KR= | |||
여행을 통해 디스트로이어만으로 전투를 하는 것에 허점이 있다는 것을 깨닫고, 그 빈틈을 보완하기 위해 수호석의 활용법에 대해서 연구를 한끝에 디스트로이어 이외의 무기를 형상화 하는데 성공한다. | |||
그 무기의 이름은 '실버슈터'. | |||
실버슈터의 마법탄은 어떠한 타겟도 단숨에 꿰뚫어 버리는 위력을 가지고 있다. | |||
디스트로이어의 빈틈을 실버슈터로 보완하는 효과적인 전투 방법으로 단숨에 적들을 부숴버린다. | |||
|KRT=- | |||
}} | }} | ||
<br> | <br> | ||
{{ | == First Class Advancement == | ||
Completing the following advancement quest or using the Item Mall item: '''Shooting Guardian's Resolution''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''. | |||
{{JobChange|1st|Chung| | |||
| <!-- [Quest 1 Description] --> Chung realizes that his Destroyer might not be enough as he continues to fight. He needed another method to help protect Hamel from the swift and nimble enemies. Let's think of a way to make battle more efficient. | |||
| <!-- [Quest 2 Description] --> The Guardian Stone reacts to the user's will. Chung still remembers when he was able to materialize Freiturnier and Destroyer after he received his Guardian Stone. Now, when he needs new power, how will the Guardian Stone react? Let's defeat enemies and observe how the Guardian Stone reacts. | |||
The | | <!-- [Quest 3 Description] --> The Guardian Stone was showing no reaction. Perhaps it's because he doesn't have a clear goal. Though cannons were useful in handling enemies far away, it made it that much more difficult to handle enemies close by and reacting swiftly. He needed a new weapon that allows him to chase down enemies and exploit their weakness. As Chung's resolve became more detailed, the Guardian Stone began to react more strongly. | ||
| <!-- [Quest 4 Description] --> Finally, Chung manages to materialize another weapon other than Destroyer. The white gun was shining in silver. Chung named the new weapon Silver Shooter. Now it's time to test his new weapon. | |||
{{ | }} | ||
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Deadly Chaser]]. | |||
<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Shooting Guardian}} | {{:Skill Tree: Shooting Guardian}} | ||
<br> | <br> | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{{SkillText|Combo|Remodel Rifle}} | {{SkillText|Combo|Remodel Rifle}} | ||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
{| | |||
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |- | ||
! width="20%" | | ! width="20%" |Image | ||
! width="50%" |Description | ! width="50%" |Description | ||
! width="30%" |Damage | ! width="30%" |Damage | ||
|- | |- | ||
| [[ | | [[File:Combo - Shooting Guardian 1.png|520px]] | ||
| | | | ||
After doing the standard {{CDRU}}{{CZ}} combo, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily. | |||
After doing {{CDRU}}{{CZ}}, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily. | |||
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}. | *The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}. | ||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
{{CZ}} | {{CZ}} 223% Phy. Damage<br> | ||
{{CX}} 380% Mag. Damage x0~7 | {{CX}} 380% Mag. Damage x0~7 | ||
|- | |- | ||
| [[File: | | [[File:Combo - Shooting Guardian 2.png|520px]] | ||
| | | | ||
After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets | After doing a single {{CX}}, draw the silver shooter and fire 3 gunshots, finishing the combo by firing a missile from the destroyer while in [[Freiturnier#Heavy Stance|Heavy Stance]]. Enemies close to the muzzle of the Destroyer will take additional damage if a Cannonball is fired. | ||
| | |||
{{CX}} 371% Phy. Damage <br> | |||
{{CZ}} 50% Phy. Damage<br> | |||
+ 347% Mag. Damage x3 (4 MP x3)<br> | |||
{{CViZ}} 100% Mag. Damage<br> | |||
+ 332% Mag. Damage (x1 Cannonball) | |||
|- | |||
| [[File:Combo - Shooting Guardian 3.png|520px]] | |||
| | |||
After doing the standard {{CDR}}{{CZ}} combo, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets finishing the combo with a final shot. The final shot have a certain chance to trigger a [[File:Headshot.png|60px]], dealing double damage. The final shot can also be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches. | |||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
{{CZ}} 138% Phy. Damage <br> | {{CZ}} 138% Phy. Damage <br> | ||
{{CX}} 347% Mag. Damage x2<br> | {{CX}} 347% Mag. Damage x2<br> | ||
{{CConX}} 347% Mag. Damage x2~10<br> | {{CConX}} 347% Mag. Damage x2~10<br>+ 643%{{tt|*|[[File:Headshot.png|60px]] 1286%}} Mag. Damage<br>'''OR'''<br>{{CZ}} 643%{{tt|*|[[File:Headshot.png|60px]] 1286%}} Mag. Damage | ||
+ [[ | |||
'''OR'''<br> | |||
{{CZ}} [[ | |||
|- | |- | ||
| align="center" | {{CDR}}{{CX}} | | align="center" | {{CDR}}{{CX}} | ||
| | | | ||
{{CDR}}{{CX}} combo is reworked, and will now no longer launch enemies with the Destroyer hit nor knock down with the Cannonball explosion. | |||
| | | | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CX}} 100% Phy. Damage<br>+ 204% Mag. Damage <br> | {{CX}} 100% Phy. Damage<br>+ 204% Mag. Damage (x1 Cannonball)<br> | ||
|} | |} | ||
=== Updates === | === Updates === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! colspan=2 | Date !! rowspan=2 | Changes | ! colspan=2 | Date !! rowspan=2 | Changes | ||
|- | |- | ||
! KR !! NA | ! KR !! NA | ||
|- | |- | ||
| 02/14/2013 || - || align="left" | | | 02/14/2013 || - || align="left" | | ||
{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}} | *{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}} | ||
|- | |- | ||
| 08/20/2015 || | | 08/20/2015 || 01/27/2016 || align="left" | | ||
{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}} | *{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}} | ||
{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}} | *{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}} | ||
*Shooting Guardian's {{CDRU}}{{CX}}{{CConX}} modified and moved to [[Deadly Chaser]]. | *Shooting Guardian's {{CDRU}}{{CX}}{{CConX}} modified and moved to [[Deadly Chaser]]. | ||
*{{CDR}}{{CX}}{{CX}}{{CX}} moved from Shooting Guardian to [[Deadly Chaser]]. | *{{CDR}}{{CX}}{{CX}}{{CX}} moved from Shooting Guardian to [[Deadly Chaser]]. | ||
Line 117: | Line 139: | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
*Backstep distance of {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} decreased. | *Backstep distance of {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} decreased. | ||
|- | |||
| ??/??/2022 || ??/??/2022 || colspan=2 align="left" | | |||
*Fixed missiles fired from {{CDRU}}{{CZ}}{{CX}} continuing to fall down when fired off the map. | |||
|} | |} | ||
<br> | <br> | ||
Line 125: | Line 150: | ||
== Gallery == | == Gallery == | ||
:''Full Gallery: [[Chung/Gallery]] | |||
{{:Shooting Guardian/Artwork}} | |||
{{:Shooting Guardian/Misc}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*When | *When materializing the Silver Shooters, the movement of summoning/raising the gun does additional damage to targets close enough to be hit by the animation. | ||
*Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each. | *Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each. | ||
**Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets | **Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
* | *The [[Freiturnier#Berserk_Mode|'''Guardian Stone''']] reacted to Chung mindset of defending against swift and nimble enemies, creating the Silver Shooter. Similar to the Freiturnier, when Chung wants to use them, he can just position his hand and the gun will materialize in his palm immediately. | ||
*'''Shooting Guardian''''s emblem on his chest resembles a wolf's head, matching Chung's title as the White Wolf of Hamel. This becomes much more pronounced as [[Deadly Chaser]]. | *'''Shooting Guardian''''s emblem on his chest resembles a wolf's head, matching Chung's title as the White Wolf of Hamel. This becomes much more pronounced as [[Deadly Chaser]]. | ||
*'''Shooting Guardian''''s {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} command shows him using two Silver Shooters which conflicts with Chung making his second Silver Shooter upon advancing to '''[[Deadly Chaser]]'''. | *'''Shooting Guardian''''s {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} command shows him using two Silver Shooters which conflicts with Chung making his second Silver Shooter upon advancing to '''[[Deadly Chaser]]'''. | ||
*Curiously, you will receive 6 extra Cannonball ammo slots immediately upon advancing to this class, even though you cannot actually fill them up through reloading until unlocking [[Remodel Magazine]]. | |||
<br> | <br> | ||
Revision as of 18:28, 23 March 2024
“ | No enemies shall escape the onslaught of the Destroyer and Silver Shooter.
|
” |
Shooting Guardian
[A guardian of Hamel who uses a unique weapon called Silver Shooter]
Background
- In-game Version
- Nexon Version
The Guardian who uses his gun, Silver Shooter, along with his Destroyer.
Chung worries that the Destroyer by itself may have weak points, so he develops a new weapon, the Silver Shooter, through endless research using the Guardian Stone.
A job class that destroys his enemies by effectively utilizing his Silver shooter along with his Destroyer.
First Class Advancement
Completing the following advancement quest or using the Item Mall item: Shooting Guardian's Resolution will change your job to Shooting Guardian.
Upon reaching Lv. 35, a Shooting Guardian can job advance to a Deadly Chaser.
Skill Tree
- Skill Traits unlocked at Level 40.
- Final Enhanced Skill unlocked upon advancing to 2nd job class.
Additional Commands
: Bullet damage is calculated before Remodel Rifle.
: All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image | Description | Damage |
---|---|---|
After doing the standard combo, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily. |
||
After doing a single , draw the silver shooter and fire 3 gunshots, finishing the combo by firing a missile from the destroyer while in Heavy Stance. Enemies close to the muzzle of the Destroyer will take additional damage if a Cannonball is fired. |
371% Phy. Damage | |
After doing the standard combo, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets finishing the combo with a final shot. The final shot have a certain chance to trigger a , dealing double damage. The final shot can also be cast earlier by pressing mid-combo and does not consume MP. no longer launches. |
+ 643% Mag. Damage OR 643% Mag. Damage | |
combo is reworked, and will now no longer launch enemies with the Destroyer hit nor knock down with the Cannonball explosion. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | ||
02/14/2013 | - | ||
08/20/2015 | 01/27/2016 |
| |
08/01/2019 | 08/28/2019 | ||
??/??/2022 | ??/??/2022 |
Skills
Gallery
- Full Gallery: Chung/Gallery
Artwork
-
Shooting Guardian's Portrait, illustrated by 흑주돈.
-
Shooting Guardian's Berserk Mode Portrait.
Miscellaneous
-
Idle pose and Promo avatar.
-
Ready Animation.
-
In game model of Shooting Guardian's Berserk Mode.
-
In-game model of the Silver Shooter.
Tips and Details
- When materializing the Silver Shooters, the movement of summoning/raising the gun does additional damage to targets close enough to be hit by the animation.
- Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each.
- Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets
Trivia
- The Guardian Stone reacted to Chung mindset of defending against swift and nimble enemies, creating the Silver Shooter. Similar to the Freiturnier, when Chung wants to use them, he can just position his hand and the gun will materialize in his palm immediately.
- Shooting Guardian's emblem on his chest resembles a wolf's head, matching Chung's title as the White Wolf of Hamel. This becomes much more pronounced as Deadly Chaser.
- Shooting Guardian's command shows him using two Silver Shooters which conflicts with Chung making his second Silver Shooter upon advancing to Deadly Chaser.
- Curiously, you will receive 6 extra Cannonball ammo slots immediately upon advancing to this class, even though you cannot actually fill them up through reloading until unlocking Remodel Magazine.
Alternative Names
Physical Sword Knight |
Magical Magic Knight |
Physical Sheath Knight |
Magical Root Knight |
Lord Knight |
Rune Slayer |
Infinity Sword |
Sacred Templar |
Knight Emperor |
Rune Master |
Immortal |
Genesis |
Magical High Magician |
Magical Dark Magician |
Physical Battle Magician |
Physical Wiz Magician |
Elemental Master |
Void Princess |
Dimension Witch |
Mystic Alchemist |
Aether Sage |
Oz Sorcerer |
Metamorphy |
Lord Azoth |
Physical Combat Ranger |
Magical Sniping Ranger |
Physical Trapping Ranger |
Magical Poetic Ranger |
Wind Sneaker |
Grand Archer |
Night Watcher |
Tale Spinner |
Anemos |
Daybreaker |
Twilight |
Prophetess |
Physical Sword Taker |
Magical Over Taker |
Magical Weapon Taker |
Physical Venom Taker |
Blade Master |
Reckless Fist |
Veteran Commander |
Mutant Reaper |
Furious Blade |
Rage Hearts |
Nova Imperator |
Revenant |
Physical Fury Guardian |
Magical Shooting Guardian |
Magical Shelling Guardian |
Physical Cor Guardian |
Iron Paladin |
Deadly Chaser |
Tactical Trooper |
Divine Phanes |
Comet Crusader |
Fatal Phantom |
Centurion |
Dius Aer |
Physical Little Hsien |
Magical Little Devil |
Physical Little Specter |
Magical Little Helper |
Sakra Devanam |
Yama Raja |
Asura |
Marici |
Apsara |
Devi |
Shakti |
Surya |
Physical Saber Knight |
Magical Pyro Knight |
Physical Dark Knight |
Magical Soar Knight |
Grand Master |
Blazing Heart |
Crimson Avenger |
Patrona |
Empire Sword |
Flame Lord |
Bloody Queen |
Adrestia |
Magical Psychic Tracer |
Physical Arc Tracer |
Magical Time Tracer |
Physical Affect Tracer |
Lunatic Psyker |
Mastermind |
Diabolic Esper |
Dissembler |
Doom Bringer |
Dominator |
Mad Paradox |
Overmind |
Physical Chiliarch |
Magical Royal Guard |
Physical Diabla |
Magical Emptiness |
Dreadlord |
Noblesse |
Demonio |
Turbids |
Catastrophe |
Innocent |
Diangelion |
Demersio |
Physical Heavy Barrel |
Physical Bloodia |
Magical Valkyrie |
Magical Metal Heart |
Storm Trooper |
Crimson Rose |
Freyja |
Optimus |
Tempest Burster |
Black Massacre |
Minerva |
Prime Operator |
Physical Lofty: Executor |
Magical Lofty: Anpassen |
Magical Lofty: Wanderer |
Physical Lofty: Schreier |
Arme Thaumaturgy |
Erbluhen Emotion |
Apostasia |
Schatz Reprise |
Richter |
Bluhen |
Herrscher |
Opferung |
Physical Sparky Child |
Magical Twinkle Child |
Physical Rusty Child |
Magical Rough Child |
Rumble Pumn |
Shining Romantica |
Daydreamer |
Punky Poppet |
Eternity Winner |
Radiant Soul |
Nisha Labyrinth |
Twins Picaro |
Physical Second Revenger |
Magical Second Selection |
Physical Second Grief |
Magical Second Dejection |
Silent Shadow |
Stellar Caster |
Pale Pilgrim |
Hazy Delusion |
Liberator |
Celestia |
Nyx Pieta |
Morpheus |
Physical Poten Finder |
Physical Fortune Finder |
Magical Path Finder |
Magical Trick Finder |
Mighty Miner |
Greedy Wonder |
Rima Clavis |
Cynical Sneer |
Gembliss |
Avarice |
Achlys |
Mischief |